/* * CINELERRA * Copyright (C) 2017 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef FUSE360_H #define FUSE360_H #include "affine.inc" #include "bchash.inc" #include "guicast.h" #include "loadbalance.h" #include "pluginvclient.h" #include "thread.h" class SphereCamEngine; class SphereCamGUI; class SphereCamMain; class SphereCamText; #define EYES 2 class SphereCamSlider : public BC_FSlider { public: SphereCamSlider(SphereCamMain *client, SphereCamGUI *gui, SphereCamText *text, float *output, int x, int y, float min, float max); int handle_event(); SphereCamGUI *gui; SphereCamMain *client; SphereCamText *text; float *output; }; class SphereCamText : public BC_TextBox { public: SphereCamText(SphereCamMain *client, SphereCamGUI *gui, SphereCamSlider *slider, float *output, int x, int y); int handle_event(); SphereCamGUI *gui; SphereCamMain *client; SphereCamSlider *slider; float *output; }; class SphereCamToggle : public BC_CheckBox { public: SphereCamToggle(SphereCamMain *client, int *output, int x, int y, const char *text); int handle_event(); SphereCamMain *client; int *output; }; class SphereCamMode : public BC_PopupMenu { public: SphereCamMode(SphereCamMain *plugin, SphereCamGUI *gui, int x, int y); int handle_event(); void create_objects(); static int calculate_w(SphereCamGUI *gui); static int from_text(char *text); static const char* to_text(int mode); void update(int mode); SphereCamMain *plugin; SphereCamGUI *gui; }; class SphereCamGUI : public PluginClientWindow { public: SphereCamGUI(SphereCamMain *client); ~SphereCamGUI(); void create_objects(); SphereCamMain *client; SphereCamToggle *enabled[EYES]; SphereCamSlider *fov_slider[EYES]; SphereCamText *fov_text[EYES]; SphereCamSlider *radius_slider[EYES]; SphereCamText *radius_text[EYES]; SphereCamSlider *centerx_slider[EYES]; SphereCamText *centerx_text[EYES]; SphereCamSlider *centery_slider[EYES]; SphereCamText *centery_text[EYES]; SphereCamSlider *rotatex_slider[EYES]; SphereCamText *rotatex_text[EYES]; SphereCamSlider *rotatey_slider[EYES]; SphereCamText *rotatey_text[EYES]; SphereCamSlider *rotatez_slider[EYES]; SphereCamText *rotatez_text[EYES]; SphereCamSlider *feather_slider; SphereCamText *feather_text; SphereCamMode *mode; SphereCamToggle *draw_guides; }; class SphereCamConfig { public: SphereCamConfig(); int equivalent(SphereCamConfig &that); void copy_from(SphereCamConfig &that); void interpolate(SphereCamConfig &prev, SphereCamConfig &next, int64_t prev_frame, int64_t next_frame, int64_t current_frame); void boundaries(); int enabled[EYES]; // degrees 1-359 float fov[EYES]; // radius of each eye 1-150 float radius[EYES]; // center of 2 eyes 0-100 float center_x[EYES]; float center_y[EYES]; // rotation 0-359 float rotate_x[EYES]; float rotate_y[EYES]; float rotate_z[EYES]; // amount to feather eye edges 0-50 float feather; int draw_guides; int mode; enum { // draw guides only DO_NOTHING, // the standard algorithm EQUIRECT, // alignment only ALIGN, }; }; class SphereCamPackage : public LoadPackage { public: SphereCamPackage(); int row1, row2; }; class SphereCamUnit : public LoadClient { public: SphereCamUnit(SphereCamEngine *engine, SphereCamMain *plugin); ~SphereCamUnit(); void process_package(LoadPackage *package); void process_equirect(SphereCamPackage *pkg); void process_align(SphereCamPackage *pkg); double calculate_max_z(double a, double r); SphereCamEngine *engine; SphereCamMain *plugin; }; class SphereCamEngine : public LoadServer { public: SphereCamEngine(SphereCamMain *plugin); ~SphereCamEngine(); void init_packages(); LoadClient* new_client(); LoadPackage* new_package(); SphereCamMain *plugin; }; class SphereCamMain : public PluginVClient { public: SphereCamMain(PluginServer *server); ~SphereCamMain(); PLUGIN_CLASS_MEMBERS2(SphereCamConfig) int process_buffer(VFrame *frame, int64_t start_position, double frame_rate); void draw_feather(int left, int right, int eye, int y); int is_realtime(); void update_gui(); void save_data(KeyFrame *keyframe); void read_data(KeyFrame *keyframe); void calculate_extents(); double calculate_max_z(double a, int r); // config values converted to pixels int w; int h; // the center of the output regions, shifted by the rotations int output_x[EYES]; int output_y[EYES]; // The output of each eye is split into 2 halves so it can wrap around int out_x1[EYES]; int out_y1[EYES]; int out_x2[EYES]; int out_y2[EYES]; int out_x3[EYES]; int out_y3[EYES]; int out_x4[EYES]; int out_y4[EYES]; // the center of the input regions int input_x[EYES]; int input_y[EYES]; // radius of the input regions for drawing the guide only int radius[EYES]; // pixels to add to the output regions int feather; SphereCamEngine *engine; AffineEngine *affine; }; #endif