/* * CINELERRA * Copyright (C) 2008 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef FLIP_H #define FLIP_H class FlipMain; #include "filexml.h" #include "flipwindow.h" #include "guicast.h" #include "pluginvclient.h" class FlipConfig { public: FlipConfig(); void copy_from(FlipConfig &that); int equivalent(FlipConfig &that); void interpolate(FlipConfig &prev, FlipConfig &next, long prev_frame, long next_frame, long current_frame); int flip_horizontal; int flip_vertical; }; class FlipMain : public PluginVClient { public: FlipMain(PluginServer *server); ~FlipMain(); PLUGIN_CLASS_MEMBERS(FlipConfig); // required for all realtime plugins int process_buffer(VFrame *frame, int64_t start_position, double frame_rate); int is_realtime(); void update_gui(); void save_data(KeyFrame *keyframe); void read_data(KeyFrame *keyframe); int handle_opengl(); }; #endif