/* * CINELERRA * Copyright (C) 2008 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef CANVASTOOLS_H #define CANVASTOOLS_H #include "edit.inc" #include "guicast.h" #include "mwindow.inc" #include "trackcanvas.inc" #include "vframe.inc" // This was originally supposed to give a button feel to timeline elements. // It is no longer used. class CanvasTool : public BC_Button { public: CanvasTool(MWindow *mwindow, TrackCanvas *trackcanvas, Edit *edit, int x, int y, VFrame **data); virtual ~CanvasTool(); int visible; MWindow *mwindow; TrackCanvas *trackcanvas; Edit *edit; int x; int y; }; class CanvasTools : public ArrayList { public: CanvasTools(MWindow *mwindow, TrackCanvas *trackcanvas); virtual ~CanvasTools(); void decrease_visible(); void delete_invisible(); int visible(int x, int y, int w, int h); MWindow *mwindow; TrackCanvas *trackcanvas; }; #endif