/* * CINELERRA * Copyright (C) 2008 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef RGB601_H #define RGB601_H class RGB601Main; #define TOTAL_PATTERNS 2 #include "bchash.h" #include "mutex.h" #include "pluginvclient.h" #include "rgb601window.h" #include class RGB601Config { public: RGB601Config(); // 0 -> none // 1 -> RGB -> 601 // 2 -> 601 -> RGB int direction; }; class RGB601Main : public PluginVClient { public: RGB601Main(PluginServer *server); ~RGB601Main(); // required for all realtime plugins PLUGIN_CLASS_MEMBERS(RGB601Config); int process_buffer(VFrame *frame, int64_t start_position, double frame_rate); int is_realtime(); void update_gui(); void save_data(KeyFrame *keyframe); void read_data(KeyFrame *keyframe); int handle_opengl(); void create_table(VFrame *input_ptr); void process(int *table, VFrame *input_ptr, VFrame *output_ptr); int forward_table[0x10000], reverse_table[0x10000]; }; #endif