/* * CINELERRA * Copyright (C) 2008 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "asset.h" #include "autoconf.h" #include "cache.h" #include "clip.h" #include "datatype.h" #include "edit.h" #include "edits.h" #include "edl.h" #include "edlsession.h" #include "filexml.h" #include "floatauto.h" #include "floatautos.h" #include "language.h" #include "localsession.h" #include "patch.h" #include "mainsession.h" #include "theme.h" #include "trackcanvas.h" #include "tracks.h" #include "transportque.inc" #include "units.h" #include "vautomation.h" #include "vedit.h" #include "vedits.h" #include "vframe.h" #include "vmodule.h" #include "vpluginset.h" #include "vtrack.h" VTrack::VTrack(EDL *edl, Tracks *tracks) : Track(edl, tracks) { data_type = TRACK_VIDEO; draw = 1; } VTrack::~VTrack() { } void VTrack::create_objects() { Track::create_objects(); automation = new VAutomation(edl, this); automation->create_objects(); edits = new VEdits(edl, this); } // Used by PlaybackEngine void VTrack::synchronize_params(Track *track) { Track::synchronize_params(track); //VTrack *vtrack = (VTrack*)track; } // Used by EDL::operator= int VTrack::copy_settings(Track *track) { Track::copy_settings(track); //VTrack *vtrack = (VTrack*)track; return 0; } int VTrack::vertical_span(Theme *theme) { int track_h = Track::vertical_span(theme); int patch_h = theme->title_h; if( expand_view ) patch_h += theme->play_h + theme->fade_h + theme->mode_h; return MAX(track_h, patch_h); } PluginSet* VTrack::new_plugins() { return new VPluginSet(edl, this); } int VTrack::load_defaults(BC_Hash *defaults) { Track::load_defaults(defaults); return 0; } void VTrack::set_default_title() { Track *current = ListItem::list->first; int i; for(i = 0; current; current = NEXT) { if(current->data_type == TRACK_VIDEO) i++; } sprintf(title, _("Video %d"), i); BC_Resources::encode_to_utf8(title, BCTEXTLEN); } int64_t VTrack::to_units(double position, int round) { return round ? Units::round(position * edl->session->frame_rate) : Units::to_int64(position * edl->session->frame_rate + 1e-6); } double VTrack::to_doubleunits(double position) { return position * edl->session->frame_rate; } double VTrack::from_units(int64_t position) { return (double)position / edl->session->frame_rate; } int VTrack::identical(int64_t sample1, int64_t sample2) { // Units of frames if(labs(sample1 - sample2) <= 1) return 1; else return 0; } int VTrack::save_header(FileXML *file) { file->tag.set_property("TYPE", "VIDEO"); return 0; } int VTrack::save_derived(FileXML *file) { return 0; } int VTrack::load_header(FileXML *file, uint32_t load_flags) { return 0; } int VTrack::load_derived(FileXML *file, uint32_t load_flags) { return 0; } int VTrack::direct_copy_possible(int64_t start, int direction, int use_nudge) { if(use_nudge) start += nudge; // Track size must equal output size if(track_w != edl->session->output_w || track_h != edl->session->output_h) return 0; if(has_speed()) return 0; // No automation must be present in the track if(!automation->direct_copy_possible(start, direction)) return 0; // No plugin must be present if(plugin_used(start, direction)) return 0; // No transition if(get_current_transition(start, direction, 0, 0)) return 0; return 1; } int VTrack::create_derived_objs(int flash) { edits = new VEdits(edl, this); return 0; } // int VTrack::get_dimensions(double &view_start, // double &view_units, // double &zoom_units) // { // view_start = edl->local_session->view_start * edl->session->frame_rate; // view_units = 0; // zoom_units = edl->local_session->zoom_sample / edl->session->sample_rate * edl->session->frame_rate; // return 0; // } int VTrack::copy_derived(int64_t start, int64_t end, FileXML *xml) { // automation is copied in the Track::copy return 0; } int VTrack::copy_automation_derived(AutoConf *auto_conf, int64_t start, int64_t end, FileXML *file) { return 0; } int VTrack::paste_derived(int64_t start, int64_t end, int64_t total_length, FileXML *xml, int ¤t_channel) { return 0; } int VTrack::paste_output(int64_t startproject, int64_t endproject, int64_t startsource, int64_t endsource, int layer, Asset *asset) { return 0; } int VTrack::clear_derived(int64_t start, int64_t end) { return 0; } int VTrack::paste_automation_derived(int64_t start, int64_t end, int64_t total_length, FileXML *xml, int shift_autos, int ¤t_pan) { return 0; } int VTrack::clear_automation_derived(AutoConf *auto_conf, int64_t start, int64_t end, int shift_autos) { return 0; } int VTrack::draw_autos_derived(float view_start, float zoom_units, AutoConf *auto_conf) { return 0; } int VTrack::select_auto_derived(float zoom_units, float view_start, AutoConf *auto_conf, int cursor_x, int cursor_y) { return 0; } int VTrack::move_auto_derived(float zoom_units, float view_start, AutoConf *auto_conf, int cursor_x, int cursor_y, int shift_down) { return 0; } int VTrack::draw_floating_autos_derived(float view_start, float zoom_units, AutoConf *auto_conf, int flash) { return 0; } int VTrack::is_playable(int64_t position, int direction) { int result = 0; float in_x, in_y, in_w, in_h; float out_x, out_y, out_w, out_h; calculate_output_transfer(position, direction, in_x, in_y, in_w, in_h, out_x, out_y, out_w, out_h); //printf("VTrack::is_playable %0.0f %0.0f %0.0f %0.0f %0.0f %0.0f %0.0f %0.0f\n", //in_x, in_y, in_w, in_h, out_x, out_y, out_w, out_h); if(out_w > 0 && out_h > 0) result = 1; return result; } void VTrack::calculate_input_transfer(int asset_w, int asset_h, int64_t position, int direction, float &in_x, float &in_y, float &in_w, float &in_h, float &out_x, float &out_y, float &out_w, float &out_h) { float auto_x, auto_y, auto_z; float camera_z = 1.; float camera_x = asset_w / 2.; float camera_y = asset_h / 2.; // camera and output coords float x[6], y[6]; //printf("VTrack::calculate_input_transfer %jd\n", position); // get camera center in asset automation->get_camera(&auto_x, &auto_y, &auto_z, position, direction); camera_z *= auto_z; camera_x += auto_x; camera_y += auto_y; // get camera coords on asset x[0] = camera_x - (float)track_w / 2 / camera_z; y[0] = camera_y - (float)track_h / 2 / camera_z; x[1] = x[0] + (float)track_w / camera_z; y[1] = y[0] + (float)track_h / camera_z; // get asset coords on camera x[2] = 0; y[2] = 0; x[3] = track_w; y[3] = track_h; // crop asset coords on camera if(x[0] < 0) { x[2] -= x[0] * camera_z; x[0] = 0; } if(y[0] < 0) { y[2] -= y[0] * camera_z; y[0] = 0; } if(x[1] > asset_w) { x[3] -= (x[1] - asset_w) * camera_z; x[1] = asset_w; } if(y[1] > asset_h) { y[3] -= (y[1] - asset_h) * camera_z; y[1] = asset_h; } // get output bounding box out_x = x[2]; out_y = y[2]; out_w = x[3] - x[2]; out_h = y[3] - y[2]; in_x = x[0]; in_y = y[0]; in_w = x[1] - x[0]; in_h = y[1] - y[0]; // printf("VTrack::calculate_input_transfer %f %f %f %f -> %f %f %f %f\n", // in_x, in_y, in_w, in_h, // out_x, out_y, out_w, out_h); } void VTrack::calculate_output_transfer(int64_t position, int direction, float &in_x, float &in_y, float &in_w, float &in_h, float &out_x, float &out_y, float &out_w, float &out_h) { float center_x, center_y, center_z; float x[4], y[4]; x[0] = 0; y[0] = 0; x[1] = track_w; y[1] = track_h; automation->get_projector(¢er_x, ¢er_y, ¢er_z, position, direction); center_x += edl->session->output_w / 2; center_y += edl->session->output_h / 2; x[2] = center_x - (track_w / 2) * center_z; y[2] = center_y - (track_h / 2) * center_z; x[3] = x[2] + track_w * center_z; y[3] = y[2] + track_h * center_z; // Clip to boundaries of output if(x[2] < 0) { x[0] -= (x[2] - 0) / center_z; x[2] = 0; } if(y[2] < 0) { y[0] -= (y[2] - 0) / center_z; y[2] = 0; } if(x[3] > edl->session->output_w) { x[1] -= (x[3] - edl->session->output_w) / center_z; x[3] = edl->session->output_w; } if(y[3] > edl->session->output_h) { y[1] -= (y[3] - edl->session->output_h) / center_z; y[3] = edl->session->output_h; } in_x = x[0]; in_y = y[0]; in_w = x[1] - x[0]; in_h = y[1] - y[0]; out_x = x[2]; out_y = y[2]; out_w = x[3] - x[2]; out_h = y[3] - y[2]; // printf("VTrack::calculate_output_transfer %f %f %f %f -> %f %f %f %f\n", // in_x, in_y, in_w, in_h, // out_x, out_y, out_w, out_h); } int VTrack::get_projection(float &in_x1, float &in_y1, float &in_x2, float &in_y2, float &out_x1, float &out_y1, float &out_x2, float &out_y2, int frame_w, int frame_h, int64_t real_position, int direction) { float center_x, center_y, center_z; float x[4], y[4]; automation->get_projector(¢er_x, ¢er_y, ¢er_z, real_position, direction); x[0] = y[0] = 0; x[1] = frame_w; y[1] = frame_h; center_x += edl->session->output_w / 2; center_y += edl->session->output_h / 2; x[2] = center_x - (frame_w / 2) * center_z; y[2] = center_y - (frame_h / 2) * center_z; x[3] = x[2] + frame_w * center_z; y[3] = y[2] + frame_h * center_z; if(x[2] < 0) { x[0] -= x[2] / center_z; x[2] = 0; } if(y[2] < 0) { y[0] -= y[2] / center_z; y[2] = 0; } if(x[3] > edl->session->output_w) { x[1] -= (x[3] - edl->session->output_w) / center_z; x[3] = edl->session->output_w; } if(y[3] > edl->session->output_h) { y[1] -= (y[3] - edl->session->output_h) / center_z; y[3] = edl->session->output_h; } in_x1 = x[0]; in_y1 = y[0]; in_x2 = x[1]; in_y2 = y[1]; out_x1 = x[2]; out_y1 = y[2]; out_x2 = x[3]; out_y2 = y[3]; return 0; } inline void addto_value(FloatAuto *fauto, float offset) { fauto->set_value(fauto->get_value() + offset); } void VTrack::translate(float offset_x, float offset_y, int do_camera) { int subscript; if(do_camera) subscript = AUTOMATION_CAMERA_X; else subscript = AUTOMATION_PROJECTOR_X; // Translate default keyframe addto_value((FloatAuto*)automation->autos[subscript]->default_auto, offset_x); addto_value((FloatAuto*)automation->autos[subscript + 1]->default_auto, offset_y); // Translate everyone else for(Auto *current = automation->autos[subscript]->first; current; current = NEXT) { addto_value((FloatAuto*)current, offset_x); } for(Auto *current = automation->autos[subscript + 1]->first; current; current = NEXT) { addto_value((FloatAuto*)current, offset_y); } }