/* * CINELERRA * Copyright (C) 2008 Adam Williams * Copyright (C) 2003-2016 Cinelerra CV contributors * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef FLOATAUTOS_H #define FLOATAUTOS_H #include "autos.h" #include "edl.inc" #include "guicast.h" #include "filexml.inc" #include "floatauto.inc" #include "transportque.inc" class FloatAutos : public Autos { public: FloatAutos(EDL *edl, Track *track, // Value for default auto float default_); ~FloatAutos(); void draw_joining_line(BC_SubWindow *canvas, int vertical, int center_pixel, int x1, int y1, int x2, int y2); int get_testy(float slope, int cursor_x, int ax, int ay); // Return 1 if the automation is constant. // constant - set to the value if it is constant int automation_is_constant(int64_t start, int64_t length, int direction, double &constant); double get_automation_constant(int64_t start, int64_t end); // Get value at a specific point. This needs previous and next stores // because it is used for every pixel in the timeline drawing function. float get_value(int64_t position, int direction, FloatAuto* &previous, FloatAuto* &next); // Helper: just calc the bezier function without doing any lookup of nodes static float calculate_bezier(FloatAuto *previous, FloatAuto *next, int64_t position, int direction=PLAY_FORWARD); static float calculate_bezier_derivation(FloatAuto *previous, FloatAuto *next, int64_t position); void get_extents(float *min, float *max, int *coords_undefined, int64_t unit_start, int64_t unit_end); void set_automation_mode(int64_t start, int64_t end, int mode); void set_proxy(int orig_scale, int new_scale); double automation_integral(int64_t start, int64_t length, int direction); int64_t speed_position(double pos); void dump(); Auto* new_auto(); float default_; float float_min, float_max; void set_float_min(float mn) { float_min = mn; } void set_float_max(float mx) { float_max = mx; } }; #endif