/* * CINELERRA * Copyright (C) 2008 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef ZOOMBLUR_H #define ZOOMBLUR_H #include "bcdisplayinfo.h" #include "bcsignals.h" #include "clip.h" #include "bchash.h" #include "filexml.h" #include "keyframe.h" #include "language.h" #include "loadbalance.h" #include "pluginvclient.h" #include "vframe.h" class ZoomBlurMain; class ZoomBlurWindow; class ZoomBlurEngine; class ZoomBlurReset; class ZoomBlurConfig { public: ZoomBlurConfig(); void reset(); int equivalent(ZoomBlurConfig &that); void copy_from(ZoomBlurConfig &that); void interpolate(ZoomBlurConfig &prev, ZoomBlurConfig &next, long prev_frame, long next_frame, long current_frame); int x; int y; int radius; int steps; int r; int g; int b; int a; }; class ZoomBlurSize : public BC_ISlider { public: ZoomBlurSize(ZoomBlurMain *plugin, int x, int y, int *output, int min, int max); int handle_event(); ZoomBlurMain *plugin; int *output; }; class ZoomBlurToggle : public BC_CheckBox { public: ZoomBlurToggle(ZoomBlurMain *plugin, int x, int y, int *output, char *string); int handle_event(); ZoomBlurMain *plugin; int *output; }; class ZoomBlurWindow : public PluginClientWindow { public: ZoomBlurWindow(ZoomBlurMain *plugin); ~ZoomBlurWindow(); void create_objects(); void update(); ZoomBlurSize *x, *y, *radius, *steps; ZoomBlurToggle *r, *g, *b, *a; ZoomBlurMain *plugin; ZoomBlurReset *reset; }; class ZoomBlurReset : public BC_GenericButton { public: ZoomBlurReset(ZoomBlurMain *plugin, ZoomBlurWindow *window, int x, int y); ~ZoomBlurReset(); int handle_event(); ZoomBlurMain *plugin; ZoomBlurWindow *window; }; // Output coords for a layer of blurring // Used for OpenGL only class ZoomBlurLayer { public: ZoomBlurLayer() {}; float x1, y1, x2, y2; }; class ZoomBlurMain : public PluginVClient { public: ZoomBlurMain(PluginServer *server); ~ZoomBlurMain(); int process_buffer(VFrame *frame, int64_t start_position, double frame_rate); int is_realtime(); void save_data(KeyFrame *keyframe); void read_data(KeyFrame *keyframe); void update_gui(); int handle_opengl(); PLUGIN_CLASS_MEMBERS(ZoomBlurConfig) void delete_tables(); VFrame *input, *output, *temp; ZoomBlurEngine *engine; int **scale_y_table; int **scale_x_table; ZoomBlurLayer *layer_table; int table_entries; int need_reconfigure; // The accumulation buffer is needed because 8 bits isn't precise enough unsigned char *accum; }; class ZoomBlurPackage : public LoadPackage { public: ZoomBlurPackage(); int y1, y2; }; class ZoomBlurUnit : public LoadClient { public: ZoomBlurUnit(ZoomBlurEngine *server, ZoomBlurMain *plugin); void process_package(LoadPackage *package); ZoomBlurEngine *server; ZoomBlurMain *plugin; }; class ZoomBlurEngine : public LoadServer { public: ZoomBlurEngine(ZoomBlurMain *plugin, int total_clients, int total_packages); void init_packages(); LoadClient* new_client(); LoadPackage* new_package(); ZoomBlurMain *plugin; }; #endif