/* * CINELERRA * Copyright (C) 2008 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef PRESETS_H #define PRESETS_H #include "arraylist.h" #include "filexml.inc" #include "keyframe.inc" // Front end for a DB of presets for all plugins // A single preset class PresetsDBKeyframe { public: PresetsDBKeyframe(const char *title, int is_factory); ~PresetsDBKeyframe(); void set_data(char *data); char *title; char *data; // is a factory preset int is_factory; }; // Presets for a single plugin class PresetsDBPlugin { public: PresetsDBPlugin(const char *title); ~PresetsDBPlugin(); void load(FileXML *file, int is_factory); void save(FileXML *file); // Get a preset by name PresetsDBKeyframe* get_keyframe(const char *title, int is_factory); // Create a new keyframe PresetsDBKeyframe* new_keyframe(const char *title); void delete_keyframe(const char *title); // Load a preset into the keyframe void load_preset(const char *preset_title, KeyFrame *keyframe, int is_factory); int preset_exists(const char *preset_title, int is_factory); int get_total_presets(int user_only); ArrayList keyframes; char *title; }; class PresetsDB { public: PresetsDB(); // Load the database from the file. void load_from_file(char *path, int is_factory, int clear_it); // load the database from a string void load_from_string(char *string, int is_factory, int clear_it); void load_common(FileXML *file, int is_factory); // Save the database to the file. void save(); void sort(char *plugin_title); // Get the total number of presets for a plugin int get_total_presets(char *plugin_title, int user_only); // Get the title of a preset char* get_preset_title(char *plugin_title, int number); int get_is_factory(char *plugin_title, int number); // Get the data for a preset char* get_preset_data(char *plugin_title, int number); // Get a pluginDB by name PresetsDBPlugin* get_plugin(const char *plugin_title); // Create a pluginDB PresetsDBPlugin* new_plugin(const char *plugin_title); void save_preset(const char *plugin_title, const char *preset_title, char *data); void delete_preset(const char *plugin_title, const char *preset_title, int is_factory); // Load a preset into the keyframe void load_preset(const char *plugin_title, const char *preset_title, KeyFrame *keyframe, int is_factory); int preset_exists(const char *plugin_title, const char *preset_title, int is_factory); private: // Remove all plugin data void clear(); ArrayList plugins; }; #endif