/* * CINELERRA * Copyright (C) 2008 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef AWINDOW_H #define AWINDOW_H #include "arraylist.h" #include "assetedit.inc" #include "assetremove.inc" #include "awindowgui.inc" #include "bchash.inc" #include "bcwindowbase.inc" #include "clipedit.inc" #include "effectlist.inc" #include "labeledit.inc" #include "labelpopup.inc" #include "mwindow.inc" #include "thread.h" class AWindow : public Thread { public: AWindow(MWindow *mwindow); ~AWindow(); void run(); void create_objects(); AssetEdit *get_asset_editor(); int load_defaults(BC_Hash *defaults); int save_defaults(BC_Hash *defaults); AWindowGUI *gui; MWindow *mwindow; ArrayList asset_editors; AssetRemoveThread *asset_remove; ClipEdit *clip_edit; LabelEdit *label_edit; EffectTipDialog *effect_tip; }; #endif