/* * CINELERRA * Copyright (C) 2008 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef SLIDE_H #define SLIDE_H class SlideMain; class SlideWindow; #include "overlayframe.inc" #include "pluginvclient.h" #include "vframe.inc" class SlideLeft : public BC_Radial { public: SlideLeft(SlideMain *plugin, SlideWindow *window, int x, int y); int handle_event(); SlideMain *plugin; SlideWindow *window; }; class SlideRight : public BC_Radial { public: SlideRight(SlideMain *plugin, SlideWindow *window, int x, int y); int handle_event(); SlideMain *plugin; SlideWindow *window; }; class SlideIn : public BC_Radial { public: SlideIn(SlideMain *plugin, SlideWindow *window, int x, int y); int handle_event(); SlideMain *plugin; SlideWindow *window; }; class SlideOut : public BC_Radial { public: SlideOut(SlideMain *plugin, SlideWindow *window, int x, int y); int handle_event(); SlideMain *plugin; SlideWindow *window; }; class SlideWindow : public PluginClientWindow { public: SlideWindow(SlideMain *plugin); void create_objects(); SlideMain *plugin; SlideLeft *left; SlideRight *right; SlideIn *in; SlideOut *out; }; class SlideMain : public PluginVClient { public: SlideMain(PluginServer *server); ~SlideMain(); // required for all realtime plugins int load_configuration(); int process_realtime(VFrame *incoming, VFrame *outgoing); void save_data(KeyFrame *keyframe); void read_data(KeyFrame *keyframe); int uses_gui(); int is_transition(); int is_video(); const char* plugin_title(); PluginClientWindow* new_window(); int motion_direction; int direction; }; #endif