/* * CINELERRA * Copyright (C) 2008 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef DOT_H #define DOT_H class DotMain; class DotEngine; #include "bchash.h" #include "effecttv.h" #include "loadbalance.h" #include "mutex.h" #include "pluginvclient.h" #include "dotwindow.h" #include class DotConfig { public: DotConfig(); int dot_depth; int dot_size; inline int dot_max() { return 1 << dot_depth; }; }; class DotPackage : public LoadPackage { public: DotPackage(); int row1, row2; }; class DotServer : public LoadServer { public: DotServer(DotMain *plugin, int total_clients, int total_packages); LoadClient* new_client(); LoadPackage* new_package(); void init_packages(); DotMain *plugin; }; class DotClient : public LoadClient { public: DotClient(DotServer *server); void process_package(LoadPackage *package); void draw_dot(int xx, int yy, unsigned char c, unsigned char **output_rows, int color_model); unsigned char RGBtoY(unsigned char *row, int color_model); DotMain *plugin; }; class DotMain : public PluginVClient { public: DotMain(PluginServer *server); ~DotMain(); // required for all realtime plugins PLUGIN_CLASS_MEMBERS(DotConfig); int process_realtime(VFrame *input_ptr, VFrame *output_ptr); int is_realtime(); void save_data(KeyFrame *keyframe); void read_data(KeyFrame *keyframe); void make_pattern(); void init_sampxy_table(); void reconfigure(); DotServer *dot_server; DotClient *dot_client; VFrame *input_ptr, *output_ptr; int dots_width; int dots_height; int dot_size; int dot_hsize; uint32_t *pattern; int *sampx, *sampy; int need_reconfigure; EffectTV *effecttv; }; #endif