/* * CINELERRA * Copyright (C) 1997-2014 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef PUZZLEOBJ_H #define PUZZLEOBJ_H #include "pluginvclient.h" #include "loadbalance.h" #include "mutex.inc" #include "opencv2/core/types.hpp" #include "opencv2/core/mat.hpp" #include "opencv2/calib3d.hpp" #include "opencv2/photo.hpp" #include "opencv2/ximgproc.hpp" #include "opencv2/video/video.hpp" #include using namespace std; using namespace cv; using namespace cv::ximgproc; class PuzzleObjConfig; class PuzzleObj; class PuzzleObjConfig { public: PuzzleObjConfig(); int pixels; int iterations; int equivalent(PuzzleObjConfig &that); void copy_from(PuzzleObjConfig &that); void interpolate(PuzzleObjConfig &prev, PuzzleObjConfig &next, long prev_frame, long next_frame, long current_frame); void limits(); }; class PuzzleObj : public PluginVClient { public: PuzzleObj(PluginServer *server); ~PuzzleObj(); PLUGIN_CLASS_MEMBERS2(PuzzleObjConfig) int is_realtime(); void update_gui(); void save_data(KeyFrame *keyframe); void read_data(KeyFrame *keyframe); int process_buffer(VFrame *frame, int64_t start_position, double frame_rate); void to_mat(Mat &mat, int mcols, int mrows, VFrame *inp, int ix,int iy, int mcolor_model); int width, height, color_model; VFrame *input, *output; int ss_width, ss_height, ss_channels; int ss_pixels, ss_levels, ss_prior, ss_hist_bins; Ptr sseeds; Mat next_img; }; #endif