/* * CINELERRA * Copyright (C) 2008-2019 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef FOREGROUND_H #define FOREGROUND_H class ForegroundConfig; class ForegroundColors; class ForegroundWindow; class ForegroundMain; #include "bccolors.h" #include "colorpicker.h" #include "filexml.inc" #include "guicast.h" #include "pluginvclient.h" #include "vframe.inc" class ForegroundConfig { public: ForegroundConfig(); int equivalent(ForegroundConfig &that); void copy_from(ForegroundConfig &that); void interpolate(ForegroundConfig &prev, ForegroundConfig &next, long prev_frame, long next_frame, long current_frame); // Int to hex triplet conversion int get_color(); int r, g, b, a; }; class ForegroundColors : public ColorGUI { public: ForegroundColors(ForegroundWindow *window, ForegroundMain *plugin); virtual ~ForegroundColors(); int handle_new_color(int color, int alpha); void update_gui(int color, int alpha); ForegroundWindow *window; ForegroundMain *plugin; }; class ForegroundWindow : public PluginClientWindow { public: ForegroundWindow(ForegroundMain *plugin); ~ForegroundWindow(); void create_objects(); void update(); int close_event() { return colors->close_gui(); } int cursor_motion_event() { return colors->cursor_motion_gui(); } int button_press_event() { return colors->button_press_gui(); } int button_release_event() { return colors->button_release_gui(); } void done_event(int result) { colors->close_gui(); } ForegroundMain *plugin; ForegroundColors *colors; }; class ForegroundMain : public PluginVClient { public: ForegroundMain(PluginServer *server); ~ForegroundMain(); int process_buffer(VFrame *frame, int64_t start_position, double frame_rate); int is_realtime(); void save_data(KeyFrame *keyframe); void read_data(KeyFrame *keyframe); void update_gui(); int is_synthesis(); PLUGIN_CLASS_MEMBERS(ForegroundConfig) YUV yuv; }; #endif