/* * CINELERRA * Copyright (C) 2008 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef VTRACK_H #define VTRACK_H #include "arraylist.h" #include "autoconf.inc" #include "edl.inc" #include "filexml.inc" #include "floatautos.inc" #include "linklist.h" #include "track.h" #include "vedit.inc" #include "vframe.inc" class VTrack : public Track { public: VTrack(EDL *edl, Tracks *tracks); ~VTrack(); void create_objects(); int load_defaults(BC_Hash *defaults); void set_default_title(); PluginSet* new_plugins(); int is_playable(int64_t position, int direction); int save_header(FileXML *file); int save_derived(FileXML *file); int load_header(FileXML *file, uint32_t load_flags); int load_derived(FileXML *file, uint32_t load_flags); int copy_settings(Track *track); void synchronize_params(Track *track); int64_t to_units(double position, int round); double to_doubleunits(double position); double from_units(int64_t position); void calculate_input_transfer(int asset_w, int asset_h, int64_t position, int direction, float &in_x, float &in_y, float &in_w, float &in_h, float &out_x, float &out_y, float &out_w, float &out_h); void calculate_output_transfer(int64_t position, int direction, float &in_x, float &in_y, float &in_w, float &in_h, float &out_x, float &out_y, float &out_w, float &out_h); int vertical_span(Theme *theme); // ====================================== initialization VTrack() {}; int create_derived_objs(int flash); // ===================================== rendering int get_projection(float &in_x1, float &in_y1, float &in_x2, float &in_y2, float &out_x1, float &out_y1, float &out_x2, float &out_y2, int frame_w, int frame_h, int64_t real_position, int direction); // Give whether compressed data can be copied directly from the track to the output file int direct_copy_possible(int64_t current_frame, int direction, int use_nudge); // ===================================== editing int copy_derived(int64_t start, int64_t end, FileXML *xml); int paste_derived(int64_t start, int64_t end, int64_t total_length, FileXML *xml, int ¤t_channel); // use samples for paste_output int paste_output(int64_t startproject, int64_t endproject, int64_t startsource, int64_t endsource, int layer, Asset *asset); int clear_derived(int64_t start, int64_t end); int copy_automation_derived(AutoConf *auto_conf, int64_t start, int64_t end, FileXML *xml); int paste_automation_derived(int64_t start, int64_t end, int64_t total_length, FileXML *xml, int shift_autos, int ¤t_pan); int clear_automation_derived(AutoConf *auto_conf, int64_t start, int64_t end, int shift_autos = 1); int modify_handles(int64_t oldposition, int64_t newposition, int currentend); int draw_autos_derived(float view_start, float zoom_units, AutoConf *auto_conf); int draw_floating_autos_derived(float view_start, float zoom_units, AutoConf *auto_conf, int flash); int select_auto_derived(float zoom_units, float view_start, AutoConf *auto_conf, int cursor_x, int cursor_y); int move_auto_derived(float zoom_units, float view_start, AutoConf *auto_conf, int cursor_x, int cursor_y, int shift_down); void translate(float offset_x, float offset_y, int do_camera); // ===================================== for handles, titles, etc // rounds up to integer frames for editing int identical(int64_t sample1, int64_t sample2); // no rounding for drawing // int get_dimensions(double &view_start, // double &view_units, // double &zoom_units); private: }; #endif