/* * CINELERRA * Copyright (C) 1997-2011 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "bcdisplayinfo.h" #include "bccolors.h" #include "clip.h" #include "bchash.h" #include "filexml.h" #include "guicast.h" #include "language.h" #include "loadbalance.h" #include "bccolors.h" #include "pluginvclient.h" #include "fonts.h" #include "scopewindow.h" #include "theme.h" #include "vframe.h" #include #include #include class VideoScopeEffect; class VideoScopeEngine; class VideoScopeWindow; class VideoScopeConfig { public: VideoScopeConfig(); }; class VideoScopeWindow : public ScopeGUI { public: VideoScopeWindow(VideoScopeEffect *plugin); ~VideoScopeWindow(); void create_objects(); void toggle_event(); int resize_event(int w, int h); void update(); VideoScopeEffect *plugin; }; class VideoScopePackage : public LoadPackage { public: VideoScopePackage(); int row1, row2; }; class VideoScopeUnit : public LoadClient { public: VideoScopeUnit(VideoScopeEffect *plugin, VideoScopeEngine *server); void process_package(LoadPackage *package); VideoScopeEffect *plugin; }; class VideoScopeEngine : public LoadServer { public: VideoScopeEngine(VideoScopeEffect *plugin, int cpus); ~VideoScopeEngine(); void init_packages(); LoadClient* new_client(); LoadPackage* new_package(); VideoScopeEffect *plugin; }; class VideoScopeEffect : public PluginVClient { public: VideoScopeEffect(PluginServer *server); ~VideoScopeEffect(); PLUGIN_CLASS_MEMBERS2(VideoScopeConfig) int process_realtime(VFrame *input, VFrame *output); int is_realtime(); void render_gui(void *input); void save_data(KeyFrame *keyframe); void read_data(KeyFrame *keyframe); int use_hist, use_wave, use_vector; int use_hist_parade, use_wave_parade; int w, h; VFrame *input; }; VideoScopeConfig::VideoScopeConfig() { } VideoScopeWindow::VideoScopeWindow(VideoScopeEffect *plugin) : ScopeGUI(plugin, plugin->w, plugin->h) { this->plugin = plugin; } VideoScopeWindow::~VideoScopeWindow() { } void VideoScopeWindow::create_objects() { use_hist = plugin->use_hist; use_wave = plugin->use_wave; use_vector = plugin->use_vector; use_hist_parade = plugin->use_hist_parade; use_wave_parade = plugin->use_wave_parade; ScopeGUI::create_objects(); } void VideoScopeWindow::toggle_event() { plugin->use_hist = use_hist; plugin->use_wave = use_wave; plugin->use_vector = use_vector; plugin->use_hist_parade = use_hist_parade; plugin->use_wave_parade = use_wave_parade; // Make it reprocess plugin->send_configure_change(); } int VideoScopeWindow::resize_event(int w, int h) { ScopeGUI::resize_event(w, h); plugin->w = w; plugin->h = h; // Make it reprocess plugin->send_configure_change(); return 1; } REGISTER_PLUGIN(VideoScopeEffect) VideoScopeEffect::VideoScopeEffect(PluginServer *server) : PluginVClient(server) { w = MIN_SCOPE_W; h = MIN_SCOPE_H; use_hist = 0; use_wave = 0; use_vector = 1; use_hist_parade = 1; use_wave_parade = 1; } VideoScopeEffect::~VideoScopeEffect() { } const char* VideoScopeEffect::plugin_title() { return N_("VideoScope"); } int VideoScopeEffect::is_realtime() { return 1; } int VideoScopeEffect::load_configuration() { return 0; } void VideoScopeEffect::save_data(KeyFrame *keyframe) { FileXML output; // cause data to be stored directly in text output.set_shared_output(keyframe->xbuf); output.tag.set_title("VIDEOSCOPE"); if(is_defaults()) { output.tag.set_property("W", w); output.tag.set_property("H", h); output.tag.set_property("USE_HIST", use_hist); output.tag.set_property("USE_WAVE", use_wave); output.tag.set_property("USE_VECTOR", use_vector); output.tag.set_property("USE_HIST_PARADE", use_hist_parade); output.tag.set_property("USE_WAVE_PARADE", use_wave_parade); } output.append_tag(); output.tag.set_title("/VIDEOSCOPE"); output.append_tag(); output.append_newline(); output.terminate_string(); } void VideoScopeEffect::read_data(KeyFrame *keyframe) { FileXML input; input.set_shared_input(keyframe->xbuf); int result = 0; while(!result) { result = input.read_tag(); if(!result) { if(input.tag.title_is("VIDEOSCOPE")) { if(is_defaults()) { w = input.tag.get_property("W", w); h = input.tag.get_property("H", h); use_hist = input.tag.get_property("USE_HIST", use_hist); use_wave = input.tag.get_property("USE_WAVE", use_wave); use_vector = input.tag.get_property("USE_VECTOR", use_vector); use_hist_parade = input.tag.get_property("USE_HIST_PARADE", use_hist_parade); use_wave_parade = input.tag.get_property("USE_WAVE_PARADE", use_wave_parade); } } } } } NEW_WINDOW_MACRO(VideoScopeEffect, VideoScopeWindow) int VideoScopeEffect::process_realtime(VFrame *input, VFrame *output) { send_render_gui(input); //printf("VideoScopeEffect::process_realtime 1\n"); if(input->get_rows()[0] != output->get_rows()[0]) output->copy_from(input); return 1; } void VideoScopeEffect::render_gui(void *input) { if(thread) { VideoScopeWindow *window = ((VideoScopeWindow*)thread->window); window->lock_window(); //printf("VideoScopeEffect::process_realtime 1\n"); this->input = (VFrame*)input; //printf("VideoScopeEffect::process_realtime 1\n"); window->process(this->input); window->unlock_window(); } } VideoScopePackage::VideoScopePackage() : LoadPackage() { } VideoScopeUnit::VideoScopeUnit(VideoScopeEffect *plugin, VideoScopeEngine *server) : LoadClient(server) { this->plugin = plugin; } #define INTENSITY(p) ((unsigned int)(((p)[0]) * 77+ \ ((p)[1] * 150) + \ ((p)[2] * 29)) >> 8) static void draw_point(unsigned char **rows, int color_model, int x, int y, int r, int g, int b) { switch(color_model) { case BC_BGR8888: { unsigned char *pixel = rows[y] + x * 4; pixel[0] = b; pixel[1] = g; pixel[2] = r; break; } case BC_BGR888: break; case BC_RGB565: { unsigned char *pixel = rows[y] + x * 2; pixel[0] = (r & 0xf8) | (g >> 5); pixel[1] = ((g & 0xfc) << 5) | (b >> 3); break; } case BC_BGR565: break; case BC_RGB8: break; } } #define VIDEOSCOPE(type, temp_type, max, components, use_yuv) \ { \ for(int i = pkg->row1; i < pkg->row2; i++) \ { \ type *in_row = (type*)plugin->input->get_rows()[i]; \ for(int j = 0; j < w; j++) \ { \ type *in_pixel = in_row + j * components; \ float intensity; \ \ /* Analyze pixel */ \ if(use_yuv) intensity = (float)*in_pixel / max; \ \ float h, s, v; \ temp_type r, g, b; \ if(use_yuv) \ { \ if(sizeof(type) == 2) \ { \ YUV::yuv.yuv_to_rgb_16(r, g, b, \ in_pixel[0], in_pixel[1], in_pixel[2]); \ } \ else \ { \ YUV::yuv.yuv_to_rgb_8(r, g, b, \ in_pixel[0], in_pixel[1], in_pixel[2]); \ } \ } \ else \ { \ r = in_pixel[0]; \ g = in_pixel[1]; \ b = in_pixel[2]; \ } \ \ HSV::rgb_to_hsv((float)r / max, \ (float)g / max, \ (float)b / max, \ h, \ s, \ v); \ \ /* Calculate waveform */ \ if(parade) \ { \ /* red */ \ int x = j * waveform_w / w / 3; \ int y = waveform_h - (int)(((float)r / max - FLOAT_MIN) / \ (FLOAT_MAX - FLOAT_MIN) * \ waveform_h); \ if(x >= 0 && x < waveform_w / 3 && y >= 0 && y < waveform_h) \ draw_point(waveform_rows, \ waveform_cmodel, \ x, \ y, \ 0xff, \ 0x0, \ 0x0); \ \ /* green */ \ x = waveform_w / 3 + j * waveform_w / w / 3; \ y = waveform_h - (int)(((float)g / max - FLOAT_MIN) / \ (FLOAT_MAX - FLOAT_MIN) * \ waveform_h); \ if(x >= waveform_w / 3 && x < waveform_w * 2 / 3 && \ y >= 0 && y < waveform_h) \ draw_point(waveform_rows, \ waveform_cmodel, \ x, \ y, \ 0x0, \ 0xff, \ 0x0); \ \ /* blue */ \ x = waveform_w * 2 / 3 + j * waveform_w / w / 3; \ y = waveform_h - (int)(((float)b / max - FLOAT_MIN) / \ (FLOAT_MAX - FLOAT_MIN) * \ waveform_h); \ if(x >= waveform_w * 2 / 3 && x < waveform_w && \ y >= 0 && y < waveform_h) \ draw_point(waveform_rows, \ waveform_cmodel, \ x, \ y, \ 0x0, \ 0x0, \ 0xff); \ } \ else \ { \ if(!use_yuv) intensity = v; \ intensity = (intensity - FLOAT_MIN) / (FLOAT_MAX - FLOAT_MIN) * \ waveform_h; \ int y = waveform_h - (int)intensity; \ int x = j * waveform_w / w; \ if(x >= 0 && x < waveform_w && y >= 0 && y < waveform_h) \ draw_point(waveform_rows, \ waveform_cmodel, \ x, \ y, \ 0xff, \ 0xff, \ 0xff); \ } \ \ /* Calculate vectorscope */ \ float adjacent = cos((h + 90) / 360 * 2 * M_PI); \ float opposite = sin((h + 90) / 360 * 2 * M_PI); \ int x = (int)(vector_w / 2 + \ adjacent * (s - FLOAT_MIN) / (FLOAT_MAX - FLOAT_MIN) * radius); \ \ int y = (int)(vector_h / 2 - \ opposite * (s - FLOAT_MIN) / (FLOAT_MAX - FLOAT_MIN) * radius); \ \ \ CLAMP(x, 0, vector_w - 1); \ CLAMP(y, 0, vector_h - 1); \ /* Get color with full saturation & value */ \ float r_f, g_f, b_f; \ HSV::hsv_to_rgb(r_f, \ g_f, \ b_f, \ h, \ s, \ 1); \ r = (int)(r_f * 255); \ g = (int)(g_f * 255); \ b = (int)(b_f * 255); \ \ /* float */ \ if(sizeof(type) == 4) \ { \ r = CLIP(r, 0, 0xff); \ g = CLIP(g, 0, 0xff); \ b = CLIP(b, 0, 0xff); \ } \ \ draw_point(vector_rows, \ vector_cmodel, \ x, \ y, \ (int)r, \ (int)g, \ (int)b); \ \ } \ } \ } void VideoScopeUnit::process_package(LoadPackage *package) { VideoScopeWindow *window = (VideoScopeWindow*)plugin->thread->window; VideoScopePackage *pkg = (VideoScopePackage*)package; int w = plugin->input->get_w(); // int h = plugin->input->get_h(); int waveform_h = window->wave_h; int waveform_w = window->wave_w; int waveform_cmodel = window->waveform_bitmap->get_color_model(); unsigned char **waveform_rows = window->waveform_bitmap->get_row_pointers(); int vector_h = window->vector_bitmap->get_h(); int vector_w = window->vector_bitmap->get_w(); int vector_cmodel = window->vector_bitmap->get_color_model(); unsigned char **vector_rows = window->vector_bitmap->get_row_pointers(); float radius = MIN(vector_w / 2, vector_h / 2); int parade = 1; switch(plugin->input->get_color_model()) { case BC_RGB888: VIDEOSCOPE(unsigned char, int, 0xff, 3, 0) break; case BC_RGB_FLOAT: VIDEOSCOPE(float, float, 1, 3, 0) break; case BC_YUV888: VIDEOSCOPE(unsigned char, int, 0xff, 3, 1) break; case BC_RGB161616: VIDEOSCOPE(uint16_t, int, 0xffff, 3, 0) break; case BC_YUV161616: VIDEOSCOPE(uint16_t, int, 0xffff, 3, 1) break; case BC_RGBA8888: VIDEOSCOPE(unsigned char, int, 0xff, 4, 0) break; case BC_RGBA_FLOAT: VIDEOSCOPE(float, float, 1, 4, 0) break; case BC_YUVA8888: VIDEOSCOPE(unsigned char, int, 0xff, 4, 1) break; case BC_RGBA16161616: VIDEOSCOPE(uint16_t, int, 0xffff, 4, 0) break; case BC_YUVA16161616: VIDEOSCOPE(uint16_t, int, 0xffff, 4, 1) break; } } VideoScopeEngine::VideoScopeEngine(VideoScopeEffect *plugin, int cpus) : LoadServer(cpus, cpus) { this->plugin = plugin; } VideoScopeEngine::~VideoScopeEngine() { } void VideoScopeEngine::init_packages() { for(int i = 0; i < LoadServer::get_total_packages(); i++) { VideoScopePackage *pkg = (VideoScopePackage*)get_package(i); pkg->row1 = plugin->input->get_h() * i / LoadServer::get_total_packages(); pkg->row2 = plugin->input->get_h() * (i + 1) / LoadServer::get_total_packages(); } } LoadClient* VideoScopeEngine::new_client() { return new VideoScopeUnit(plugin, this); } LoadPackage* VideoScopeEngine::new_package() { return new VideoScopePackage; }