/* * CINELERRA * Copyright (C) 1997-2011 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef COLORBALANCE_H #define COLORBALANCE_H class ColorBalanceMain; #include "colorbalancewindow.h" #include "condition.h" #include "bccolors.h" #include "guicast.h" #include "pluginvclient.h" #include "thread.h" #define SHADOWS 0 #define MIDTONES 1 #define HIGHLIGHTS 2 class ColorBalanceConfig { public: ColorBalanceConfig(); int equivalent(ColorBalanceConfig &that); void copy_from(ColorBalanceConfig &that); void interpolate(ColorBalanceConfig &prev, ColorBalanceConfig &next, int64_t prev_frame, int64_t next_frame, int64_t current_frame); // -1000 - 1000 float cyan; float magenta; float yellow; int preserve; int lock_params; }; class ColorBalanceEngine : public Thread { public: ColorBalanceEngine(ColorBalanceMain *plugin); ~ColorBalanceEngine(); int start_process_frame(VFrame *output, VFrame *input, int row_start, int row_end); int wait_process_frame(); void run(); ColorBalanceMain *plugin; int row_start, row_end; int last_frame; Condition input_lock, output_lock; VFrame *input, *output; float cyan_f, magenta_f, yellow_f; }; class ColorBalanceMain : public PluginVClient { public: ColorBalanceMain(PluginServer *server); ~ColorBalanceMain(); // required for all realtime plugins PLUGIN_CLASS_MEMBERS(ColorBalanceConfig); int process_buffer(VFrame *frame, int64_t start_position, double frame_rate); int is_realtime(); void update_gui(); void save_data(KeyFrame *keyframe); void read_data(KeyFrame *keyframe); int handle_opengl(); void get_aggregation(int *aggregate_interpolate, int *aggregate_gamma); int64_t calculate_slider(float in); float calculate_transfer(float in); // parameters needed for processor int reconfigure(); int synchronize_params(ColorBalanceSlider *slider, float difference); int test_boundary(float &value); ColorBalanceEngine **engine; int total_engines; int r_lookup_8[0x100]; int g_lookup_8[0x100]; int b_lookup_8[0x100]; int r_lookup_16[0x10000]; int g_lookup_16[0x10000]; int b_lookup_16[0x10000]; int redo_buffers; int need_reconfigure; }; #endif