/* * CINELERRA * Copyright (C) 2008 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef WAVECACHE_H #define WAVECACHE_H // Store audio waveform fragments for drawing. #include "cachebase.h" class WaveCacheItem : public CacheItemBase { public: WaveCacheItem(); ~WaveCacheItem(); int get_size(); int channel; int indexable_id; // End sample in asset samplerate. Starting point is CacheItemBase::position int64_t end; double high; double low; }; class WaveCache : public CacheBase { public: WaveCache(); ~WaveCache(); // Returns the first item on or after the start argument or 0 if none found. WaveCacheItem* get_wave(int indexable_id, int channel, int64_t start, int64_t end); // Put waveform segment into cache void put_wave(Indexable *indexable, int channel, int64_t start, int64_t end, double high, double low); }; #endif