#define ASSET_VIEW_MEDIA_MAP 3
#define ASSET_VIEW_FULL 4
+#define AVICON_FULL_PLAY 0
+#define AVICON_MOUSE_OVER 1
+#define AVICON_SRC_TARGET 2
+#define AVICON_NO_PLAY 3
+#define AVICON_PLAY_MODES 4
+
class AWindowFolderItem : public BC_ListBoxItem
{
public:
AssetVIconThread(AWindowGUI *gui, Preferences *preferences);
~AssetVIconThread();
- void set_view_popup(AssetVIcon *v, int draw_mode=-1);
+ void set_view_popup(AssetVIcon *v, int draw_mode);
+ void set_view_popup(AssetVIcon *v);
ViewPopup *new_view_window();
void drawing_started();
void drawing_stopped();
int save_defaults(BC_Hash *defaults);
int load_defaults(BC_Hash *defaults);
void start_vicon_drawing();
- void stop_vicon_drawing();
+ int stop_vicon_drawing();
void close_view_popup();
void update_picon(Indexable *indexable);
int cycle_assetlist_format();
int idx;
};
-class AVIconDrawing : public BC_Toggle
+class AVIconDrawingItem : public BC_MenuItem
{
public:
- AWindowGUI *agui;
-
+ AVIconDrawingItem(AVIconDrawing *avicon, const char *text, int id);
int handle_event();
- static void calculate_geometry(AWindowGUI *agui, VFrame **images, int *ww, int *hh);
- AVIconDrawing(AWindowGUI *agui, int x, int y, VFrame **images);
+ AVIconDrawing *avicon;
+ int id;
+};
+
+class AVIconDrawing : public BC_PopupMenu
+{
+public:
+ AVIconDrawing(AWindowGUI *agui, int x, int y, int w, const char *text);
~AVIconDrawing();
+
+ void create_objects();
+ static const char *avicon_names[];
+
+ AWindowGUI *agui;
};