/* * CINELERRA * Copyright (C) 2008 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "bcdialog.h" #include "bcsignals.h" #include "condition.h" #include "mutex.h" BC_DialogThread::BC_DialogThread() : Thread(0, 0, 0) { gui = 0; startup_lock = new Condition(1, "BC_DialogThread::startup_lock"); window_lock = new Mutex("BC_DialogThread::window_lock"); active_lock = new Mutex("BC_DialogThread::active_lock"); } BC_DialogThread::~BC_DialogThread() { startup_lock->lock("BC_DialogThread::~BC_DialogThread"); if(gui) { gui->lock_window(); gui->set_done(1); gui->unlock_window(); } startup_lock->unlock(); delete startup_lock; delete window_lock; delete active_lock; } void BC_DialogThread::lock_dialog(const char *location) { window_lock->lock(location); } void BC_DialogThread::unlock_dialog() { window_lock->unlock(); } int BC_DialogThread::is_running() { return Thread::running(); } void BC_DialogThread::start() { if(Thread::running()) { window_lock->lock("BC_DialogThread::start"); if(gui) { gui->lock_window("BC_DialogThread::start"); gui->raise_window(1); gui->unlock_window(); } window_lock->unlock(); return; } // Don't allow anyone else to create the window startup_lock->lock("BC_DialogThread::start"); Thread::start(); // Wait for startup startup_lock->lock("BC_DialogThread::start"); startup_lock->unlock(); gui->init_wait(); } void BC_DialogThread::run() { active_lock->lock("BC_DialogThread::run"); gui = new_gui(); startup_lock->unlock(); int result = gui->run_window(); handle_done_event(result); window_lock->lock("BC_DialogThread::run"); delete gui; gui = 0; window_lock->unlock(); handle_close_event(result); active_lock->unlock(); } BC_Window* BC_DialogThread::new_gui() { printf("BC_DialogThread::new_gui called\n"); return 0; } BC_Window* BC_DialogThread::get_gui() { return gui; } void BC_DialogThread::handle_done_event(int result) { } void BC_DialogThread::handle_close_event(int result) { } void BC_DialogThread::close_window() { lock_dialog("BC_DialogThread::close_window"); if(gui) { gui->lock_window("BC_DialogThread::close_window"); gui->set_done(1); gui->unlock_window(); } unlock_dialog(); join(); } void BC_DialogThread::join() { if( !running() ) return; active_lock->lock("BC_DialogThread::join"); active_lock->unlock(); }