#include #include #include #include #include "bcsignals.h" #include "pluginlv2client.h" #include "pluginlv2ui.h" int main(int ac, char **av) { // to grab this task in the debugger const char *cp = getenv("BUG"); static int zbug = !cp ? 0 : atoi(cp); volatile int bug = zbug; while( bug ) usleep(10000); BC_WindowBase::init_resources(1); BC_Signals signals; if( getenv("BC_TRAP_LV2_SEGV") ) { signals.initialize("/tmp/lv2ui_%d.dmp"); BC_Signals::set_catch_segv(1); } return PluginLV2ChildUI().run(ac, av); } int PluginLV2ChildUI::run(int ac, char **av) { this->ac = ac; this->av = av; if( ac > 3 ) { signal(SIGINT, SIG_IGN); ForkBase::child_fd = atoi(av[1]); ForkBase::parent_fd = atoi(av[2]); ForkBase::ppid = atoi(av[3]); } else { int sample_rate = samplerate, bfrsz = block_length; if( ac > 2 ) sample_rate = atoi(av[2]); if( init_ui(av[1], sample_rate, bfrsz) ) { fprintf(stderr," init_ui failed\n"); return 1; } start_gui(); } return run_ui(); }