/* * CINELERRA * Copyright (C) 2008 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef COMPRESSOR_H #define COMPRESSOR_H #include "bchash.inc" #include "guicast.h" #include "mutex.h" #include "pluginaclient.h" #include "samples.inc" #include "vframe.inc" class CompressorEffect; class CompressorCanvas : public BC_SubWindow { public: CompressorCanvas(CompressorEffect *plugin, int x, int y, int w, int h); int button_press_event(); int button_release_event(); int cursor_motion_event(); enum { NONE, DRAG }; int current_point; int current_operation; CompressorEffect *plugin; }; class CompressorReaction : public BC_TextBox { public: CompressorReaction(CompressorEffect *plugin, int x, int y); int handle_event(); int button_press_event(); CompressorEffect *plugin; }; class CompressorClear : public BC_GenericButton { public: CompressorClear(CompressorEffect *plugin, int x, int y); int handle_event(); CompressorEffect *plugin; }; class CompressorX : public BC_TextBox { public: CompressorX(CompressorEffect *plugin, int x, int y); int handle_event(); CompressorEffect *plugin; }; class CompressorY : public BC_TextBox { public: CompressorY(CompressorEffect *plugin, int x, int y); int handle_event(); CompressorEffect *plugin; }; class CompressorTrigger : public BC_TextBox { public: CompressorTrigger(CompressorEffect *plugin, int x, int y); int handle_event(); int button_press_event(); CompressorEffect *plugin; }; class CompressorDecay : public BC_TextBox { public: CompressorDecay(CompressorEffect *plugin, int x, int y); int handle_event(); int button_press_event(); CompressorEffect *plugin; }; class CompressorSmooth : public BC_CheckBox { public: CompressorSmooth(CompressorEffect *plugin, int x, int y); int handle_event(); CompressorEffect *plugin; }; class CompressorInput : public BC_PopupMenu { public: CompressorInput(CompressorEffect *plugin, int x, int y); void create_objects(); int handle_event(); static const char* value_to_text(int value); static int text_to_value(char *text); CompressorEffect *plugin; }; class CompressorWindow : public PluginClientWindow { public: CompressorWindow(CompressorEffect *plugin); void create_objects(); void update(); void update_textboxes(); void update_canvas(); void draw_scales(); int resize_event(int w, int h); CompressorCanvas *canvas; CompressorReaction *reaction; CompressorClear *clear; CompressorX *x_text; CompressorY *y_text; CompressorTrigger *trigger; CompressorDecay *decay; CompressorSmooth *smooth; CompressorInput *input; CompressorEffect *plugin; }; typedef struct { // DB from min_db - 0 double x, y; } compressor_point_t; class CompressorConfig { public: CompressorConfig(); void copy_from(CompressorConfig &that); int equivalent(CompressorConfig &that); void interpolate(CompressorConfig &prev, CompressorConfig &next, int64_t prev_frame, int64_t next_frame, int64_t current_frame); int total_points(); void remove_point(int number); void optimize(); // Return values of a specific point double get_y(int number); double get_x(int number); // Returns db output from db input double calculate_db(double x); int set_point(double x, double y); void dump(); int trigger; int input; enum { TRIGGER, MAX, SUM }; double min_db; double reaction_len; double decay_len; double min_x, min_y; double max_x, max_y; int smoothing_only; ArrayList levels; }; class CompressorEffect : public PluginAClient { public: CompressorEffect(PluginServer *server); ~CompressorEffect(); int is_multichannel(); int is_realtime(); void read_data(KeyFrame *keyframe); void save_data(KeyFrame *keyframe); int process_buffer(int64_t size, Samples **buffer, int64_t start_position, int sample_rate); double calculate_gain(double input); // Calculate linear output from linear input double calculate_output(double x); void reset(); void update_gui(); void delete_dsp(); PLUGIN_CLASS_MEMBERS(CompressorConfig) // The raw input data for each channel with readahead Samples **input_buffer; // Number of samples in the input buffer int64_t input_size; // Number of samples allocated in the input buffer int64_t input_allocated; // Starting sample of input buffer relative to project in requested rate. int64_t input_start; // ending input value of smoothed input double next_target; // starting input value of smoothed input double previous_target; // samples between previous and next target value for readahead int target_samples; // current sample from 0 to target_samples int target_current_sample; // current smoothed input value double current_value; // Temporaries for linear transfer ArrayList levels; double min_x, min_y; double max_x, max_y; }; #endif