/* * CINELERRA * Copyright (C) 1997-2011 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef COLOR3WAY_H #define COLOR3WAY_H class Color3WayMain; class Color3WayEngine; #define SHADOWS 0 #define MIDTONES 1 #define HIGHLIGHTS 2 #define SECTIONS 3 #define MAX_COLOR 1.0 #define ROOT_2 1.414214 #include "color3waywindow.h" #include "condition.h" #include "bccolors.h" #include "guicast.h" #include "loadbalance.h" #include "pluginvclient.h" #include "thread.h" class Color3WayConfig { public: Color3WayConfig(); int equivalent(Color3WayConfig &that); void copy_from(Color3WayConfig &that); void interpolate(Color3WayConfig &prev, Color3WayConfig &next, int64_t prev_frame, int64_t next_frame, int64_t current_frame); void boundaries(); void copy_to_all(int section); float hue_x[SECTIONS]; float hue_y[SECTIONS]; float value[SECTIONS]; float saturation[SECTIONS]; }; class Color3WayPackage : public LoadPackage { public: Color3WayPackage(); int row1, row2; }; class Color3WayUnit : public LoadClient { public: Color3WayUnit(Color3WayMain *plugin, Color3WayEngine *server); void process_package(LoadPackage *package); Color3WayMain *plugin; }; class Color3WayEngine : public LoadServer { public: Color3WayEngine(Color3WayMain *plugin, int cpus); ~Color3WayEngine(); void init_packages(); LoadClient* new_client(); LoadPackage* new_package(); Color3WayMain *plugin; }; class Color3WayMain : public PluginVClient { public: Color3WayMain(PluginServer *server); ~Color3WayMain(); // required for all realtime plugins PLUGIN_CLASS_MEMBERS2(Color3WayConfig); int process_buffer(VFrame *frame, int64_t start_position, double frame_rate); int is_realtime(); void update_gui(); void save_data(KeyFrame *keyframe); void read_data(KeyFrame *keyframe); void get_aggregation(int *aggregate_interpolate, int *aggregate_gamma); void calculate_factors(float *r, float *g, float *b, int section); void calculate_factors(float *r, float *g, float *b, float x, float y); void process_pixel(float *r, float *g, float *b, float r_in, float g_in, float b_in, float x, float y); // parameters needed for processor int reconfigure(); Color3WayEngine *engine; int total_engines; int r_lookup_8[0x100]; int g_lookup_8[0x100]; int b_lookup_8[0x100]; int r_lookup_16[0x10000]; int g_lookup_16[0x10000]; int b_lookup_16[0x10000]; int redo_buffers; int need_reconfigure; int copy_to_all[SECTIONS]; int w, h; }; #endif