/* * CINELERRA * Copyright (C) 2008 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef LENS_H #define LENS_H #include "bchash.inc" #include "guicast.h" #include "loadbalance.h" #include "pluginvclient.h" #include "thread.h" class LensEngine; class LensGUI; class LensMain; class LensText; #define FOV_CHANNELS 4 class LensSlider : public BC_FSlider { public: LensSlider(LensMain *plugin, LensGUI *gui, LensText *text, float *output, int x, int y, float min, float max); int handle_event(); LensGUI *gui; LensMain *plugin; LensText *text; float *output; }; class LensText : public BC_TextBox { public: LensText(LensMain *plugin, LensGUI *gui, LensSlider *slider, float *output, int x, int y); int handle_event(); LensGUI *gui; LensMain *plugin; LensSlider *slider; float *output; }; class LensToggle : public BC_CheckBox { public: LensToggle(LensMain *plugin, int *output, int x, int y, const char *text); int handle_event(); LensMain *plugin; int *output; }; class LensInterpItem : public BC_MenuItem { public: LensInterpItem(const char *text, int id); int handle_event(); int id; }; class LensInterp : public BC_PopupMenu { public: LensInterp(LensMain *plugin, int x, int y); void create_objects(); void set_value(int id); int get_value(); LensMain *plugin; int value; }; class LensReset : public BC_GenericButton { public: LensReset(LensMain *plugin, LensGUI *gui, int x, int y); int handle_event(); LensMain *plugin; LensGUI *gui; }; class LensMode : public BC_PopupMenu { public: LensMode(LensMain *plugin, LensGUI *gui, int x, int y); int handle_event(); void create_objects(); static int calculate_w(LensGUI *gui); static int from_text(char *text); static const char* to_text(int mode); void update(int mode); LensMain *plugin; LensGUI *gui; }; class LensPresets : public BC_PopupMenu { public: LensPresets(LensMain *plugin, LensGUI *gui, int x, int y, int w); int handle_event(); void create_objects(); int from_text(LensMain *plugin, char *text); const char* to_text(LensMain *plugin, int preset); void update(int preset); LensMain *plugin; LensGUI *gui; }; class LensSavePreset : public BC_GenericButton { public: LensSavePreset(LensMain *plugin, LensGUI *gui, int x, int y); int handle_event(); LensMain *plugin; LensGUI *gui; }; class LensDeletePreset : public BC_GenericButton { public: LensDeletePreset(LensMain *plugin, LensGUI *gui, int x, int y); int handle_event(); LensMain *plugin; LensGUI *gui; }; class LensPresetText : public BC_TextBox { public: LensPresetText(LensMain *plugin, LensGUI *gui, int x, int y, int w); int handle_event(); LensMain *plugin; LensGUI *gui; }; class LensGUI : public PluginClientWindow { public: LensGUI(LensMain *plugin); ~LensGUI(); void create_objects(); void update_gui(); LensMain *plugin; LensSlider *fov_slider[FOV_CHANNELS]; LensText *fov_text[FOV_CHANNELS]; LensSlider *aspect_slider; LensText *aspect_text; LensSlider *radius_slider; LensText *radius_text; LensSlider *centerx_slider; LensText *centerx_text; LensSlider *centery_slider; LensText *centery_text; LensMode *mode; LensInterp *interp; LensReset *reset; // LensPresets *presets; // LensSavePreset *save_preset; // LensDeletePreset *delete_preset; // LensPresetText *preset_text; LensToggle *reverse; LensToggle *draw_guides; }; class LensConfig { public: LensConfig(); void reset(); int equivalent(LensConfig &that); void copy_from(LensConfig &that); void interpolate(LensConfig &prev, LensConfig &next, int64_t prev_frame, int64_t next_frame, int64_t current_frame); void boundaries(); float fov[FOV_CHANNELS]; int lock; float aspect; float radius; float center_x; float center_y; int draw_guides; int mode, interp; enum { SPHERICAL_SHRINK, SPHERICAL_STRETCH, RECTILINEAR_SHRINK, RECTILINEAR_STRETCH }; enum { INTERP_DEFAULT, INTERP_NEAREST, INTERP_BILINEAR, INTERP_BICUBIC, }; }; class LensPreset { public: char title[BCTEXTLEN]; float fov[FOV_CHANNELS]; float aspect; float radius; int mode; }; class LensPackage : public LoadPackage { public: LensPackage(); int row1, row2; }; class LensUnit : public LoadClient { public: LensUnit(LensEngine *engine, LensMain *plugin); ~LensUnit(); void process_package(LoadPackage *package); void process_spherical_stretch(LensPackage *pkg); void process_spherical_shrink(LensPackage *pkg); void process_rectilinear_stretch(LensPackage *pkg); void process_rectilinear_shrink(LensPackage *pkg); LensEngine *engine; LensMain *plugin; }; class LensEngine : public LoadServer { public: LensEngine(LensMain *plugin); ~LensEngine(); void init_packages(); LoadClient* new_client(); LoadPackage* new_package(); LensMain *plugin; }; class LensMain : public PluginVClient { public: LensMain(PluginServer *server); ~LensMain(); PLUGIN_CLASS_MEMBERS(LensConfig) int process_buffer(VFrame *frame, int64_t start_position, double frame_rate); int is_realtime(); void update_gui(); void save_data(KeyFrame *keyframe); void read_data(KeyFrame *keyframe); // void load_presets(); // void save_presets(); int handle_opengl(); LensEngine *engine; int lock; int current_preset; ArrayList presets; }; #endif