/* * CINELERRA * Copyright (C) 2008 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include #include #include #include "bcdisplayinfo.h" #include "clip.h" #include "bchash.h" #include "filexml.h" #include "keyframe.h" #include "language.h" #include "loadbalance.h" #include "pluginvclient.h" #include "vframe.h" class MotionBlurMain; class MotionBlurEngine; class MotionBlurConfig { public: MotionBlurConfig(); int equivalent(MotionBlurConfig &that); void copy_from(MotionBlurConfig &that); void interpolate(MotionBlurConfig &prev, MotionBlurConfig &next, long prev_frame, long next_frame, long current_frame); int radius; int steps; int r; int g; int b; int a; }; class MotionBlurSize : public BC_ISlider { public: MotionBlurSize(MotionBlurMain *plugin, int x, int y, int *output, int min, int max); int handle_event(); MotionBlurMain *plugin; int *output; }; class MotionBlurWindow : public PluginClientWindow { public: MotionBlurWindow(MotionBlurMain *plugin); ~MotionBlurWindow(); void create_objects(); MotionBlurSize *steps, *radius; MotionBlurMain *plugin; }; class MotionBlurMain : public PluginVClient { public: MotionBlurMain(PluginServer *server); ~MotionBlurMain(); int process_realtime(VFrame *input_ptr, VFrame *output_ptr); int is_realtime(); void save_data(KeyFrame *keyframe); void read_data(KeyFrame *keyframe); void update_gui(); PLUGIN_CLASS_MEMBERS(MotionBlurConfig) void delete_tables(); VFrame *input, *output, *temp; MotionBlurEngine *engine; int **scale_y_table; int **scale_x_table; int table_entries; unsigned char *accum; }; class MotionBlurPackage : public LoadPackage { public: MotionBlurPackage(); int y1, y2; }; class MotionBlurUnit : public LoadClient { public: MotionBlurUnit(MotionBlurEngine *server, MotionBlurMain *plugin); void process_package(LoadPackage *package); MotionBlurEngine *server; MotionBlurMain *plugin; }; class MotionBlurEngine : public LoadServer { public: MotionBlurEngine(MotionBlurMain *plugin, int total_clients, int total_packages); void init_packages(); LoadClient* new_client(); LoadPackage* new_package(); MotionBlurMain *plugin; }; REGISTER_PLUGIN(MotionBlurMain) MotionBlurConfig::MotionBlurConfig() { radius = 10; steps = 10; r = 1; g = 1; b = 1; a = 1; } int MotionBlurConfig::equivalent(MotionBlurConfig &that) { return radius == that.radius && steps == that.steps && r == that.r && g == that.g && b == that.b && a == that.a; } void MotionBlurConfig::copy_from(MotionBlurConfig &that) { radius = that.radius; steps = that.steps; r = that.r; g = that.g; b = that.b; a = that.a; } void MotionBlurConfig::interpolate(MotionBlurConfig &prev, MotionBlurConfig &next, long prev_frame, long next_frame, long current_frame) { double next_scale = (double)(current_frame - prev_frame) / (next_frame - prev_frame); double prev_scale = (double)(next_frame - current_frame) / (next_frame - prev_frame); this->radius = (int)(prev.radius * prev_scale + next.radius * next_scale + 0.5); this->steps = (int)(prev.steps * prev_scale + next.steps * next_scale + 0.5); r = prev.r; g = prev.g; b = prev.b; a = prev.a; } MotionBlurWindow::MotionBlurWindow(MotionBlurMain *plugin) : PluginClientWindow(plugin, 260, 120, 260, 120, 0) { this->plugin = plugin; } MotionBlurWindow::~MotionBlurWindow() { } void MotionBlurWindow::create_objects() { int x = 10, y = 10; add_subwindow(new BC_Title(x, y, _("Length:"))); y += 20; add_subwindow(radius = new MotionBlurSize(plugin, x, y, &plugin->config.radius, 0, 100)); y += 30; add_subwindow(new BC_Title(x, y, _("Steps:"))); y += 20; add_subwindow(steps = new MotionBlurSize(plugin, x, y, &plugin->config.steps, 1, 100)); show_window(); flush(); } MotionBlurSize::MotionBlurSize(MotionBlurMain *plugin, int x, int y, int *output, int min, int max) : BC_ISlider(x, y, 0, 240, 240, min, max, *output) { this->plugin = plugin; this->output = output; } int MotionBlurSize::handle_event() { *output = get_value(); plugin->send_configure_change(); return 1; } MotionBlurMain::MotionBlurMain(PluginServer *server) : PluginVClient(server) { engine = 0; scale_x_table = 0; scale_y_table = 0; table_entries = 0; accum = 0; temp = 0; } MotionBlurMain::~MotionBlurMain() { if(engine) delete engine; delete_tables(); if(accum) delete [] accum; if(temp) delete temp; } const char* MotionBlurMain::plugin_title() { return N_("Motion Blur"); } int MotionBlurMain::is_realtime() { return 1; } NEW_WINDOW_MACRO(MotionBlurMain, MotionBlurWindow) LOAD_CONFIGURATION_MACRO(MotionBlurMain, MotionBlurConfig) void MotionBlurMain::delete_tables() { if(scale_x_table) { for(int i = 0; i < table_entries; i++) delete [] scale_x_table[i]; delete [] scale_x_table; } if(scale_y_table) { for(int i = 0; i < table_entries; i++) delete [] scale_y_table[i]; delete [] scale_y_table; } scale_x_table = 0; scale_y_table = 0; table_entries = 0; } int MotionBlurMain::process_realtime(VFrame *input_ptr, VFrame *output_ptr) { float xa,ya,za,xb,yb,zb,xd,yd,zd; if (get_source_position() == 0) get_camera(&xa, &ya, &za, get_source_position()); else get_camera(&xa, &ya, &za, get_source_position()-1); get_camera(&xb, &yb, &zb, get_source_position()); xd = xb - xa; yd = yb - ya; zd = zb - za; //printf("Camera automation deltas: %.2f %.2f %.2f\n", xd, yd, zd); load_configuration(); //printf("MotionBlurMain::process_realtime 1 %d\n", config.radius); if(!engine) engine = new MotionBlurEngine(this, get_project_smp() + 1, get_project_smp() + 1); if(!accum) accum = new unsigned char[input_ptr->get_w() * input_ptr->get_h() * BC_CModels::components(input_ptr->get_color_model()) * MAX(sizeof(int), sizeof(float))]; this->input = input_ptr; this->output = output_ptr; if(input_ptr->get_rows()[0] == output_ptr->get_rows()[0]) { if(!temp) temp = new VFrame(input_ptr->get_w(), input_ptr->get_h(), input_ptr->get_color_model(), 0); temp->copy_from(input_ptr); this->input = temp; } // Generate tables here. The same table is used by many packages to render // each horizontal stripe. Need to cover the entire output range in each // table to avoid green borders float w = input->get_w(); float h = input->get_h(); int x_offset; int y_offset; float fradius = config.radius * 0.5; float zradius = (float)(zd * fradius / 4 + 1); float center_x = w/2; float center_y = h/2; float min_w, min_h; //float max_w, max_h; float min_x1, min_y1, min_x2, min_y2; float max_x1, max_y1, max_x2, max_y2; //int steps = config.steps ? config.steps : 1; x_offset = (int)(xd * fradius); y_offset = (int)(yd * fradius); min_w = w * zradius; min_h = h * zradius; //max_w = w; //max_h = h; min_x1 = center_x - min_w / 2; min_y1 = center_y - min_h / 2; min_x2 = center_x + min_w / 2; min_y2 = center_y + min_h / 2; max_x1 = 0; max_y1 = 0; max_x2 = w; max_y2 = h; delete_tables(); scale_x_table = new int*[config.steps]; scale_y_table = new int*[config.steps]; table_entries = config.steps; for(int i = 0; i < config.steps; i++) { float fraction = (float)(i - config.steps / 2) / config.steps; float inv_fraction = 1.0 - fraction; int x = (int)(fraction * x_offset); int y = (int)(fraction * y_offset); float out_x1 = min_x1 * fraction + max_x1 * inv_fraction; float out_x2 = min_x2 * fraction + max_x2 * inv_fraction; float out_y1 = min_y1 * fraction + max_y1 * inv_fraction; float out_y2 = min_y2 * fraction + max_y2 * inv_fraction; float out_w = out_x2 - out_x1; float out_h = out_y2 - out_y1; if(out_w < 0) out_w = 0; if(out_h < 0) out_h = 0; float scale_x = (float)w / out_w; float scale_y = (float)h / out_h; int *x_table; int *y_table; scale_y_table[i] = y_table = new int[(int)(h + 1)]; scale_x_table[i] = x_table = new int[(int)(w + 1)]; for(int j = 0; j < h; j++) { y_table[j] = (int)((j - out_y1) * scale_y) + y; } for(int j = 0; j < w; j++) { x_table[j] = (int)((j - out_x1) * scale_x) + x; } } bzero(accum, input_ptr->get_w() * input_ptr->get_h() * BC_CModels::components(input_ptr->get_color_model()) * MAX(sizeof(int), sizeof(float))); engine->process_packages(); return 0; } void MotionBlurMain::update_gui() { if(thread) { load_configuration(); thread->window->lock_window(); ((MotionBlurWindow*)thread->window)->radius->update(config.radius); ((MotionBlurWindow*)thread->window)->steps->update(config.steps); thread->window->unlock_window(); } } void MotionBlurMain::save_data(KeyFrame *keyframe) { FileXML output; // cause data to be stored directly in text output.set_shared_output(keyframe->xbuf); output.tag.set_title("MOTIONBLUR"); output.tag.set_property("RADIUS", config.radius); output.tag.set_property("STEPS", config.steps); output.append_tag(); output.tag.set_title("/MOTIONBLUR"); output.append_tag(); output.append_newline(); output.terminate_string(); } void MotionBlurMain::read_data(KeyFrame *keyframe) { FileXML input; input.set_shared_input(keyframe->xbuf); int result = 0; while(!result) { result = input.read_tag(); if(!result) { if(input.tag.title_is("MOTIONBLUR")) { config.radius = input.tag.get_property("RADIUS", config.radius); config.steps = input.tag.get_property("STEPS", config.steps); } } } } MotionBlurPackage::MotionBlurPackage() : LoadPackage() { } MotionBlurUnit::MotionBlurUnit(MotionBlurEngine *server, MotionBlurMain *plugin) : LoadClient(server) { this->plugin = plugin; this->server = server; } #define BLEND_LAYER(COMPONENTS, TYPE, TEMP, MAX, DO_YUV) \ { \ const int chroma_offset = (DO_YUV ? ((MAX + 1) / 2) : 0); \ for(int j = pkg->y1; j < pkg->y2; j++) \ { \ TEMP *out_row = (TEMP*)plugin->accum + COMPONENTS * w * j; \ int in_y = y_table[j]; \ \ /* Blend image */ \ if(in_y >= 0 && in_y < h) \ { \ TYPE *in_row = (TYPE*)plugin->input->get_rows()[in_y]; \ for(int k = 0; k < w; k++) \ { \ int in_x = x_table[k]; \ /* Blend pixel */ \ if(in_x >= 0 && in_x < w) \ { \ int in_offset = in_x * COMPONENTS; \ *out_row++ += in_row[in_offset]; \ if(DO_YUV) \ { \ *out_row++ += in_row[in_offset + 1]; \ *out_row++ += in_row[in_offset + 2]; \ } \ else \ { \ *out_row++ += in_row[in_offset + 1]; \ *out_row++ += in_row[in_offset + 2]; \ } \ if(COMPONENTS == 4) \ *out_row++ += in_row[in_offset + 3]; \ } \ /* Blend nothing */ \ else \ { \ out_row++; \ if(DO_YUV) \ { \ *out_row++ += chroma_offset; \ *out_row++ += chroma_offset; \ } \ else \ { \ out_row += 2; \ } \ if(COMPONENTS == 4) out_row++; \ } \ } \ } \ else \ if(DO_YUV) \ { \ for(int k = 0; k < w; k++) \ { \ out_row++; \ *out_row++ += chroma_offset; \ *out_row++ += chroma_offset; \ if(COMPONENTS == 4) out_row++; \ } \ } \ } \ \ /* Copy to output */ \ if(i == plugin->config.steps - 1) \ { \ for(int j = pkg->y1; j < pkg->y2; j++) \ { \ TEMP *in_row = (TEMP*)plugin->accum + COMPONENTS * w * j; \ TYPE *in_backup = (TYPE*)plugin->input->get_rows()[j]; \ TYPE *out_row = (TYPE*)plugin->output->get_rows()[j]; \ for(int k = 0; k < w; k++) \ { \ *out_row++ = (*in_row++ * fraction) / 0x10000; \ in_backup++; \ \ if(DO_YUV) \ { \ *out_row++ = (*in_row++ * fraction) / 0x10000; \ in_backup++; \ \ *out_row++ = (*in_row++ * fraction) / 0x10000; \ in_backup++; \ } \ else \ { \ *out_row++ = (*in_row++ * fraction) / 0x10000; \ in_backup++; \ *out_row++ = (*in_row++ * fraction) / 0x10000; \ in_backup++; \ } \ \ if(COMPONENTS == 4) \ { \ *out_row++ = (*in_row++ * fraction) / 0x10000; \ in_backup++; \ } \ } \ } \ } \ } void MotionBlurUnit::process_package(LoadPackage *package) { MotionBlurPackage *pkg = (MotionBlurPackage*)package; int h = plugin->output->get_h(); int w = plugin->output->get_w(); int fraction = 0x10000 / plugin->config.steps; for(int i = 0; i < plugin->config.steps; i++) { int *x_table = plugin->scale_x_table[i]; int *y_table = plugin->scale_y_table[i]; switch(plugin->input->get_color_model()) { case BC_RGB_FLOAT: BLEND_LAYER(3, float, float, 1, 0) break; case BC_RGB888: BLEND_LAYER(3, uint8_t, int, 0xff, 0) break; case BC_RGBA_FLOAT: BLEND_LAYER(4, float, float, 1, 0) break; case BC_RGBA8888: BLEND_LAYER(4, uint8_t, int, 0xff, 0) break; case BC_RGB161616: BLEND_LAYER(3, uint16_t, int, 0xffff, 0) break; case BC_RGBA16161616: BLEND_LAYER(4, uint16_t, int, 0xffff, 0) break; case BC_YUV888: BLEND_LAYER(3, uint8_t, int, 0xff, 1) break; case BC_YUVA8888: BLEND_LAYER(4, uint8_t, int, 0xff, 1) break; case BC_YUV161616: BLEND_LAYER(3, uint16_t, int, 0xffff, 1) break; case BC_YUVA16161616: BLEND_LAYER(4, uint16_t, int, 0xffff, 1) break; } } } MotionBlurEngine::MotionBlurEngine(MotionBlurMain *plugin, int total_clients, int total_packages) : LoadServer(total_clients, total_packages) { this->plugin = plugin; } void MotionBlurEngine::init_packages() { for(int i = 0; i < get_total_packages(); i++) { MotionBlurPackage *package = (MotionBlurPackage*)get_package(i); package->y1 = plugin->output->get_h() * i / get_total_packages(); package->y2 = plugin->output->get_h() * (i + 1) / get_total_packages(); } } LoadClient* MotionBlurEngine::new_client() { return new MotionBlurUnit(this, plugin); } LoadPackage* MotionBlurEngine::new_package() { return new MotionBlurPackage; }