/* * CINELERRA * Copyright (C) 2016 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef MOTION_H #define MOTION_H #include #include #include #include "affine.inc" #include "bchash.inc" #include "filexml.inc" #include "keyframe.inc" #include "loadbalance.h" #include "motionscan-hv.inc" #include "motionwindow-hv.inc" #include "overlayframe.inc" #include "pluginvclient.h" #include "vframe.inc" class MotionHVMain; class MotionHVWindow; // Limits of global range in percent #define MIN_RADIUS 1 #define MAX_RADIUS 100 // Limits of rotation range in degrees #define MIN_ROTATION 1 #define MAX_ROTATION 25 // Limits of block size in percent. #define MIN_BLOCK 1 #define MAX_BLOCK 100 // Limits of block count #define MIN_BLOCKS 1 #define MAX_BLOCKS 200 // Precision of rotation #define MIN_ANGLE 0.0001 class MotionHVConfig { public: MotionHVConfig(); int equivalent(MotionHVConfig &that); void copy_from(MotionHVConfig &that); void interpolate(MotionHVConfig &prev, MotionHVConfig &next, int64_t prev_frame, int64_t next_frame, int64_t current_frame); void boundaries(); int block_count; int global_range_w; int global_range_h; // Range of angles above and below center rotation angle to search int rotation_range; // Center angle of rotation search int rotation_center; int magnitude; int rotate_magnitude; int return_speed; int rotate_return_speed; int draw_vectors; // Percent of image size int global_block_w; int global_block_h; // int rotation_block_w; // int rotation_block_h; // Number of search positions in each refinement of the log search // int global_positions; // int rotate_positions; // Block position in percentage 0 - 100 double block_x; double block_y; int horizontal_only; int vertical_only; int global; int rotate; // Track or stabilize, single pixel, scan only, or nothing int action_type; // Recalculate, no calculate, save, or load coordinates from disk int tracking_type; // Track a single frame, previous frame, or previous frame same block int tracking_object; #if 0 enum { // action_type TRACK, STABILIZE, TRACK_PIXEL, STABILIZE_PIXEL, NOTHING, // mode2 RECALCULATE, SAVE, LOAD, NO_CALCULATE, // tracking_object TRACK_SINGLE, TRACK_PREVIOUS, PREVIOUS_SAME_BLOCK }; #endif // Number of single frame to track relative to timeline start int64_t track_frame; // Master layer int bottom_is_master; }; class MotionHVMain : public PluginVClient { public: MotionHVMain(PluginServer *server); ~MotionHVMain(); int process_buffer(VFrame **frame, int64_t start_position, double frame_rate); void process_global(); void process_rotation(); void draw_vectors(VFrame *frame); int is_multichannel(); int is_realtime(); void save_data(KeyFrame *keyframe); void read_data(KeyFrame *keyframe); void update_gui(); // Calculate frame to copy from and frame to move void calculate_pointers(VFrame **frame, VFrame **src, VFrame **dst); void allocate_temp(int w, int h, int color_model); PLUGIN_CLASS_MEMBERS2(MotionHVConfig) static void draw_pixel(VFrame *frame, int x, int y); static void draw_line(VFrame *frame, int x1, int y1, int x2, int y2); void draw_arrow(VFrame *frame, int x1, int y1, int x2, int y2); // Number of the previous reference frame on the timeline. int64_t previous_frame_number; // The frame compared with the previous frame to get the motion. // It is moved to compensate for motion and copied to the previous_frame. VFrame *temp_frame; MotionHVScan *engine; // RotateScan *motion_rotate; OverlayFrame *overlayer; AffineEngine *rotate_engine; // Accumulation of all global tracks since the plugin start. // Multiplied by OVERSAMPLE. int total_dx; int total_dy; // Rotation motion tracking float total_angle; // Current motion vector for drawing vectors int current_dx; int current_dy; float current_angle; // Oversampled current frame for motion estimation int32_t *search_area; int search_size; // The layer to track motion in. int reference_layer; // The layer to apply motion in. int target_layer; // Pointer to the source and destination of each operation. // These are fully allocated buffers. // The previous reference frame for global motion tracking VFrame *prev_global_ref; // The current reference frame for global motion tracking VFrame *current_global_ref; // The input target frame for global motion tracking VFrame *global_target_src; // The output target frame for global motion tracking VFrame *global_target_dst; // The previous reference frame for rotation tracking VFrame *prev_rotate_ref; // The current reference frame for rotation tracking VFrame *current_rotate_ref; // The input target frame for rotation tracking. VFrame *rotate_target_src; // The output target frame for rotation tracking. VFrame *rotate_target_dst; // The output of process_buffer VFrame *output_frame; int w; int h; }; class MotionHvVVFrame : public VFrame { public: MotionHvVVFrame(VFrame *vfrm, int n); int draw_pixel(int x, int y); int n; }; #endif