/* * CINELERRA * Copyright (C) 2008 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "language.h" #include "mwindow.inc" #include "normalizewindow.h" NormalizeWindow::NormalizeWindow(int x, int y) : BC_Window(_(PROGRAM_NAME ": Normalize"), x - 160, y - 75, 320, 150, 320, 150, 0, 0, 1) { } NormalizeWindow::~NormalizeWindow() { } void NormalizeWindow::create_objects(float *db_over, int *separate_tracks) { int x = 10, y = 10; this->db_over = db_over; this->separate_tracks = separate_tracks; lock_window("NormalizeWindow::create_objects"); add_subwindow(new BC_Title(x, y, _("Enter the DB to overload by:"))); y += 20; add_subwindow(new NormalizeWindowOverload(x, y, this->db_over)); y += 30; add_subwindow(new NormalizeWindowSeparate(x, y, this->separate_tracks)); add_subwindow(new BC_OKButton(this)); add_subwindow(new BC_CancelButton(this)); show_window(); unlock_window(); } int NormalizeWindow::close_event() { set_done(1); return 1; } NormalizeWindowOverload::NormalizeWindowOverload(int x, int y, float *db_over) : BC_TextBox(x, y, 200, 1, *db_over) { this->db_over = db_over; } NormalizeWindowOverload::~NormalizeWindowOverload() { } int NormalizeWindowOverload::handle_event() { *db_over = atof(get_text()); return 1; } NormalizeWindowSeparate::NormalizeWindowSeparate(int x, int y, int *separate_tracks) : BC_CheckBox(x, y, *separate_tracks, _("Treat tracks independantly")) { this->separate_tracks = separate_tracks; } NormalizeWindowSeparate::~NormalizeWindowSeparate() { } int NormalizeWindowSeparate::handle_event() { *separate_tracks = get_value(); return 1; }