/* * CINELERRA * Copyright (C) 2008 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef ZOOMBLUR_H #define ZOOMBLUR_H #include "bcdisplayinfo.h" #include "bcsignals.h" #include "clip.h" #include "bchash.h" #include "filexml.h" #include "keyframe.h" #include "language.h" #include "loadbalance.h" #include "pluginvclient.h" #include "theme.h" #include "vframe.h" #define RESET_DEFAULT_SETTINGS 10 #define RESET_ALL 0 #define RESET_XSLIDER 1 #define RESET_YSLIDER 2 #define RESET_RADIUS 3 #define RESET_STEPS 4 #define XY_MIN 0 #define XY_MAX 100 #define RADIUS_MAX 100 #define STEPS_MIN 1 #define STEPS_MAX 100 class ZoomBlurMain; class ZoomBlurWindow; class ZoomBlurEngine; class ZoomBlurIText; class ZoomBlurISlider; class ZoomBlurToggle; class ZoomBlurReset; class ZoomBlurDefaultSettings; class ZoomBlurClr; class ZoomBlurConfig { public: ZoomBlurConfig(); void reset(int clear); int equivalent(ZoomBlurConfig &that); void copy_from(ZoomBlurConfig &that); void interpolate(ZoomBlurConfig &prev, ZoomBlurConfig &next, long prev_frame, long next_frame, long current_frame); int x; int y; int radius; int steps; int r; int g; int b; int a; }; class ZoomBlurIText : public BC_TumbleTextBox { public: ZoomBlurIText(ZoomBlurWindow *window, ZoomBlurMain *plugin, ZoomBlurISlider *slider, int *output, int x, int y, int min, int max); ~ZoomBlurIText(); int handle_event(); ZoomBlurWindow *window; ZoomBlurMain *plugin; ZoomBlurISlider *slider; int *output; int min, max; }; class ZoomBlurISlider : public BC_ISlider { public: ZoomBlurISlider(ZoomBlurMain *plugin, ZoomBlurIText *text, int *output, int x, int y, int min, int max, int w); ~ZoomBlurISlider(); int handle_event(); ZoomBlurMain *plugin; ZoomBlurIText *text; int *output; }; class ZoomBlurToggle : public BC_CheckBox { public: ZoomBlurToggle(ZoomBlurMain *plugin, int x, int y, int *output, char *string); int handle_event(); ZoomBlurMain *plugin; int *output; }; class ZoomBlurWindow : public PluginClientWindow { public: ZoomBlurWindow(ZoomBlurMain *plugin); ~ZoomBlurWindow(); void create_objects(); void update_gui(int clear); ZoomBlurIText *x_text; ZoomBlurISlider *x_slider; ZoomBlurClr *x_Clr; ZoomBlurIText *y_text; ZoomBlurISlider *y_slider; ZoomBlurClr *y_Clr; ZoomBlurIText *radius_text; ZoomBlurISlider *radius_slider; ZoomBlurClr *radius_Clr; ZoomBlurIText *steps_text; ZoomBlurISlider *steps_slider; ZoomBlurClr *steps_Clr; ZoomBlurToggle *r, *g, *b, *a; ZoomBlurMain *plugin; ZoomBlurReset *reset; ZoomBlurDefaultSettings *default_settings; }; class ZoomBlurReset : public BC_GenericButton { public: ZoomBlurReset(ZoomBlurMain *plugin, ZoomBlurWindow *window, int x, int y); ~ZoomBlurReset(); int handle_event(); ZoomBlurMain *plugin; ZoomBlurWindow *window; }; class ZoomBlurDefaultSettings : public BC_GenericButton { public: ZoomBlurDefaultSettings(ZoomBlurMain *plugin, ZoomBlurWindow *window, int x, int y, int w); ~ZoomBlurDefaultSettings(); int handle_event(); ZoomBlurMain *plugin; ZoomBlurWindow *window; }; class ZoomBlurClr : public BC_Button { public: ZoomBlurClr(ZoomBlurMain *plugin, ZoomBlurWindow *window, int x, int y, int clear); ~ZoomBlurClr(); int handle_event(); ZoomBlurMain *plugin; ZoomBlurWindow *window; int clear; }; // Output coords for a layer of blurring // Used for OpenGL only class ZoomBlurLayer { public: ZoomBlurLayer() {}; float x1, y1, x2, y2; }; class ZoomBlurMain : public PluginVClient { public: ZoomBlurMain(PluginServer *server); ~ZoomBlurMain(); int process_buffer(VFrame *frame, int64_t start_position, double frame_rate); int is_realtime(); void save_data(KeyFrame *keyframe); void read_data(KeyFrame *keyframe); void update_gui(); int handle_opengl(); PLUGIN_CLASS_MEMBERS(ZoomBlurConfig) void delete_tables(); VFrame *input, *output, *temp; ZoomBlurEngine *engine; int **scale_y_table; int **scale_x_table; ZoomBlurLayer *layer_table; int table_entries; int need_reconfigure; // The accumulation buffer is needed because 8 bits isn't precise enough unsigned char *accum; }; class ZoomBlurPackage : public LoadPackage { public: ZoomBlurPackage(); int y1, y2; }; class ZoomBlurUnit : public LoadClient { public: ZoomBlurUnit(ZoomBlurEngine *server, ZoomBlurMain *plugin); void process_package(LoadPackage *package); ZoomBlurEngine *server; ZoomBlurMain *plugin; }; class ZoomBlurEngine : public LoadServer { public: ZoomBlurEngine(ZoomBlurMain *plugin, int total_clients, int total_packages); void init_packages(); LoadClient* new_client(); LoadPackage* new_package(); ZoomBlurMain *plugin; }; #endif