update igors icons, x/y contraint for xlate
[goodguy/cinelerra.git] / cinelerra-5.1 / cinelerra / cwindowgui.C
index 7b3e919829b2edc1edc41c0d697ccd7745ccbc3c..935a5f9fc9798ee6611e5348945dba722a9bd27a 100644 (file)
@@ -78,14 +78,10 @@ static int total_zooms = sizeof(my_zoom_table) / sizeof(double);
 CWindowGUI::CWindowGUI(MWindow *mwindow, CWindow *cwindow)
  : BC_Window(_(PROGRAM_NAME ": Compositor"),
        mwindow->session->cwindow_x,
-    mwindow->session->cwindow_y,
-    mwindow->session->cwindow_w,
-    mwindow->session->cwindow_h,
-    100,
-    100,
-    1,
-    1,
-    1,
+       mwindow->session->cwindow_y,
+       mwindow->session->cwindow_w,
+       mwindow->session->cwindow_h,
+       100, 100, 1, 1, 1,
        BC_WindowBase::get_resources()->bg_color,
        mwindow->get_cwindow_display())
 {
@@ -119,6 +115,7 @@ CWindowGUI::CWindowGUI(MWindow *mwindow, CWindow *cwindow)
 
 CWindowGUI::~CWindowGUI()
 {
+       cwindow->stop_playback(1);
        if(tool_panel) delete tool_panel;
        delete meters;
        delete composite_panel;
@@ -128,6 +125,7 @@ CWindowGUI::~CWindowGUI()
        delete zoom_panel;
        delete active;
        delete inactive;
+       delete focus_frame;
        delete orig_mask_keyframe;
 }
 
@@ -138,6 +136,7 @@ void CWindowGUI::create_objects()
 
        active = new BC_Pixmap(this, mwindow->theme->get_image("cwindow_active"));
        inactive = new BC_Pixmap(this, mwindow->theme->get_image("cwindow_inactive"));
+       focus_frame = new VFramePng(mwindow->theme->get_image_data("cwindow_focus.png"));
 
        mwindow->theme->get_cwindow_sizes(this, mwindow->session->cwindow_controls);
        mwindow->theme->draw_cwindow_bg(this);
@@ -209,12 +208,6 @@ void CWindowGUI::create_objects()
        if( !mwindow->edl->session->cwindow_scrollbars )
                zoom_panel->set_text(auto_zoom);
 
-//     destination = new CWindowDestination(mwindow,
-//             this,
-//             mwindow->theme->cdest_x,
-//             mwindow->theme->cdest_y);
-//     destination->create_objects();
-
 // Must create after meter panel
        tool_panel = new CWindowTool(mwindow, this);
        tool_panel->Thread::start();
@@ -419,7 +412,7 @@ void CWindowGUI::zoom_canvas(double value, int update_menu)
        canvas->reposition_window(mwindow->edl,
                mwindow->theme->ccanvas_x, mwindow->theme->ccanvas_y,
                mwindow->theme->ccanvas_w, mwindow->theme->ccanvas_h);
-       canvas->draw_refresh();
+       canvas->refresh(0);
 }
 
 void CWindowGUI::set_operation(int value)
@@ -443,7 +436,7 @@ void CWindowGUI::set_operation(int value)
 
        edit_panel->update();
        tool_panel->start_tool(value);
-       canvas->draw_refresh();
+       canvas->refresh(0);
 }
 
 void CWindowGUI::update_tool()
@@ -672,7 +665,7 @@ void CWindowGUI::sync_parameters(int change_type, int redraw, int overlay)
 {
        if( redraw ) {
                update_tool();
-               canvas->draw_refresh();
+               canvas->refresh(1);
        }
        if( change_type < 0 && !overlay ) return;
        unlock_window();
@@ -698,7 +691,7 @@ void CWindowGUI::drag_motion()
        int need_highlight = cursor_above() && get_cursor_over_window();
        if( highlighted == need_highlight ) return;
        highlighted = need_highlight;
-       canvas->draw_refresh();
+       canvas->refresh(1);
 }
 
 int CWindowGUI::drag_stop()
@@ -710,7 +703,7 @@ int CWindowGUI::drag_stop()
            mwindow->session->current_operation != DRAG_VTRANSITION &&
            mwindow->session->current_operation != DRAG_VEFFECT) return 0;
        highlighted = 0;
-       canvas->draw_refresh();
+       canvas->refresh(1);
        result = 1;
 
        if(mwindow->session->current_operation == DRAG_ASSET)
@@ -885,6 +878,7 @@ void panel_btn(fit_selection,(), fit_selection())
 void panel_btn(fit_autos,(int all), fit_autos(all))
 void panel_btn(set_editing_mode,(int mode), set_editing_mode(mode))
 void panel_btn(set_auto_keyframes,(int v), set_auto_keyframes(v))
+void panel_btn(set_span_keyframes,(int v), set_span_keyframes(v))
 void panel_btn(set_labels_follow_edits,(int v), set_labels_follow_edits(v))
 
 
@@ -1000,44 +994,12 @@ int CWindowSlider::decrease_value()
        lock_window("CWindowSlider::decrease_value");
        return 1;
 }
-
-
-// CWindowDestination::CWindowDestination(MWindow *mwindow, CWindowGUI *cwindow, int x, int y)
-//  : BC_PopupTextBox(cwindow,
-//     &cwindow->destinations,
-//     cwindow->destinations.values[cwindow->cwindow->destination]->get_text(),
-//     x,
-//     y,
-//     70,
-//     200)
-// {
-//     this->mwindow = mwindow;
-//     this->cwindow = cwindow;
-// }
-//
-// CWindowDestination::~CWindowDestination()
-// {
-// }
-//
-// int CWindowDestination::handle_event()
-// {
-//     return 1;
-// }
 #endif // USE_SLIDER
 
 
-
-
-
-
 CWindowTransport::CWindowTransport(MWindow *mwindow,
-       CWindowGUI *gui,
-       int x,
-       int y)
- : PlayTransport(mwindow,
-       gui,
-       x,
-       y)
+       CWindowGUI *gui, int x, int y)
+ : PlayTransport(mwindow, gui, x, y)
 {
        this->gui = gui;
 }
@@ -1125,16 +1087,9 @@ float CWindowCanvas::get_zoom()
 
 void CWindowCanvas::draw_refresh(int flush)
 {
-       if( get_canvas() && !get_canvas()->get_video_on() ) {
+       BC_WindowBase *window = get_canvas();
+       if( window && !window->get_video_on() ) {
                clear(0);
-               if( mwindow->uses_opengl() ) {
-// this code is to idle rendering before drawing overlays on refresh frame
-// if this is not done, occationally opengl finishs late, and overwrites
-// the x11 refresh frame and the overlay is not visible.  Rarely happens.
-                       get_canvas()->unlock_window();
-                       mwindow->playback_3d->finish_output(this);
-                       get_canvas()->lock_window("CWindowCanvas::draw_refresh");
-               }
                if( refresh_frame && refresh_frame->get_w()>0 && refresh_frame->get_h()>0 ) {
                        float in_x1, in_y1, in_x2, in_y2;
                        float out_x1, out_y1, out_x2, out_y2;
@@ -1160,7 +1115,7 @@ void CWindowCanvas::draw_refresh(int flush)
                                in_y1 *= ys;  in_y2 *= ys;
 // Can't use OpenGL here because it is called asynchronously of the
 // playback operation.
-                               get_canvas()->draw_vframe(refresh_frame,
+                               window->draw_vframe(refresh_frame,
                                                (int)out_x1, (int)out_y1,
                                                (int)(out_x2 - out_x1),
                                                (int)(out_y2 - out_y1),
@@ -1172,7 +1127,7 @@ void CWindowCanvas::draw_refresh(int flush)
                }
 //usleep(10000);
                draw_overlays();
-               get_canvas()->flash(flush);
+               window->flash(flush);
        }
 //printf("CWindowCanvas::draw_refresh 10\n");
 }
@@ -1186,10 +1141,6 @@ void CWindowCanvas::draw_crophandle(int x, int y)
 }
 
 
-
-
-
-
 #define CONTROL_W 10
 #define CONTROL_H 10
 #define FIRST_CONTROL_W 20
@@ -1200,8 +1151,6 @@ void CWindowCanvas::draw_crophandle(int x, int y)
 #define RULERHANDLE_W 16
 #define RULERHANDLE_H 16
 
-
-
 int CWindowCanvas::do_ruler(int draw,
        int motion,
        int button_press,
@@ -1490,36 +1439,39 @@ int CWindowCanvas::do_mask(int &redraw, int &rerender,
 {
 // Retrieve points from top recordable track
 //printf("CWindowCanvas::do_mask 1\n");
-       Track *track = gui->cwindow->calculate_affected_track();
+       Track *track = gui->cwindow->calculate_mask_track();
 //printf("CWindowCanvas::do_mask 2\n");
 
        if(!track) return 0;
 //printf("CWindowCanvas::do_mask 3\n");
-
+       CWindowMaskGUI *mask_gui = (CWindowMaskGUI *)
+               (gui->tool_panel ? gui->tool_panel->tool_gui : 0);
+       int draw_markers = mask_gui ? mask_gui->markers : 0;
+       int draw_boundary = mask_gui ? mask_gui->boundary : 0;
        MaskAutos *mask_autos = (MaskAutos*)track->automation->autos[AUTOMATION_MASK];
        int64_t position = track->to_units(
                mwindow->edl->local_session->get_selectionstart(1),
                0);
-       ArrayList<MaskPoint*> points;
-
+       Auto *prev_auto = 0;
+       mask_autos->get_prev_auto(position, PLAY_FORWARD, (Auto *&)prev_auto, 1);
+       MaskAuto *prev_mask = (MaskAuto *)prev_auto;
+       MaskPoints points;
+       int update_points = 1;
 // Determine the points based on whether
 // new keyframes will be generated or drawing is performed.
 // If keyframe generation occurs, use the interpolated mask.
 // If no keyframe generation occurs, use the previous mask.
        int use_interpolated = 0;
-       if(button_press || cursor_motion) {
+       if( button_press || cursor_motion ) {
 #ifdef USE_KEYFRAME_SPANNING
                double selection_start = mwindow->edl->local_session->get_selectionstart(0);
                double selection_end = mwindow->edl->local_session->get_selectionend(0);
-
-               Auto *first = 0;
-               mask_autos->get_prev_auto(track->to_units(selection_start, 0),
-                       PLAY_FORWARD, first, 1);
-               Auto *last = 0;
-               mask_autos->get_prev_auto(track->to_units(selection_end, 0),
-                       PLAY_FORWARD, last, 1);
-
-               if(last == first && (!mwindow->edl->session->auto_keyframes))
+               int64_t start_pos = track->to_units(selection_start, 0);
+               int64_t end_pos = track->to_units(selection_end, 0);
+               Auto *first = 0, *last = 0;
+               mask_autos->get_prev_auto(start_pos, PLAY_FORWARD, first, 1);
+               mask_autos->get_prev_auto(end_pos, PLAY_FORWARD, last, 1);
+               if( last == first && (!mwindow->edl->session->auto_keyframes) )
                        use_interpolated = 0;
                else
 // If keyframe spanning occurs, use the interpolated points.
@@ -1527,28 +1479,22 @@ int CWindowCanvas::do_mask(int &redraw, int &rerender,
                        use_interpolated = 1;
 
 #else
-               if(mwindow->edl->session->auto_keyframes)
+               if( mwindow->edl->session->auto_keyframes )
                        use_interpolated = 1;
 #endif
        }
        else
                use_interpolated = 1;
 
-       if(use_interpolated) {
+       if( use_interpolated ) {
 // Interpolate the points to get exactly what is being rendered at this position.
                mask_autos->get_points(&points,
                        mwindow->edl->session->cwindow_mask,
-                       position,
-                       PLAY_FORWARD);
+                       position, PLAY_FORWARD);
        }
        else {
 // Use the prev mask
-               Auto *prev = 0;
-               mask_autos->get_prev_auto(position,
-                       PLAY_FORWARD,
-                       prev,
-                       1);
-               ((MaskAuto*)prev)->get_points(&points,
+               prev_mask->get_points(&points,
                        mwindow->edl->session->cwindow_mask);
        }
 
@@ -1722,15 +1668,15 @@ int CWindowCanvas::do_mask(int &redraw, int &rerender,
 
                                output_to_canvas(mwindow->edl, 0, canvas_x, canvas_y);
 
-                               if(j > 0) {
+                               if( j > 0 ) {
 
-                                       if(draw) { // Draw joining line
+                                       if( draw ) { // Draw joining line
                                                x_points.append((int)canvas_x);
                                                y_points.append((int)canvas_y);
                                        }
 
-                                       if(j == segments) {
-                                               if(draw) { // Draw second anchor
+                                       if( j == segments ) {
+                                               if( draw && draw_markers ) { // Draw second anchor
                                                        if(i < points.size() - 1) {
                                                                if(i == gui->affected_point - 1)
                                                                        get_canvas()->draw_disc(
@@ -1760,23 +1706,29 @@ int CWindowCanvas::do_mask(int &redraw, int &rerender,
                                }
                                else {
 // Draw first anchor
-                                       if(i == 0 && draw) {
-                                               char mask_label[BCSTRLEN];
-                                               sprintf(mask_label, "%d",
-                                                       mwindow->edl->session->cwindow_mask);
-                                               get_canvas()->draw_text(
-                                                       (int)canvas_x - FIRST_CONTROL_W,
-                                                       (int)canvas_y - FIRST_CONTROL_H,
-                                                       mask_label);
-
-                                               get_canvas()->draw_disc(
-                                                       (int)canvas_x - FIRST_CONTROL_W / 2,
-                                                       (int)canvas_y - FIRST_CONTROL_H / 2,
-                                                       FIRST_CONTROL_W, FIRST_CONTROL_H);
+                                       if( i == 0 && draw ) {
+                                               if( draw_boundary ) {
+                                                       char mask_label[BCSTRLEN];
+                                                       int k = mwindow->edl->session->cwindow_mask;
+                                                       if( !prev_mask || k < 0 || k >= prev_mask->masks.size() )
+                                                               sprintf(mask_label, "%d", k);
+                                                       else
+                                                               sprintf(mask_label, "%s", prev_mask->masks[k]->name);
+                                                       get_canvas()->draw_text(
+                                                               (int)canvas_x - FIRST_CONTROL_W,
+                                                               (int)canvas_y - FIRST_CONTROL_H,
+                                                               mask_label);
+                                               }
+                                               if( draw_markers ) {
+                                                       get_canvas()->draw_disc(
+                                                               (int)canvas_x - FIRST_CONTROL_W / 2,
+                                                               (int)canvas_y - FIRST_CONTROL_H / 2,
+                                                               FIRST_CONTROL_W, FIRST_CONTROL_H);
+                                               }
                                        }
 
 // Draw first control point.
-                                       if(draw) {
+                                       if( draw && draw_markers ) {
                                                output_to_canvas(mwindow->edl, 0, canvas_x1, canvas_y1);
                                                get_canvas()->draw_line(
                                                        (int)canvas_x, (int)canvas_y,
@@ -1796,20 +1748,63 @@ int CWindowCanvas::do_mask(int &redraw, int &rerender,
                }
 //printf("CWindowCanvas::do_mask 1\n");
 
-               if(draw) {
-                       get_canvas()->draw_polygon(&x_points, &y_points);
-                       get_canvas()->set_opaque();
+               BC_WindowBase *cvs_win = get_canvas();
+               if( draw && draw_boundary ) {
+                       cvs_win->draw_polygon(&x_points, &y_points);
+                       cvs_win->set_opaque();
+               }
+               if( draw && mask_gui && mask_gui->focused ) {
+                       float fx = atof(mask_gui->focus_x->get_text());
+                       float fy = atof(mask_gui->focus_y->get_text());
+                       output_to_canvas(mwindow->edl, 0, fx, fy);
+                       float r = bmax(cvs_win->get_w(), cvs_win->get_h());
+                       float d = 0.005*r;
+#if 1
+                       int fw = 2*d+3, fh = fw;
+                       VFrame focus(fw,fh, BC_RGBA8888);
+                       focus.transfer_from(gui->focus_frame);
+                       fx -= fw/2.f;  fy -= fh/2.f;
+                       BC_Pixmap focus_pixmap(cvs_win, &focus, PIXMAP_ALPHA);
+                       cvs_win->draw_pixmap(&focus_pixmap,fx,fy);
+#else
+                       cvs_win->set_line_width((int)(0.0025*r) + 1);
+                       cvs_win->set_color(BLUE);
+                       cvs_win->draw_line(fx-d,fy-d, fx+d, fy+d);
+                       cvs_win->draw_line(fx-d,fy+d, fx+d, fy-d);
+                       cvs_win->set_line_width(0);
+                       cvs_win->set_color(WHITE);
+#endif
+               }
+               if( draw && mask_gui && draw_markers && points.size() ) {
+                       float cx = 0, cy = 0;
+                       int n = points.size();
+                       for( int i=0; i<n; ++i ) {
+                               MaskPoint *point = points.get(i);
+                               cx += point->x;  cy += point->y;
+                       }
+                       cx /= n;  cy /= n;
+                       if( !mask_gui->focused )
+                               mask_gui->set_focused(0, cx, cy);
+                       output_to_canvas(mwindow->edl, 0, cx, cy);
+                       float r = bmax(cvs_win->get_w(), cvs_win->get_h());
+                       float d = 0.007*r;
+                       cvs_win->set_line_width((int)(0.002*r) + 1);
+                       cvs_win->set_color(ORANGE);
+                       cvs_win->draw_line(cx-d,cy, cx+d, cy);
+                       cvs_win->draw_line(cx,cy-d, cx, cy+d);
+                       cvs_win->set_line_width(0);
+                       cvs_win->set_color(WHITE);
                }
 //printf("CWindowCanvas::do_mask 1\n");
        }
 
        if(button_press && !result) {
-               gui->affected_track = gui->cwindow->calculate_affected_track();
+               gui->affected_track = gui->cwindow->calculate_mask_track();
 
 // Get keyframe outside the EDL to edit.  This must be rendered
 // instead of the EDL keyframes when it exists.  Then it must be
 // applied to the EDL keyframes on buttonrelease.
-               if(gui->affected_track) {
+               if( gui->affected_track ) {
 #ifdef USE_KEYFRAME_SPANNING
 // Make copy of current parameters in local keyframe
                        gui->mask_keyframe =
@@ -1827,7 +1822,18 @@ int CWindowCanvas::do_mask(int &redraw, int &rerender,
                }
                SubMask *mask = gui->mask_keyframe->get_submask(mwindow->edl->session->cwindow_mask);
 
-
+               if( get_buttonpress() == WHEEL_UP || get_buttonpress() == WHEEL_DOWN ) {
+                       if( !gui->shift_down() ) {
+                               mwindow->undo->update_undo_before(_("mask rotate"), this);
+                               gui->current_operation = CWINDOW_MASK_ROTATE;
+                       }
+                       else {
+                               mwindow->undo->update_undo_before(_("mask scale"), this);
+                               gui->current_operation = CWINDOW_MASK_SCALE;
+                       }
+                       gui->affected_point = 0;
+               }
+               else
 // Translate entire keyframe
                if(gui->alt_down() && mask->points.size()) {
                        mwindow->undo->update_undo_before(_("mask translate"), 0);
@@ -1997,52 +2003,54 @@ int CWindowCanvas::do_mask(int &redraw, int &rerender,
 
        if(button_press && result) {
 #ifdef USE_KEYFRAME_SPANNING
-               MaskPoint *point = points.values[gui->affected_point];
-               gui->center_x = point->x;
-               gui->center_y = point->y;
-               gui->control_in_x = point->control_x1;
-               gui->control_in_y = point->control_y1;
-               gui->control_out_x = point->control_x2;
-               gui->control_out_y = point->control_y2;
-               gui->tool_panel->raise_window();
+               MaskPoints &mask_points = points;
 #else
                SubMask *mask = gui->mask_keyframe->get_submask(mwindow->edl->session->cwindow_mask);
-               MaskPoint *point = mask->points.values[gui->affected_point];
-               gui->center_x = point->x;
-               gui->center_y = point->y;
-               gui->control_in_x = point->control_x1;
-               gui->control_in_y = point->control_y1;
-               gui->control_out_x = point->control_x2;
-               gui->control_out_y = point->control_y2;
-               gui->tool_panel->raise_window();
+               MaskPoints &mask_points = mask->points;
 #endif
+               int k = gui->affected_point;
+               if( k >= 0 && k < mask_points.size() ) {
+                       MaskPoint *point = mask_points.values[k];
+                       gui->center_x = point->x;
+                       gui->center_y = point->y;
+                       gui->control_in_x = point->control_x1;
+                       gui->control_in_y = point->control_y1;
+                       gui->control_out_x = point->control_x2;
+                       gui->control_out_y = point->control_y2;
+               }
+               else {
+                       gui->center_x = gui->center_y = 0;
+                       gui->control_in_x = gui->control_in_y = 0;
+                       gui->control_out_x = gui->control_out_y = 0;
+               }
+               gui->tool_panel->raise_window();
        }
 
 //printf("CWindowCanvas::do_mask 8\n");
-       if(cursor_motion) {
+       if( cursor_motion ) {
 
 #ifdef USE_KEYFRAME_SPANNING
 // Must update the reference keyframes for every cursor motion
-               gui->mask_keyframe =
-                       (MaskAuto*)gui->cwindow->calculate_affected_auto(
-                               mask_autos,
-                               0);
+               gui->mask_keyframe = (MaskAuto*)gui->cwindow->
+                       calculate_affected_auto(mask_autos, 0);
                gui->orig_mask_keyframe->copy_data(gui->mask_keyframe);
 #endif
 
 //printf("CWindowCanvas::do_mask %d %d\n", __LINE__, gui->affected_point);
 
                SubMask *mask = gui->mask_keyframe->get_submask(mwindow->edl->session->cwindow_mask);
-               if( gui->affected_point >= 0 && gui->affected_point < mask->points.size() &&
-                       gui->current_operation != CWINDOW_NONE) {
+               if( mask && gui->affected_point >= 0 &&
+                   gui->affected_point < mask->points.size() &&
+                   gui->current_operation != CWINDOW_NONE ) {
 //                     mwindow->undo->update_undo_before(_("mask point"), this);
 #ifdef USE_KEYFRAME_SPANNING
-                       MaskPoint *point = points.get(gui->affected_point);
+                       MaskPoints &mask_points = points;
 #else
-                       MaskPoint *point = mask->points.get(gui->affected_point);
+                       MaskPoints &mask_points = mask->points;
 #endif
+                       MaskPoint *point = mask_points.get(gui->affected_point);
 //                     canvas_to_output(mwindow->edl, 0, cursor_x, cursor_y);
-//printf("CWindowCanvas::do_mask 9 %d %d\n", mask->points.size(), gui->affected_point);
+//printf("CWindowCanvas::do_mask 9 %d %d\n", mask_points.size(), gui->affected_point);
 
                        float last_x = point->x;
                        float last_y = point->y;
@@ -2050,47 +2058,123 @@ int CWindowCanvas::do_mask(int &redraw, int &rerender,
                        float last_control_y1 = point->control_y1;
                        float last_control_x2 = point->control_x2;
                        float last_control_y2 = point->control_y2;
+                       int rotate = 0;
 
                        switch(gui->current_operation) {
-                               case CWINDOW_MASK:
+                       case CWINDOW_MASK:
 //printf("CWindowCanvas::do_mask %d %d\n", __LINE__, gui->affected_point);
-                                       point->x = mask_cursor_x - gui->x_origin + gui->center_x;
-                                       point->y = mask_cursor_y - gui->y_origin + gui->center_y;
-                                       break;
+                               point->x = mask_cursor_x - gui->x_origin + gui->center_x;
+                               point->y = mask_cursor_y - gui->y_origin + gui->center_y;
+                               break;
 
-                               case CWINDOW_MASK_CONTROL_IN:
-                                       point->control_x1 = mask_cursor_x - gui->x_origin + gui->control_in_x;
-                                       point->control_y1 = mask_cursor_y - gui->y_origin + gui->control_in_y;
-                                       break;
+                       case CWINDOW_MASK_CONTROL_IN:
+                               point->control_x1 = mask_cursor_x - gui->x_origin + gui->control_in_x;
+                               point->control_y1 = mask_cursor_y - gui->y_origin + gui->control_in_y;
+                               break;
 
-                               case CWINDOW_MASK_CONTROL_OUT:
-                                       point->control_x2 = mask_cursor_x - gui->x_origin + gui->control_out_x;
-                                       point->control_y2 = mask_cursor_y - gui->y_origin + gui->control_out_y;
-                                       break;
+                       case CWINDOW_MASK_CONTROL_OUT:
+                               point->control_x2 = mask_cursor_x - gui->x_origin + gui->control_out_x;
+                               point->control_y2 = mask_cursor_y - gui->y_origin + gui->control_out_y;
+                               break;
 
-                               case CWINDOW_MASK_TRANSLATE:
-#ifdef USE_KEYFRAME_SPANNING
-                                       for(int i = 0; i < points.size(); i++) {
-                                               points.values[i]->x += mask_cursor_x - gui->x_origin;
-                                               points.values[i]->y += mask_cursor_y - gui->y_origin;
+                       case CWINDOW_MASK_TRANSLATE: {
+                               if( !mask_gui ) break;
+                               int mode = mask_gui->scale_mode;
+                               MaskAuto *keyframe = gui->mask_keyframe;
+                               int gang = mask_gui->gang_focus->get_value();
+                               float dx = mask_cursor_x - gui->x_origin;
+                               float dy = mask_cursor_y - gui->y_origin;
+                               if( !dx && !dy ) break;
+                               int k = mwindow->edl->session->cwindow_mask;
+                               int n = gang ? keyframe->masks.size() : k+1;
+                               for( int j=gang? 0 : k; j<n; ++j ) {
+                                       if( !mask_gui->mask_enables[j]->get_value() ) continue;
+                                       SubMask *sub_mask = keyframe->get_submask(j);
+                                       if( !sub_mask ) continue;
+                                       MaskPoints &points = sub_mask->points;
+                                       for( int i=0; i<points.size(); ++i ) {
+                                               MaskPoint *point = points[i];
+                                               if( mode == 0 || mode == 2) point->x += dx;
+                                               if( mode == 1 || mode == 2) point->y += dy;
                                        }
-#else
-                                       for(int i = 0; i < mask->points.size(); i++) {
-                                               mask->points.values[i]->x += mask_cursor_x - gui->x_origin;
-                                               mask->points.values[i]->y += mask_cursor_y - gui->y_origin;
+                               }
+                               gui->x_origin = mask_cursor_x;
+                               gui->y_origin = mask_cursor_y;
+                               rerender = 1;
+                               redraw = 1;
+                               update_points = 0;
+                               break; }
+                       case CWINDOW_MASK_ROTATE:
+                               rotate = 1;
+                       case CWINDOW_MASK_SCALE: {
+                               if( !mask_gui || !mask_points.size() ) break;
+                               float cx = gui->x_origin, cy = gui->y_origin;
+                               if( mask_gui->focused ) {
+                                       cx = atof(mask_gui->focus_x->get_text());
+                                       cy = atof(mask_gui->focus_y->get_text());
+                               }
+                               else if( !gui->ctrl_down() ) {
+                                       cx = cy = 0;
+                                       int n = mask_points.size();
+                                       for( int i=0; i<n; ++i ) {
+                                               MaskPoint *point = mask_points.values[i];
+                                               cx += point->x;  cy += point->y;
                                        }
-#endif
-                                       gui->x_origin = mask_cursor_x;
-                                       gui->y_origin = mask_cursor_y;
-                                       break;
+                                       cx /= n;  cy /= n;
+                                       mask_gui->set_focused(0, cx, cy);
+                               }
+                               gui->x_origin = cx;
+                               gui->y_origin = cy;
+                               double accel =
+                                       gui->get_triple_click() ? 8. :
+                                       gui->get_double_click() ? 4. :
+                                       1.;
+                               int button_no = get_buttonpress();
+                               double ds = accel/64., dt = accel*M_PI/360.;
+                               double scale = button_no == WHEEL_UP ? 1.+ds : 1.-ds;
+                               int mode = mask_gui->scale_mode;
+                               double xscale = !rotate && (mode == 0 || mode == 2 ) ? scale : 1.;
+                               double yscale = !rotate && (mode == 1 || mode == 2 ) ? scale : 1.;
+                               double theta = button_no == WHEEL_UP ? dt : -dt;
+                               if( rotate ? theta==0 : scale==1 ) break;
+                               float st = sin(theta), ct = cos(theta);
+                               MaskAuto *keyframe = gui->mask_keyframe;
+                               int gang = mask_gui->gang_focus->get_value();
+                               int k = mwindow->edl->session->cwindow_mask;
+                               int n = gang ? keyframe->masks.size() : k+1;
+                               for( int j=gang? 0 : k; j<n; ++j ) {
+                                       if( !mask_gui->mask_enables[j]->get_value() ) continue;
+                                       SubMask *sub_mask = keyframe->get_submask(j);
+                                       if( !sub_mask ) continue;
+                                       MaskPoints &points = sub_mask->points;
+                                       for( int i=0; i<points.size(); ++i ) {
+                                               MaskPoint *point = points[i];
+                                               float px = point->x - gui->x_origin;
+                                               float py = point->y - gui->y_origin;
+                                               float nx = !rotate ? px*xscale : px*ct + py*st;
+                                               float ny = !rotate ? py*yscale : py*ct - px*st;
+                                               point->x = nx + gui->x_origin;
+                                               point->y = ny + gui->y_origin;
+                                               px = point->control_x1;  py = point->control_y1;
+                                               point->control_x1 = !rotate ? px*xscale : px*ct + py*st;
+                                               point->control_y1 = !rotate ? py*yscale : py*ct - px*st;
+                                               px = point->control_x2;  py = point->control_y2;
+                                               point->control_x2 = !rotate ? px*xscale : px*ct + py*st;
+                                               point->control_y2 = !rotate ? py*yscale : py*ct - px*st;
+                                       }
+                               }
+                               rerender = 1;
+                               redraw = 1;
+                               update_points = 0;
+                               break; }
                        }
 
-                       if( !EQUIV(last_x, point->x) ||
+                       if( !(rerender && redraw) && (!EQUIV(last_x, point->x) ||
                                !EQUIV(last_y, point->y) ||
                                !EQUIV(last_control_x1, point->control_x1) ||
                                !EQUIV(last_control_y1, point->control_y1) ||
                                !EQUIV(last_control_x2, point->control_x2) ||
-                               !EQUIV(last_control_y2, point->control_y2)) {
+                               !EQUIV(last_control_y2, point->control_y2)) {
                                rerender = 1;
                                redraw = 1;
                        }
@@ -2149,17 +2233,51 @@ int CWindowCanvas::do_mask(int &redraw, int &rerender,
                MaskAuto temp_keyframe(mwindow->edl, mask_autos);
                temp_keyframe.copy_data(gui->mask_keyframe);
 // Apply interpolated points back to keyframe
-               temp_keyframe.set_points(&points, mwindow->edl->session->cwindow_mask);
+               if( update_points )
+                       temp_keyframe.set_points(&points, mwindow->edl->session->cwindow_mask);
                gui->mask_keyframe->copy_data(gui->orig_mask_keyframe);
                mask_autos->update_parameter(&temp_keyframe);
        }
 #endif
-
-       points.remove_all_objects();
 //printf("CWindowCanvas::do_mask 20\n");
+
+       if( draw && draw_boundary && !draw_markers ) {
+               BC_WindowBase *cvs_win = get_canvas();
+               cvs_win->set_inverse();
+               cvs_win->set_color(RED+GREEN);
+               for( int k=0; k<SUBMASKS; ++k ) {
+                       if( k == mwindow->edl->session->cwindow_mask ) continue;
+                       points.remove_all_objects();
+                       if( use_interpolated )
+                               mask_autos->get_points(&points, k, position, PLAY_FORWARD);
+                       else
+                               prev_mask->get_points(&points, k);
+                       MaskEdge edge;
+                       edge.load(points, 0);
+                       for( int i=0; i<edge.size(); ++i ) {
+                               MaskCoord a = edge[i];
+                               MaskCoord b = i<edge.size()-1 ? edge[i+1] : edge[0];
+                               float ax = a.x, ay = a.y;
+                               float bx = b.x, by = b.y;
+                               output_to_canvas(mwindow->edl, 0, ax, ay);
+                               output_to_canvas(mwindow->edl, 0, bx, by);
+                               cvs_win->draw_line(ax,ay, bx,by);
+                       }
+               }
+       }
+
        return result;
 }
 
+int CWindowCanvas::do_mask_focus()
+{
+       CWindowMaskGUI *mask_gui = (CWindowMaskGUI*) gui->tool_panel->tool_gui;
+       float cx = get_cursor_x(), cy = get_cursor_y();
+       canvas_to_output(mwindow->edl, 0, cx, cy);
+       mask_gui->set_focused(1, cx, cy);
+       return 1;
+}
+
 int CWindowCanvas::do_eyedrop(int &rerender, int button_press, int draw)
 {
        int result = 0;
@@ -2931,7 +3049,7 @@ int CWindowCanvas::test_bezier(int button_press,
 
 // Get target keyframe
                        if( !gui->affected_x && !gui->affected_y && !gui->affected_z ) {
-                               if(!gui->affected_track) return 0;
+                               if( !gui->affected_track ) return 0;
                                FloatAutos *affected_x_autos, *affected_y_autos, *affected_z_autos;
                                FloatAutos** autos = (FloatAutos**) gui->affected_track->automation->autos;
                                if( mwindow->edl->session->cwindow_operation == CWINDOW_CAMERA ) {
@@ -3029,8 +3147,7 @@ int CWindowCanvas::test_bezier(int button_press,
                gui->affected_track = gui->cwindow->calculate_affected_track();
                gui->reset_affected();
 
-               if(gui->affected_track)
-               {
+               if( gui->affected_track ) {
                        if( do_camera )
                                mwindow->undo->update_undo_before(_("camera"), this);
                        else
@@ -3201,12 +3318,7 @@ int CWindowCanvas::cursor_motion_event()
                case CWINDOW_MASK_CONTROL_IN:
                case CWINDOW_MASK_CONTROL_OUT:
                case CWINDOW_MASK_TRANSLATE:
-
-                       result = do_mask(redraw,
-                               rerender,
-                               0,
-                               1,
-                               0);
+                       result = do_mask(redraw, rerender, 0, 1, 0);
                        break;
 
                case CWINDOW_EYEDROP:
@@ -3234,12 +3346,8 @@ int CWindowCanvas::cursor_motion_event()
                                result = do_ruler(0, 1, 0, 0);
                                break;
                        case CWINDOW_MASK:
-                               result = do_mask(redraw,
-                                       rerender,
-                                       0,
-                                       1,
-                                       0);
-                                       break;
+                               result = do_mask(redraw, rerender, 0, 1, 0);
+                               break;
                }
        }
 
@@ -3270,7 +3378,7 @@ int CWindowCanvas::button_press_event()
 
 // Scroll view
        if( mwindow->edl->session->cwindow_operation != CWINDOW_PROTECT &&
-           get_buttonpress() == 2 )
+           get_buttonpress() == MIDDLE_BUTTON && !get_canvas()->shift_down() )
        {
                gui->current_operation = CWINDOW_SCROLL;
                result = 1;
@@ -3301,8 +3409,20 @@ int CWindowCanvas::button_press_event()
                                break;
 
                        case CWINDOW_MASK:
-                               if(get_buttonpress() == 1)
+                               switch( get_buttonpress() ) {
+                               case LEFT_BUTTON:
                                        result = do_mask(redraw, rerender, 1, 0, 0);
+                                       break;
+                               case MIDDLE_BUTTON: {  // && shift_down()
+                                       result = do_mask_focus();
+                                       redraw = redraw_canvas = 1;
+                                       break; }
+                               case WHEEL_UP:
+                               case WHEEL_DOWN:
+                                       result = do_mask(redraw, rerender, 1, 1, 0);
+                                       break;
+                               }
+                               if( result ) redraw_canvas = 1;
                                break;
 
                        case CWINDOW_EYEDROP:
@@ -3320,6 +3440,7 @@ int CWindowCanvas::button_press_event()
 int CWindowCanvas::button_release_event()
 {
        int result = 0;
+       const char *undo_label = 0;
 
        switch(gui->current_operation)
        {
@@ -3332,11 +3453,11 @@ int CWindowCanvas::button_release_event()
                        break;
 
                case CWINDOW_CAMERA:
-                       mwindow->undo->update_undo_after(_("camera"), LOAD_AUTOMATION);
+                       undo_label = _("camera");
                        break;
 
                case CWINDOW_PROJECTOR:
-                       mwindow->undo->update_undo_after(_("projector"), LOAD_AUTOMATION);
+                       undo_label = _("projector");
                        break;
 
                case CWINDOW_MASK:
@@ -3345,13 +3466,23 @@ int CWindowCanvas::button_release_event()
                case CWINDOW_MASK_TRANSLATE:
 // Finish mask operation
                        gui->mask_keyframe = 0;
-                       mwindow->undo->update_undo_after(_("mask"), LOAD_AUTOMATION);
+                       undo_label = _("mask");
+                       break;
+               case CWINDOW_MASK_ROTATE:
+                       gui->mask_keyframe = 0;
+                       undo_label = _("mask rotate");
+                       break;
+               case CWINDOW_MASK_SCALE:
+                       gui->mask_keyframe = 0;
+                       undo_label = _("mask scale");
                        break;
                case CWINDOW_NONE:
                        result = Canvas::button_release_event();
                        break;
        }
 
+       if( undo_label )
+               mwindow->undo->update_undo_after(undo_label, LOAD_AUTOMATION);
        gui->current_operation = CWINDOW_NONE;
        return result;
 }