/* * CINELERRA * Copyright (C) 2008 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "language.h" #include "pluginaclient.h" #include "samples.h" #include "vframe.h" class InvertAudioEffect : public PluginAClient { public: InvertAudioEffect(PluginServer *server) : PluginAClient(server) {}; ~InvertAudioEffect() {}; const char* plugin_title() { return N_("Invert Audio"); }; int is_realtime() { return 1; }; int process_realtime(int64_t size, Samples *input_ptr, Samples *output_ptr) { double *output_samples = output_ptr->get_data(); double *input_samples = input_ptr->get_data(); for(int i = 0; i < size; i++) output_samples[i] = -input_samples[i]; return 0; }; }; REGISTER_PLUGIN(InvertAudioEffect)