#include #include #include "bccolors.C" //c++ -g -I../guicast test5.C ../guicast/x86_64/libguicast.a \ // -DHAVE_GL -DHAVE_XFT -I/usr/include/freetype2 -lGL -lX11 -lXext \ // -lXinerama -lXv -lpng -lfontconfig -lfreetype -lXft -pthread int main(int ac, char **av) { int rgb2yuv = atoi(av[1]); int color = atoi(av[2]); int range = atoi(av[3]); YUV::yuv.yuv_set_colors(color, range); if( !rgb2yuv ) { for( int y=0; y<0x100; ++y ) { for( int u=0; u<0x100; ++u ) { for( int v=0; v<0x100; ++v ) { float fy = y/255.f, fu = u/255.f - 0.5f, fv = v/255.f - 0.5f; float fr, fg, fb; YUV::yuv.yuv_to_rgb_f(fr,fg,fb, fy,fu,fv); if( fr<0 || fr>1 || fg<0 || fg>1 || fb<0 || fb>1 ) continue; float yy, uu, vv; YUV::yuv.rgb_to_yuv_f(fr,fg,fb, yy,uu,vv); float d = fabsf(fy-yy) + fabsf(fu-uu) + fabsf(fv-vv); int rr = fr*256, gg = fg*256, bb = fb*256; CLAMP(rr,0,255); CLAMP(gg,0,255); CLAMP(bb,0,255); printf("yuv 0x%02x 0x%02x 0x%02x =%f,%f,%f, " "rgb 0x%02x 0x%02x 0x%02x =%f,%f,%f, " " %f,%f,%f, %f\n", y,u,v, fy,fu,fv, rr,gg,bb, fr,fg,fb, yy,uu,vv, d); } } } } else { for( int r=0; r<0x100; ++r ) { for( int g=0; g<0x100; ++g ) { for( int b=0; b<0x100; ++b ) { float fr = r/255.f, fg = g/255.f, fb = b/255.f; float fy, fu, fv; YUV::yuv.rgb_to_yuv_f(fr,fg,fb, fy,fu,fv); if( fy<0 || fy>1 || fu<0 || fu>1 || fv<0 || fv>1 ) continue; float rr, gg, bb; YUV::yuv.yuv_to_rgb_f(rr,gg,bb, fy,fu,fv); float d = fabsf(fr-rr) + fabsf(fg-gg) + fabsf(fb-bb); int yy = fy*256, uu = fu*256, vv = fv*256; CLAMP(yy,0,255); CLAMP(uu,0,255); CLAMP(vv,0,255); printf("rgb 0x%02x 0x%02x 0x%02x =%f,%f,%f, " "yuv 0x%02x 0x%02x 0x%02x =%f,%f,%f, " " %f,%f,%f, %f\n", r,g,b, fr,fg,fb, yy,uu,vv, fy,fu,fv, rr,gg,bb, d); } } } } return 0; }