/* * CINELERRA * Copyright (C) 2008 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef VATTACHMENTPOINT_H #define VATTACHMENTPOINT_H #include "attachmentpoint.h" class VAttachmentPoint : public AttachmentPoint { public: VAttachmentPoint(RenderEngine *renderengine, Plugin *plugin); ~VAttachmentPoint(); void delete_buffer_vector(); void new_buffer_vector(int width, int height, int colormodel); void render(VFrame *output, int buffer_number, int64_t start_position, double frame_rate, int debug_render, int use_opengl = 0); void dispatch_plugin_server(int buffer_number, int64_t current_position, int64_t fragment_size); int get_buffer_size(); VFrame **buffer_vector; }; #endif