/* * CINELERRA * Copyright (C) 1997-2014 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "autoconf.h" #include "automation.h" #include "edl.h" #include "edlsession.h" #include "floatauto.h" #include "floatautos.h" #include "gwindowgui.h" #include "intauto.h" #include "intautos.h" #include "keys.h" #include "language.h" #include "localsession.h" #include "mainsession.h" #include "mainundo.h" #include "mwindow.h" #include "mwindowgui.h" #include "overlayframe.inc" #include "patchbay.h" #include "theme.h" #include "trackcanvas.h" #include "vpatchgui.h" #include "vtrack.h" #include "vwindow.h" #include VPatchGUI::VPatchGUI(MWindow *mwindow, PatchBay *patchbay, VTrack *track, int x, int y) : PatchGUI(mwindow, patchbay, track, x, y) { data_type = TRACK_VIDEO; this->vtrack = track; mode = 0; fade = 0; } VPatchGUI::~VPatchGUI() { if( fade ) delete fade; if( mode ) delete mode; } void VPatchGUI::create_objects() { update(x, y); } int VPatchGUI::reposition(int x, int y) { //int x1 = 0; int y1 = PatchGUI::reposition(x, y); if( fade ) fade->reposition_window(fade->get_x(), y1+y); y1 += mwindow->theme->fade_h; if( mix ) mix->reposition_window(mix->get_x(), y1+y); if( mode ) mode->reposition_window(mode->get_x(), y1+y); if( nudge ) nudge->reposition_window(nudge->get_x(), y1+y); y1 += mwindow->theme->mode_h; return y1; } int VPatchGUI::update(int x, int y) { int h = track->vertical_span(mwindow->theme); int x1 = 0; int y1 = PatchGUI::update(x, y); int y2 = y1 + mwindow->theme->fade_h; if( fade ) { if( h < y2 ) { delete fade; fade = 0; } else { FloatAuto *previous = 0, *next = 0; double unit_position = mwindow->edl->local_session->get_selectionstart(1); int64_t unit_pos = vtrack->to_units(unit_position, 0); FloatAutos *ptr = (FloatAutos*)track->automation->autos[AUTOMATION_FADE]; float value = ptr->get_value(unit_pos, PLAY_FORWARD, previous, next); fade->update(fade->get_w(), value, mwindow->edl->local_session->automation_mins[AUTOGROUPTYPE_VIDEO_FADE], mwindow->edl->local_session->automation_maxs[AUTOGROUPTYPE_VIDEO_FADE]); } } else if( h >= y2 ) { int64_t v = mwindow->get_float_auto(this, AUTOMATION_FADE)->get_value(); patchbay->add_subwindow(fade = new VFadePatch(this, x1+x, y1+y, patchbay->get_w() - xS(10), v)); } y1 = y2; y2 = y1 + mwindow->theme->mode_h; if( mode ) { if( h < y2 ) { delete mix; mix = 0; delete mode; mode = 0; delete nudge; nudge = 0; } else { if( mwindow->session->selected_zwindow >= 0 ) { int v = mwindow->mixer_track_active(track); mix->update(v); } mode->update(mwindow->get_int_auto(this, AUTOMATION_MODE)->value); nudge->update(); } } else if( h >= y2 ) { patchbay->add_subwindow(mix = new VMixPatch(mwindow, this, x1+x, y1+y+yS(5))); x1 += mix->get_w(); patchbay->add_subwindow(mode = new VModePatch(mwindow, this, x1+x, y1+y)); mode->create_objects(); x1 += mode->get_w(); patchbay->add_subwindow(nudge = new NudgePatch(mwindow, this, x1+x, y1+y, patchbay->get_w() - x1-x - xS(10))); } y1 = y2; return y1; } VFadePatch::VFadePatch(VPatchGUI *patch, int x, int y, int w, int64_t v) : BC_ISlider(x, y, 0, w, w, patch->mwindow->edl->local_session->automation_mins[AUTOGROUPTYPE_VIDEO_FADE], patch->mwindow->edl->local_session->automation_maxs[AUTOGROUPTYPE_VIDEO_FADE], v) { this->patch = patch; } void VPatchGUI::update_faders(float v) { if( fade ) fade->update(v); change_source = 1; double position = mwindow->edl->local_session->get_selectionstart(1); Autos *fade_autos = vtrack->automation->autos[AUTOMATION_FADE]; int need_undo = !fade_autos->auto_exists_for_editing(position); mwindow->undo->update_undo_before(_("fade"), need_undo ? 0 : this); FloatAuto *current = (FloatAuto*)fade_autos->get_auto_for_editing(position); float change = v - current->get_value(edge); current->bump_value(v, edge, span); if( track->is_ganged() && track->is_armed() ) patchbay->synchronize_faders(change, TRACK_VIDEO, track, edge, span); mwindow->undo->update_undo_after(_("fade"), LOAD_AUTOMATION); change_source = 0; mwindow->sync_parameters(CHANGE_PARAMS); if( mwindow->edl->session->auto_conf->autos[AUTOMATION_FADE] ) { mwindow->gui->draw_overlays(1); } } int VFadePatch::handle_event() { if( shift_down() ) { update(100); set_tooltip(get_caption()); } patch->update_faders(get_value()); return 1; } VKeyFadePatch::VKeyFadePatch(MWindow *mwindow, VPatchGUI *gui, int bump, int x, int y) : BC_SubWindow(x,y, xS(200),yS(bump ? 50 : 24), GWindowGUI::auto_colors[AUTOMATION_FADE]) { this->mwindow = mwindow; this->gui = gui; } VKeyFadePatch::~VKeyFadePatch() { } void VKeyFadePatch::create_objects() { int x = 0, x1 = x, y = 0, dy = 0; FloatAuto *fade_auto = mwindow->get_float_auto(gui, AUTOMATION_FADE); int64_t v = fade_auto->get_value(gui->edge); add_subwindow(vkey_fade_text = new VKeyFadeText(this, x, y, xS(64), v)); x += vkey_fade_text->get_w(); dy = bmax(dy, vkey_fade_text->get_h()); VFrame **lok_images = mwindow->theme->get_image_set("lok"); int w1 = get_w() - x - lok_images[0]->get_w(); add_subwindow(vkey_fade_slider = new VKeyFadeSlider(this, x, y, w1, v)); x += vkey_fade_slider->get_w(); dy = bmax(dy, vkey_fade_slider->get_h()); add_subwindow(vkey_fade_ok = new VKeyFadeOK(this, x, y, lok_images)); dy = bmax(dy, vkey_fade_ok->get_h()); if( fade_auto->is_bump() ) { y += dy; set_color(get_resources()->get_bg_color()); draw_box(0,y, get_w(),get_h()); add_subwindow(auto_edge = new VKeyPatchAutoEdge(mwindow, this, x1, y)); x1 += auto_edge->get_w() + xS(15); add_subwindow(auto_span = new VKeyPatchAutoSpan(mwindow, this, x1, y)); } draw_3d_border(0,0, get_w(), get_h(), 0); activate(); show_window(); } void VKeyFadePatch::set_edge(int edge) { gui->edge = edge; FloatAuto *fade_auto = mwindow->get_float_auto(gui, AUTOMATION_FADE); int64_t v = fade_auto->get_value(edge); update(v); } void VKeyFadePatch::set_span(int span) { gui->span = span; } void VKeyFadePatch::update(int64_t v) { vkey_fade_text->update(v); vkey_fade_slider->update(v); gui->update_faders(v); } VKeyFadeOK::VKeyFadeOK(VKeyFadePatch *vkey_fade_patch, int x, int y, VFrame **images) : BC_Button(x, y, images) { this->vkey_fade_patch = vkey_fade_patch; } int VKeyFadeOK::handle_event() { MWindow *mwindow = vkey_fade_patch->mwindow; mwindow->gui->close_keyvalue_popup(); return 1; } VKeyFadeText::VKeyFadeText(VKeyFadePatch *vkey_fade_patch, int x, int y, int w, int64_t v) : BC_TextBox(x, y, w, 1, v, 1, MEDIUMFONT) { this->vkey_fade_patch = vkey_fade_patch; } int VKeyFadeText::handle_event() { int64_t v = atoi(get_text()); vkey_fade_patch->update(v); return get_keypress() != RETURN ? 1 : vkey_fade_patch->vkey_fade_ok->handle_event(); } VKeyFadeSlider::VKeyFadeSlider(VKeyFadePatch *vkey_fade_patch, int x, int y, int w, int64_t v) : VFadePatch(vkey_fade_patch->gui, x,y, w, v) { this->vkey_fade_patch = vkey_fade_patch; } int VKeyFadeSlider::handle_event() { int64_t v = get_value(); vkey_fade_patch->update(v); return 1; } VModePatch::VModePatch(MWindow *mwindow, VPatchGUI *patch, int x, int y) : BC_PopupMenu(x, y, patch->patchbay->mode_icons[0]->get_w() + xS(20), "", 1, mwindow->theme->get_image_set("mode_popup", 0), 0) { this->mwindow = mwindow; this->patch = patch; this->mode = mwindow->get_int_auto(patch, AUTOMATION_MODE)->value; set_icon(patch->patchbay->mode_to_icon(this->mode)); set_tooltip(_("Overlay mode")); // *** CONTEXT_HELP *** context_help_set_keyword("Overlays"); } VModePatch::VModePatch(MWindow *mwindow, VPatchGUI *patch) : BC_PopupMenu(0, 0, 0, "", 0) { this->mwindow = mwindow; this->patch = patch; this->mode = mwindow->get_int_auto(patch, AUTOMATION_MODE)->value; } int VModePatch::handle_event() { // Set menu items // for( int i = 0; i < total_items(); i++ ) // { // VModePatchItem *item = (VModePatchItem*)get_item(i); // if( item->mode == mode ) // item->set_checked(1); // else // item->set_checked(0); // } update(mode); // Set keyframe IntAuto *current; double position = mwindow->edl->local_session->get_selectionstart(1); Autos *mode_autos = patch->vtrack->automation->autos[AUTOMATION_MODE]; int need_undo = !mode_autos->auto_exists_for_editing(position); mwindow->undo->update_undo_before(_("mode"), need_undo ? 0 : this); current = (IntAuto*)mode_autos->get_auto_for_editing(position); current->value = mode; mwindow->undo->update_undo_after(_("mode"), LOAD_AUTOMATION); mwindow->sync_parameters(CHANGE_PARAMS); if( mwindow->edl->session->auto_conf->autos[AUTOMATION_MODE] ) { mwindow->gui->draw_overlays(1); } mwindow->session->changes_made = 1; return 1; } void VModePatch::create_objects() { VModePatchItem *mode_item; VModePatchSubMenu *submenu; add_item(mode_item = new VModePatchItem(this, mode_to_text(TRANSFER_NORMAL), TRANSFER_NORMAL)); add_item(mode_item = new VModePatchItem(this, _("Arithmetic..."), -1)); mode_item->add_submenu(submenu = new VModePatchSubMenu(mode_item)); submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_ADDITION), TRANSFER_ADDITION)); submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_SUBTRACT), TRANSFER_SUBTRACT)); submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_DIVIDE), TRANSFER_DIVIDE)); submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_MULTIPLY), TRANSFER_MULTIPLY)); submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_REPLACE), TRANSFER_REPLACE)); add_item(mode_item = new VModePatchItem(this, _("PorterDuff..."), -1)); mode_item->add_submenu(submenu = new VModePatchSubMenu(mode_item)); submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_DST), TRANSFER_DST)); submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_DST_ATOP), TRANSFER_DST_ATOP)); submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_DST_IN), TRANSFER_DST_IN)); submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_DST_OUT), TRANSFER_DST_OUT)); submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_DST_OVER), TRANSFER_DST_OVER)); submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_SRC), TRANSFER_SRC)); submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_SRC_ATOP), TRANSFER_SRC_ATOP)); submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_SRC_IN), TRANSFER_SRC_IN)); submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_SRC_OUT), TRANSFER_SRC_OUT)); submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_SRC_OVER), TRANSFER_SRC_OVER)); add_item(mode_item = new VModePatchItem(this, _("Logical..."), -1)); mode_item->add_submenu(submenu = new VModePatchSubMenu(mode_item)); submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_MIN), TRANSFER_MIN)); submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_MAX), TRANSFER_MAX)); submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_DARKEN), TRANSFER_DARKEN)); submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_LIGHTEN), TRANSFER_LIGHTEN)); submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_AND), TRANSFER_AND)); submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_OR), TRANSFER_OR)); submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_XOR), TRANSFER_XOR)); add_item(mode_item = new VModePatchItem(this, _("Graphic Art..."), -1)); mode_item->add_submenu(submenu = new VModePatchSubMenu(mode_item)); submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_OVERLAY), TRANSFER_OVERLAY)); submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_SCREEN), TRANSFER_SCREEN)); submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_BURN), TRANSFER_BURN)); submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_DODGE), TRANSFER_DODGE)); submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_DIFFERENCE),TRANSFER_DIFFERENCE)); submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_HARDLIGHT),TRANSFER_HARDLIGHT)); submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_SOFTLIGHT),TRANSFER_SOFTLIGHT)); } void VModePatch::update(int mode) { set_icon(patch->patchbay->mode_to_icon(mode)); for( int i = 0; i < total_items(); i++ ) { VModePatchItem *item = (VModePatchItem*)get_item(i); item->set_checked(item->mode == mode); VModePatchSubMenu *submenu = (VModePatchSubMenu *)item->get_submenu(); if( !submenu ) continue; int n = submenu->total_items(); for( int j=0; jget_item(j); subitem->set_checked(subitem->mode == mode); } } } const char* VModePatch::mode_to_text(int mode) { switch( mode ) { case TRANSFER_NORMAL: return _("Normal"); case TRANSFER_ADDITION: return _("Addition"); case TRANSFER_SUBTRACT: return _("Subtract"); case TRANSFER_MULTIPLY: return _("Multiply"); case TRANSFER_DIVIDE: return _("Divide"); case TRANSFER_REPLACE: return _("Replace"); case TRANSFER_MAX: return _("Max"); case TRANSFER_MIN: return _("Min"); case TRANSFER_DARKEN: return _("Darken"); case TRANSFER_LIGHTEN: return _("Lighten"); case TRANSFER_DST: return _("Dst"); case TRANSFER_DST_ATOP: return _("DstAtop"); case TRANSFER_DST_IN: return _("DstIn"); case TRANSFER_DST_OUT: return _("DstOut"); case TRANSFER_DST_OVER: return _("DstOver"); case TRANSFER_SRC: return _("Src"); case TRANSFER_SRC_ATOP: return _("SrcAtop"); case TRANSFER_SRC_IN: return _("SrcIn"); case TRANSFER_SRC_OUT: return _("SrcOut"); case TRANSFER_SRC_OVER: return _("SrcOver"); case TRANSFER_AND: return _("AND"); case TRANSFER_OR: return _("OR"); case TRANSFER_XOR: return _("XOR"); case TRANSFER_OVERLAY: return _("Overlay"); case TRANSFER_SCREEN: return _("Screen"); case TRANSFER_BURN: return _("Burn"); case TRANSFER_DODGE: return _("Dodge"); case TRANSFER_HARDLIGHT: return _("Hardlight"); case TRANSFER_SOFTLIGHT: return _("Softlight"); case TRANSFER_DIFFERENCE: return _("Difference"); } return _("Normal"); } VModePatchItem::VModePatchItem(VModePatch *popup, const char *text, int mode) : BC_MenuItem(text) { this->popup = popup; this->mode = mode; if( this->mode == popup->mode ) set_checked(1); } int VModePatchItem::handle_event() { if( mode >= 0 ) { popup->mode = mode; // popup->set_icon(popup->patch->patchbay->mode_to_icon(mode)); popup->handle_event(); } return 1; } VModePatchSubMenu::VModePatchSubMenu(VModePatchItem *mode_item) { this->mode_item = mode_item; } VModePatchSubMenu::~VModePatchSubMenu() { } VModeSubMenuItem::VModeSubMenuItem(VModePatchSubMenu *submenu, const char *text, int mode) : BC_MenuItem(text) { this->submenu = submenu; this->mode = mode; VModePatch *popup = submenu->mode_item->popup; if( this->mode == popup->mode ) set_checked(1); } VModeSubMenuItem::~VModeSubMenuItem() { } int VModeSubMenuItem::handle_event() { VModePatch *popup = submenu->mode_item->popup; popup->mode = mode; // popup->set_icon(popup->patch->patchbay->mode_to_icon(mode)); popup->handle_event(); return 1; } VKeyModePatch::VKeyModePatch(MWindow *mwindow, VPatchGUI *patch) : VModePatch(mwindow, patch) { } int VKeyModePatch::handle_event() { int ret = VModePatch::handle_event(); VModePatch *mode = patch->mode; if( mode ) mode->update(this->mode); return ret; } VMixPatch::VMixPatch(MWindow *mwindow, VPatchGUI *patch, int x, int y) : MixPatch(mwindow, patch, x, y) { set_tooltip(_("Mixer")); // *** CONTEXT_HELP *** context_help_set_keyword("Recover Mixer Windows"); } VMixPatch::~VMixPatch() { } VKeyPatchAutoEdge::VKeyPatchAutoEdge(MWindow *mwindow, VKeyFadePatch *patch, int x, int y) : BC_Toggle(x, y, mwindow->theme->get_image_set("bump_edge"), patch->gui->edge,_("Edge")) { this->mwindow = mwindow; this->patch = patch; set_tooltip(_("Bump uses left edge")); } int VKeyPatchAutoEdge::handle_event() { patch->set_edge(get_value()); return 1; } VKeyPatchAutoSpan::VKeyPatchAutoSpan(MWindow *mwindow, VKeyFadePatch *patch, int x, int y) : BC_Toggle(x, y, mwindow->theme->get_image_set("bump_span"), patch->gui->span,_("Span")) { this->mwindow = mwindow; this->patch = patch; set_tooltip(_("Bump spans to next")); } int VKeyPatchAutoSpan::handle_event() { patch->set_span(get_value()); return 1; }