/* * CINELERRA * Copyright (C) 1997-2011 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "asset.h" #include "clip.h" #include "confirmsave.h" #include "edl.h" #include "edlsession.h" #include "labels.h" #include "mutex.h" #include "mwindow.h" #include "packagedispatcher.h" #include "packagerenderer.h" #include "preferences.h" #include "render.h" #include "file.h" PackageDispatcher::PackageDispatcher() { packages = 0; package_lock = new Mutex("PackageDispatcher::package_lock"); packaging_engine = 0; } PackageDispatcher::~PackageDispatcher() { if(packages) { for(int i = 0; i < total_packages; i++) delete packages[i]; delete [] packages; } if (packaging_engine) delete packaging_engine; delete package_lock; } int PackageDispatcher::create_packages(MWindow *mwindow, EDL *edl, Preferences *preferences, int strategy, Asset *default_asset, double total_start, double total_end, int test_overwrite) { int result = 0; this->mwindow = mwindow; this->edl = edl; this->preferences = preferences; this->strategy = strategy; this->default_asset = default_asset; this->total_start = total_start; this->total_end = total_end; nodes = preferences->get_enabled_nodes(); audio_position = Units::to_int64(total_start * default_asset->sample_rate); video_position = Units::to_int64(total_start * default_asset->frame_rate); audio_end = Units::to_int64(total_end * default_asset->sample_rate); video_end = Units::to_int64(total_end * default_asset->frame_rate); current_package = 0; // sleep(1); // printf("PackageDispatcher::create_packages 1 %d %f %f\n", // video_end, // total_end, // default_asset->frame_rate); if(strategy == SINGLE_PASS) { total_len = this->total_end - this->total_start; package_len = total_len; min_package_len = total_len; total_packages = 1; total_allocated = 1; packages = new RenderPackage*[total_allocated]; packages[0] = new RenderPackage; packages[0]->audio_start = audio_position; packages[0]->audio_end = audio_end; packages[0]->video_start = video_position; packages[0]->video_end = video_end; packages[0]->audio_do = default_asset->audio_data; packages[0]->video_do = default_asset->video_data; strcpy(packages[0]->path, default_asset->path); } else if(strategy == SINGLE_PASS_FARM) { packaging_engine = File::new_packaging_engine(default_asset); packaging_engine->create_packages_single_farm( edl, preferences, default_asset, total_start, total_end); } else if(strategy == FILE_PER_LABEL || strategy == FILE_PER_LABEL_FARM) { Label *label = edl->labels->first; total_packages = 0; packages = new RenderPackage*[edl->labels->total() + 2]; Render::get_starting_number(default_asset->path, current_number, number_start, total_digits, 2); while(audio_position < audio_end) { RenderPackage *package = packages[total_packages] = new RenderPackage; package->audio_start = audio_position; package->video_start = video_position; package->audio_do = default_asset->audio_data; package->video_do = default_asset->video_data; while(label && (label->position < (double)audio_position / default_asset->sample_rate || EQUIV(label->position, (double)audio_position / default_asset->sample_rate))) { label = label->next; } if(!label) { package->audio_end = Units::to_int64(total_end * default_asset->sample_rate); package->video_end = Units::to_int64(total_end * default_asset->frame_rate); } else { package->audio_end = Units::to_int64(label->position * default_asset->sample_rate); package->video_end = Units::to_int64(label->position * default_asset->frame_rate); } if(package->audio_end > audio_end) { package->audio_end = audio_end; } if(package->video_end > video_end) { package->video_end = video_end; } audio_position = package->audio_end; video_position = package->video_end; // Create file number differently if image file sequence Render::create_filename(package->path, default_asset->path, current_number, total_digits, number_start); current_number++; total_packages++; } total_allocated = total_packages; } else if(strategy == BRENDER_FARM) { total_len = this->total_end - this->total_start; // Create packages as they're requested. total_packages = 0; total_allocated = 0; packages = 0; Render::get_starting_number(default_asset->path, current_number, number_start, total_digits, 6); // Master node only if(preferences->renderfarm_nodes.total == 1) { package_len = total_len; min_package_len = total_len; } else { package_len = preferences->brender_fragment / edl->session->frame_rate; min_package_len = 1.0 / edl->session->frame_rate; } } // Test existence of every output file. // Only if this isn't a background render or non interactive. if(strategy != BRENDER_FARM && test_overwrite && mwindow) { ArrayList paths; get_package_paths(&paths); result = ConfirmSave::test_files(mwindow, &paths); paths.remove_all_objects(); } return result; } void PackageDispatcher::get_package_paths(ArrayList *path_list) { if (strategy == SINGLE_PASS_FARM) packaging_engine->get_package_paths(path_list); else { for(int i = 0; i < total_allocated; i++) path_list->append(strdup(packages[i]->path)); path_list->set_free(); } } RenderPackage* PackageDispatcher::get_package(double frames_per_second, int client_number, int use_local_rate) { const int debug = 0; package_lock->lock("PackageDispatcher::get_package"); if(debug) printf("PackageDispatcher::get_package %d %f %d %d\n", __LINE__, frames_per_second, client_number, use_local_rate); // Store new frames per second for the node if(!EQUIV(frames_per_second, 0)) { preferences->set_rate(frames_per_second, client_number); if(mwindow) mwindow->preferences->copy_rates_from(preferences); } else // Use previous frames per second { frames_per_second = preferences->get_rate(client_number); } if(debug) printf("PackageDispatcher::get_package %d %f %d %d\n", __LINE__, frames_per_second, client_number, use_local_rate); float avg_frames_per_second = preferences->get_avg_rate(use_local_rate); RenderPackage *result = 0; //printf("PackageDispatcher::get_package 1 %d\n", strategy); if(strategy == SINGLE_PASS || strategy == FILE_PER_LABEL || strategy == FILE_PER_LABEL_FARM) { if(current_package < total_packages) { result = packages[current_package]; current_package++; } } else if(strategy == SINGLE_PASS_FARM) { result = packaging_engine->get_package_single_farm(frames_per_second, client_number, use_local_rate); } else if(strategy == BRENDER_FARM) { //printf("Dispatcher::get_package 1 %d %d\n", video_position, video_end); if(video_position < video_end) { // Allocate new packages if(total_packages == 0) { total_allocated = 256; packages = new RenderPackage*[total_allocated]; } else if(total_packages >= total_allocated) { RenderPackage **old_packages = packages; total_allocated *= 2; packages = new RenderPackage*[total_allocated]; memcpy(packages, old_packages, total_packages * sizeof(RenderPackage*)); delete [] old_packages; } // Calculate package. result = packages[total_packages] = new RenderPackage; double scaled_len; // No load balancing data exists if(EQUIV(frames_per_second, 0) || EQUIV(avg_frames_per_second, 0)) { scaled_len = package_len; } else // Load balancing data exists { scaled_len = package_len * frames_per_second / avg_frames_per_second; } scaled_len = MAX(scaled_len, min_package_len); // Always an image file sequence result->audio_start = audio_position; result->video_start = video_position; result->audio_end = result->audio_start + Units::to_int64(scaled_len * default_asset->sample_rate); result->video_end = result->video_start + Units::to_int64(scaled_len * default_asset->frame_rate); if(result->video_end == result->video_start) result->video_end++; audio_position = result->audio_end; video_position = result->video_end; result->audio_do = default_asset->audio_data; result->video_do = default_asset->video_data; // The frame numbers are read from the vframe objects themselves. Render::create_filename(result->path, default_asset->path, 0, total_digits, number_start); //printf("PackageDispatcher::get_package 2 %s\n", result->path); current_number++; total_packages++; current_package++; } } package_lock->unlock(); if(debug && result) printf("PackageDispatcher::get_package %d %ld\n", __LINE__, (long)(result->video_end - result->video_start)); return result; } ArrayList* PackageDispatcher::get_asset_list() { ArrayList *assets = new ArrayList; const int debug = 0; if(debug) printf("PackageDispatcher::get_asset_list %d\n", __LINE__); if(debug) default_asset->dump(); for(int i = 0; i < current_package; i++) { Asset *asset = new Asset; asset->copy_from(default_asset, 1); strcpy(asset->path, packages[i]->path); asset->video_length = packages[i]->video_end - packages[i]->video_start; asset->audio_length = packages[i]->audio_end - packages[i]->audio_start; assets->append(asset); if(debug) printf("PackageDispatcher::get_asset_list %d\n", __LINE__); if(debug) asset->dump(); } return assets; } int64_t PackageDispatcher::get_progress_max() { if (strategy == SINGLE_PASS_FARM) return packaging_engine->get_progress_max(); else return Units::to_int64(default_asset->sample_rate * (total_end - total_start)) + Units::to_int64(preferences->render_preroll * total_allocated * default_asset->sample_rate); } int PackageDispatcher::get_total_packages() { return total_allocated; } int PackageDispatcher::packages_are_done() { if (packaging_engine) return packaging_engine->packages_are_done(); return 0; }