/* * CINELERRA * Copyright (C) 1997-2011 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "asset.h" #include "clip.h" #include "confirmsave.h" #include "edl.h" #include "edlsession.h" #include "labels.h" #include "mutex.h" #include "mwindow.h" #include "packagedispatcher.h" #include "packagerenderer.h" #include "preferences.h" #include "render.h" #include "file.h" PackageDispatcher::PackageDispatcher() { packages = 0; package_lock = new Mutex("PackageDispatcher::package_lock"); packaging_engine = 0; } PackageDispatcher::~PackageDispatcher() { if(packages) { for(int i = 0; i < total_packages; i++) delete packages[i]; delete [] packages; } if (packaging_engine) delete packaging_engine; delete package_lock; } int PackageDispatcher::create_packages(MWindow *mwindow, EDL *edl, Preferences *preferences, int strategy, Asset *default_asset, double total_start, double total_end, int test_overwrite) { Label *label; int result = 0; this->mwindow = mwindow; this->edl = edl; this->preferences = preferences; this->strategy = strategy; this->default_asset = default_asset; this->total_start = total_start; this->total_end = total_end; nodes = preferences->get_enabled_nodes(); audio_position = Units::to_int64(total_start * default_asset->sample_rate); video_position = Units::to_int64(total_start * default_asset->frame_rate); audio_end = Units::to_int64(total_end * default_asset->sample_rate); video_end = Units::to_int64(total_end * default_asset->frame_rate); current_package = 0; // sleep(1); // printf("PackageDispatcher::create_packages 1 %d %f %f\n", // video_end, // total_end, // default_asset->frame_rate); switch( strategy ) { case SINGLE_PASS: total_len = this->total_end - this->total_start; package_len = total_len; min_package_len = total_len; total_packages = 1; total_allocated = 1; packages = new RenderPackage*[total_allocated]; packages[0] = new RenderPackage; packages[0]->audio_start = audio_position; packages[0]->audio_end = audio_end; packages[0]->video_start = video_position; packages[0]->video_end = video_end; packages[0]->audio_do = default_asset->audio_data; packages[0]->video_do = default_asset->video_data; strcpy(packages[0]->path, default_asset->path); break; case SINGLE_PASS_FARM: packaging_engine = File::new_packaging_engine(default_asset); packaging_engine->create_packages_single_farm(edl, preferences, default_asset, total_start, total_end); break; case FILE_PER_LABEL: case FILE_PER_LABEL_FARM: label = edl->labels->first; total_packages = 0; packages = new RenderPackage*[edl->labels->total() + 2]; Render::get_starting_number(default_asset->path, current_number, number_start, total_digits, 3); while( audio_position < audio_end ) { RenderPackage *package = new RenderPackage; packages[total_packages++] = package; package->audio_start = audio_position; package->video_start = video_position; package->audio_do = default_asset->audio_data; package->video_do = default_asset->video_data; while( label && (label->position < (double)audio_position / default_asset->sample_rate || EQUIV(label->position, (double)audio_position / default_asset->sample_rate)) ) { label = label->next; } if( !label ) { package->audio_end = Units::to_int64(total_end * default_asset->sample_rate); package->video_end = Units::to_int64(total_end * default_asset->frame_rate); } else { package->audio_end = Units::to_int64(label->position * default_asset->sample_rate); package->video_end = Units::to_int64(label->position * default_asset->frame_rate); } if( package->audio_end > audio_end ) { package->audio_end = audio_end; } if( package->video_end > video_end ) { package->video_end = video_end; } audio_position = package->audio_end; video_position = package->video_end; // Create file number differently if image file sequence Render::create_filename(package->path, default_asset->path, current_number++, total_digits, number_start); } total_allocated = total_packages; break; case BRENDER_FARM: total_len = this->total_end - this->total_start; // Create packages as they're requested. total_packages = 0; total_allocated = 0; packages = 0; Render::get_starting_number(default_asset->path, current_number, number_start, total_digits, 6); // Master node only if( preferences->renderfarm_nodes.total == 1 ) { package_len = total_len; min_package_len = total_len; } else { package_len = preferences->brender_fragment / edl->session->frame_rate; min_package_len = 1.0 / edl->session->frame_rate; } break; } // Test existence of every output file. // Only if this isn't a background render or non interactive. if( strategy != BRENDER_FARM && test_overwrite && mwindow ) { ArrayList paths; get_package_paths(&paths); result = ConfirmSave::test_files(mwindow, &paths); paths.remove_all_objects(); } return result; } void PackageDispatcher::get_package_paths(ArrayList *path_list) { if (strategy == SINGLE_PASS_FARM) packaging_engine->get_package_paths(path_list); else { for( int i=0; iappend(strdup(packages[i]->path)); path_list->set_free(); } } RenderPackage* PackageDispatcher::get_package(double frames_per_second, int client_number, int use_local_rate) { package_lock->lock("PackageDispatcher::get_package"); // Store new frames per second for the node if( !EQUIV(frames_per_second, 0) ) { preferences->set_rate(frames_per_second, client_number); if(mwindow) mwindow->preferences->copy_rates_from(preferences); } else { // Use previous frames per second frames_per_second = preferences->get_rate(client_number); } float avg_frames_per_second = preferences->get_avg_rate(use_local_rate); RenderPackage *result = 0; switch( strategy ) { //printf("PackageDispatcher::get_package 1 %d\n", strategy); case SINGLE_PASS: case FILE_PER_LABEL: case FILE_PER_LABEL_FARM: if( current_package < total_packages ) result = packages[current_package++]; break; case SINGLE_PASS_FARM: result = packaging_engine->get_package_single_farm(frames_per_second, client_number, use_local_rate); break; case BRENDER_FARM: //printf("Dispatcher::get_package 1 %d %d\n", video_position, video_end); if( video_position < video_end ) { // Allocate new packages if( total_packages == 0 ) { total_allocated = 256; packages = new RenderPackage*[total_allocated]; } else if( total_packages >= total_allocated ) { RenderPackage **old_packages = packages; total_allocated *= 2; packages = new RenderPackage*[total_allocated]; memcpy(packages, old_packages, total_packages * sizeof(RenderPackage*)); delete [] old_packages; } // Calculate package. result = packages[total_packages] = new RenderPackage; double scaled_len; // No load balancing data exists if( EQUIV(frames_per_second, 0) || EQUIV(avg_frames_per_second, 0)) { scaled_len = package_len; } else { // Load balancing data exists scaled_len = package_len * frames_per_second / avg_frames_per_second; } scaled_len = MAX(scaled_len, min_package_len); // Always an image file sequence result->audio_start = audio_position; result->video_start = video_position; result->audio_end = result->audio_start + Units::to_int64(scaled_len * default_asset->sample_rate); result->video_end = result->video_start + Units::to_int64(scaled_len * default_asset->frame_rate); if(result->video_end == result->video_start) result->video_end++; audio_position = result->audio_end; video_position = result->video_end; result->audio_do = default_asset->audio_data; result->video_do = default_asset->video_data; // The frame numbers are read from the vframe objects themselves. Render::create_filename(result->path, default_asset->path, 0, total_digits, number_start); //printf("PackageDispatcher::get_package 2 %s\n", result->path); ++current_number; ++total_packages; ++current_package; } break; } package_lock->unlock(); return result; } int PackageDispatcher::get_asset_list(ArrayList &idxbls) { if( strategy == SINGLE_PASS_FARM ) return packaging_engine->get_asset_list(idxbls); for( int i=0; icopy_from(default_asset, 1); strcpy(asset->path, packages[i]->path); asset->video_length = packages[i]->video_end - packages[i]->video_start; asset->audio_length = packages[i]->audio_end - packages[i]->audio_start; idxbls.append(asset); } return current_package; } int64_t PackageDispatcher::get_progress_max() { return strategy == SINGLE_PASS_FARM ? packaging_engine->get_progress_max() : Units::to_int64(default_asset->sample_rate * (total_end - total_start)) + Units::to_int64(preferences->render_preroll * total_allocated * default_asset->sample_rate); } int PackageDispatcher::get_total_packages() { return total_allocated; } int PackageDispatcher::packages_are_done() { return packaging_engine ? packaging_engine->packages_are_done() : 0; }