/* * CINELERRA * Copyright (C) 2008 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef TRANSLATE_H #define TRANSLATE_H // the simplest plugin possible class ScaleRatioMain; #include "bchash.h" #include "mutex.h" #include "scaleratiowin.h" #include "overlayframe.h" #include "pluginvclient.h" class ScaleRatioConfig { public: ScaleRatioConfig(); int equivalent(ScaleRatioConfig &that); void copy_from(ScaleRatioConfig &that); void interpolate(ScaleRatioConfig &prev, ScaleRatioConfig &next, int64_t prev_frame, int64_t next_frame, int64_t current_frame); int type; float in_w, in_h, in_r; float out_w, out_h, out_r; float src_x, src_y, src_w, src_h; float dst_x, dst_y, dst_w, dst_h; }; class ScaleRatioMain : public PluginVClient { public: ScaleRatioMain(PluginServer *server); ~ScaleRatioMain(); PLUGIN_CLASS_MEMBERS(ScaleRatioConfig) int process_realtime(VFrame *input_ptr, VFrame *output_ptr); int is_realtime(); void update_gui(); void save_data(KeyFrame *keyframe); void read_data(KeyFrame *keyframe); int handle_opengl(); OverlayFrame *overlayer; VFrame *temp_frame; }; #endif