vw != view_w || vh != view_h ) redraw = 1;
}
if( !redraw ) return;
- reposition_window(edl, x, y, w, y);
+ reposition_window(edl, x, y, w, h);
}
void Canvas::reposition_window(EDL *edl, int x, int y, int w, int h)
int video_on = 0;
lock_canvas("Canvas::create_canvas");
-
if(!get_fullscreen())
// Enter windowed
{
int x, y, w, h;
wdw->get_fullscreen_geometry(x, y, w, h);
- if( canvas_fullscreen )
- {
+ if( canvas_fullscreen ) {
if( x != canvas_fullscreen->get_x() ||
y != canvas_fullscreen->get_y() ||
w != canvas_fullscreen->get_w() ||
canvas_fullscreen = 0;
}
}
- if(!canvas_fullscreen)
- {
+ if( !canvas_fullscreen )
canvas_fullscreen = new CanvasFullScreen(this, w, h);
- }
- else
- {
- canvas_fullscreen->reposition_window(x, y);
- canvas_fullscreen->show_window();
- }
+ canvas_fullscreen->show_window();
+ canvas_fullscreen->sync_display();
+ canvas_fullscreen->reposition_window(x, y);
}
-
- if(!video_on)
- {
+ if( !video_on ) {
get_canvas()->lock_window("Canvas::create_canvas 1");
draw_refresh();
get_canvas()->unlock_window();
}
- if(video_on) get_canvas()->start_video();
+ if( video_on )
+ get_canvas()->start_video();
get_canvas()->lock_window("Canvas::create_canvas 2");
get_canvas()->focus();
if( use_opengl ) {
get_canvas()->unlock_window();
unlock_canvas();
-
mwindow->playback_3d->copy_from(this, refresh_frame, output_frame, 0);
lock_canvas(" Canvas::output_refresh");
get_canvas()->lock_window(" Canvas::output_refresh");
refresh_frame->transfer_from(output_frame, -1);
}
-
-void Canvas::clear(int flush)
+void Canvas::clear(int flash)
{
- if( refresh_frame )
- refresh_frame->clear_frame();
- BC_WindowBase *wdw = get_canvas();
- if( !wdw ) return;
- wdw->set_bg_color(BLACK);
- wdw->clear_box(0,0, wdw->get_w(), wdw->get_h());
- wdw->flash(flush);
+ BC_WindowBase *cwdw = get_canvas();
+ if( !cwdw ) return;
+ cwdw->set_bg_color(BLACK);
+ cwdw->clear_box(0,0, cwdw->get_w(), cwdw->get_h());
+ if( flash ) cwdw->flash();
}
-
CanvasOutput::CanvasOutput(Canvas *canvas,
int x,
int y,