mask xy scale, mask boundary only overlay, fix 8 char mask nm bug, rework maskgui...
[goodguy/cinelerra.git] / cinelerra-5.1 / cinelerra / cwindowtool.C
index d985f3df4f97150766a7f18551c57e133534ece1..1b874d35beb07838e7f7f1626c9c353b1a080a62 100644 (file)
@@ -1633,7 +1633,7 @@ int CWindowMaskName::handle_event()
                for(MaskAuto *current = (MaskAuto*)autos->default_auto; current; ) {
                        SubMask *submask = current->get_submask(mwindow->edl->session->cwindow_mask);
                        memset(submask->name, 0, sizeof(submask->name));
-                       strncpy(submask->name, get_text(), sizeof(submask->name));
+                       strncpy(submask->name, get_text(), sizeof(submask->name)-1);
                        current = current == (MaskAuto*)autos->default_auto ?
                                (MaskAuto*)autos->first : (MaskAuto*)NEXT;
                }
@@ -1649,10 +1649,10 @@ void CWindowMaskName::update_items(MaskAuto *keyframe)
        mask_items.remove_all_objects();
        int sz = !keyframe ? 0 : keyframe->masks.size();
        for( int i=0; i<SUBMASKS; ++i ) {
-               char text[BCSTRLEN];
+               char text[BCSTRLEN];  memset(text, 0, sizeof(text));
                if( i < sz ) {
                        SubMask *sub_mask = keyframe->masks.get(i);
-                       strncpy(text, sub_mask->name, sizeof(text));
+                       strncpy(text, sub_mask->name, sizeof(text)-1);
                }
                else
                        sprintf(text, "%d", i);
@@ -1994,6 +1994,36 @@ int CWindowMaskFocus::handle_event()
        return 1;
 }
 
+int CWindowMaskFocus::calculate_w(CWindowMaskGUI *gui)
+{
+       int w, h;
+       calculate_extents(gui, &w, &h, _("Focus"));
+       return w;
+}
+
+CWindowMaskScaleXY::CWindowMaskScaleXY(MWindow *mwindow, CWindowMaskGUI *gui,
+               int x, int y, VFrame **data, int v, int id, const char *tip)
+ : BC_Toggle(x, y, data, v)
+{
+       this->id = id;
+       this->mwindow = mwindow;
+       this->gui = gui;
+       set_tooltip(tip);
+}
+
+CWindowMaskScaleXY::~CWindowMaskScaleXY()
+{
+}
+
+int CWindowMaskScaleXY::handle_event()
+{
+       gui->scale_mode = id;
+       gui->mask_scale_x->update(id == 0);
+       gui->mask_scale_y->update(id == 1);
+       gui->mask_scale_xy->update(id == 2);
+       return 1;
+}
+
 CWindowMaskHelp::CWindowMaskHelp(MWindow *mwindow, CWindowMaskGUI *gui, int x, int y)
  : BC_CheckBox(x, y, 0, _("Help"))
 {
@@ -2461,7 +2491,7 @@ int CWindowMaskGangFeather::handle_event()
 
 CWindowMaskGUI::CWindowMaskGUI(MWindow *mwindow, CWindowTool *thread)
  : CWindowToolGUI(mwindow, thread,
-       _(PROGRAM_NAME ": Mask"), 430, 700)
+       _(PROGRAM_NAME ": Mask"), 460, 700)
 {
        this->mwindow = mwindow;
        this->thread = thread;
@@ -2469,6 +2499,7 @@ CWindowMaskGUI::CWindowMaskGUI(MWindow *mwindow, CWindowTool *thread)
        fade = 0;
        feather = 0;
        focused = 0;
+       scale_mode = 2;
        markers = 1;
        boundary = 1;
        preset_dialog = 0;
@@ -2486,7 +2517,8 @@ CWindowMaskGUI::~CWindowMaskGUI()
 
 void CWindowMaskGUI::create_objects()
 {
-       int x = 10, y = 10, margin = mwindow->theme->widget_border;
+       Theme *theme = mwindow->theme;
+       int x = 10, y = 10, margin = theme->widget_border;
        int clr_w = CWindowMaskClrMask::calculate_w(mwindow);
        int clr_x = get_w()-x - clr_w;
        int del_w = CWindowMaskDelMask::calculate_w(this,_("Delete"));
@@ -2530,8 +2562,8 @@ void CWindowMaskGUI::create_objects()
        add_subwindow(mask_delete = new CWindowMaskDelete(mwindow, this, x2, y, 80));
        y += mask_load->get_h() + 2*margin;
        BC_Bar *bar;
-       add_subwindow(bar = new BC_Bar(x, y, get_w()-2*x));
-       y += bar->get_h() + 2*margin;
+//     add_subwindow(bar = new BC_Bar(x, y, get_w()-2*x));
+//     y += bar->get_h() + 2*margin;
 
        add_subwindow(title = new BC_Title(x, y, _("Select:")));
        int bw = 0, bh = 0;
@@ -2553,6 +2585,8 @@ void CWindowMaskGUI::create_objects()
                mask_blabels[i] = new BC_Title(x2+tx, y, text);
                add_subwindow(mask_blabels[i]);
        }
+       x2 += margin;
+       add_subwindow(mask_center = new CWindowMaskCenter(mwindow, this, x2, y, 80));
        y += mask_blabels[0]->get_h() + margin;
        add_subwindow(mask_unclr = new CWindowMaskUnclear(mwindow, this, x, y, x1-x-2*margin));
        x2 = x1;
@@ -2560,6 +2594,8 @@ void CWindowMaskGUI::create_objects()
                mask_enables[i] = new CWindowMaskEnable(mwindow, this, x2, y, i, 1);
                add_subwindow(mask_enables[i]);
        }
+       x2 += margin;
+       add_subwindow(mask_normal = new CWindowMaskNormal(mwindow, this, x2, y, 80));
        y += mask_enables[0]->get_h() + 2*margin;
        add_subwindow(title_bar = new BC_TitleBar(x, y, get_w()-2*x, 20, 10, _("Fade & Feather")));
        y += title_bar->get_h() + margin;
@@ -2623,16 +2659,25 @@ void CWindowMaskGUI::create_objects()
        float cx = mwindow->edl->session->output_w / 2.f;
        focus_x = new CWindowCoord(this, x1, y, cx);
        focus_x->create_objects();
-       add_subwindow(focus = new CWindowMaskFocus(mwindow, this, del_x, y));
+       x2 = x1 + focus_x->get_w() + 3*margin;
+       add_subwindow(title = new BC_Title(x2, y, _("Scaling Mode:")));
+       x2 = clr_x - 2*margin - CWindowMaskFocus::calculate_w(this);
+       add_subwindow(focus = new CWindowMaskFocus(mwindow, this, x2, y));
        add_subwindow(gang_focus = new CWindowMaskGangFocus(mwindow, this, clr_x, y));
        y += focus_x->get_h() + margin;
        add_subwindow(title = new BC_Title(x, y, "Y:"));
        float cy = mwindow->edl->session->output_h / 2.f;
        focus_y = new CWindowCoord(this, x1, y, cy);
        focus_y->create_objects();
-       add_subwindow(mask_center = new CWindowMaskCenter(mwindow, this, x2=x4, y, 80));
-       x2 += mask_center->get_w() + 2*margin;
-       add_subwindow(mask_normal = new CWindowMaskNormal(mwindow, this, x2, y, 80));
+       x2 = x1 + focus_y->get_w() + 3*margin;
+       add_subwindow(mask_scale_x = new CWindowMaskScaleXY(mwindow, this,
+               x2, y, theme->get_image_set("mask_scale_x"), 0, 0, _("scale x")));
+       x2 += mask_scale_x->get_w() + margin;
+       add_subwindow(mask_scale_y = new CWindowMaskScaleXY(mwindow, this,
+               x2, y, theme->get_image_set("mask_scale_y"), 0, 1, _("scale y")));
+       x2 += mask_scale_y->get_w() + margin;
+       add_subwindow(mask_scale_xy = new CWindowMaskScaleXY(mwindow, this,
+               x2, y, theme->get_image_set("mask_scale_xy"), 1, 2, _("scale xy")));
        y += focus_x->get_h() + 2*margin;
        add_subwindow(bar = new BC_Bar(x, y, get_w()-2*x));
        y += bar->get_h() + margin;
@@ -2854,7 +2899,7 @@ int CWindowMaskGUI::smooth_mask(int typ, int on)
                for( int j=typ<0? 0 : k; j<n; ++j ) {
                        if( !mask_enables[j]->get_value() ) continue;
                        SubMask *sub_mask = keyframe->get_submask(j);
-                       ArrayList<MaskPoint*> &points = sub_mask->points;
+                       MaskPoints &points = sub_mask->points;
                        int psz = points.size();
                        if( psz < 3 ) continue;
                        int l = mwindow->cwindow->gui->affected_point;
@@ -2949,7 +2994,7 @@ int CWindowMaskGUI::center_mask()
        keyframe = &temp_keyframe;
 #endif
        SubMask *sub_mask = keyframe->get_submask(k);
-       ArrayList<MaskPoint*> &points = sub_mask->points;
+       MaskPoints &points = sub_mask->points;
        int psz = points.size();
        if( psz > 0 ) {
                float cx = 0, cy = 0;
@@ -2998,7 +3043,7 @@ int CWindowMaskGUI::normal_mask()
        keyframe = &temp_keyframe;
 #endif
        SubMask *sub_mask = keyframe->get_submask(k);
-       ArrayList<MaskPoint*> &points = sub_mask->points;
+       MaskPoints &points = sub_mask->points;
        int psz = points.size();
        float cx = 0, cy = 0;
        double dr = 0;
@@ -3185,7 +3230,7 @@ void CWindowMaskPresetText::update_items()
        pgui->preset_dialog->gui->load_masks(masks);
        for( int i=0; i<masks.size(); ++i ) {
                char text[BCSTRLEN];  memset(text, 0, sizeof(text));
-               strncpy(text, masks[i]->name, sizeof(text-1));
+               strncpy(text, masks[i]->name, sizeof(text)-1);
                mask_items.append(new CWindowMaskItem(text));
        }
        masks.remove_all_objects();
@@ -3264,10 +3309,10 @@ void CWindowMaskShape::builtin_shape(int i, SubMask *sub_mask)
        double c = 4*(sqrt(2.)-1)/3; // bezier aprox circle
        float r2 = r / 2.f, rc = r*c, r4 = r / 4.f;
        MaskPoint *pt = 0;
-       ArrayList<MaskPoint*> &points = sub_mask->points;
+       MaskPoints &points = sub_mask->points;
        points.remove_all_objects();
        switch( i ) {
-       case 0: // square
+       case MASK_SHAPE_SQUARE:
                points.append(pt = new MaskPoint());
                pt->x = cx - r;  pt->y = cy - r;
                points.append(pt = new MaskPoint());
@@ -3277,7 +3322,7 @@ void CWindowMaskShape::builtin_shape(int i, SubMask *sub_mask)
                points.append(pt = new MaskPoint());
                pt->x = cx - r;  pt->y = cy + r;
                break;
-       case 1: // circle
+       case MASK_SHAPE_CIRCLE:
                points.append(pt = new MaskPoint());
                pt->x = cx - r;  pt->y = cy - r;
                pt->control_x1 = -rc;  pt->control_y1 =  rc;
@@ -3295,7 +3340,7 @@ void CWindowMaskShape::builtin_shape(int i, SubMask *sub_mask)
                pt->control_x1 =  rc;  pt->control_y1 =  rc;
                pt->control_x2 = -rc;  pt->control_y2 = -rc;
                break;
-       case 2: // triangle
+       case MASK_SHAPE_TRIANGLE:
                points.append(pt = new MaskPoint());
                pt->x = cx + 0;  pt->y = cy - r*(sqrt(3.)-1.);
                points.append(pt = new MaskPoint());
@@ -3303,7 +3348,7 @@ void CWindowMaskShape::builtin_shape(int i, SubMask *sub_mask)
                points.append(pt = new MaskPoint());
                pt->x = cx - r;  pt->y = cy + r;
                break;
-       case 3: // oval
+       case MASK_SHAPE_OVAL:
                points.append(pt = new MaskPoint());
                pt->x = cx - r;  pt->y = cy - r2;
                pt->control_x1 = -r2;  pt->control_y1 =  r4;
@@ -3350,19 +3395,20 @@ int CWindowMaskShape::handle_event()
 // Get existing keyframe
        gui->get_keyframe(track, autos, keyframe,
                        mask, point, create_it);
-       int k = get_selection_number(0, 0);
-       if( track && k >= 0 ) {
+       CWindowMaskItem *item = (CWindowMaskItem *) get_selection(0, 0);
+       if( track && item ) {
 #ifdef USE_KEYFRAME_SPANNING
                MaskAuto temp_keyframe(mwindow->edl, autos);
                temp_keyframe.copy_data(keyframe);
                keyframe = &temp_keyframe;
                mask = temp_keyframe.get_submask(mwindow->edl->session->cwindow_mask);
 #endif
+               int k = item->id;
                if( mask ) {
-                       if( k < 4 )
+                       if( k < MASK_SHAPE_BUILTIN )
                                builtin_shape(k, mask);
                        else
-                               load_shape(k-4, mask);
+                               load_shape(k-MASK_SHAPE_BUILTIN, mask);
 #ifdef USE_KEYFRAME_SPANNING
                        autos->update_parameter(keyframe);
 #endif
@@ -3377,14 +3423,15 @@ int CWindowMaskShape::handle_event()
 void CWindowMaskShape::create_objects()
 {
        shape_items.remove_all_objects();
-       shape_items.append(new BC_ListBoxItem(_("square")));
-       shape_items.append(new BC_ListBoxItem(_("circle")));
-       shape_items.append(new BC_ListBoxItem(_("triangle")));
-       shape_items.append(new BC_ListBoxItem(_("oval")));
+       shape_items.append(new CWindowMaskItem(_("square"), MASK_SHAPE_SQUARE));
+       shape_items.append(new CWindowMaskItem(_("circle"), MASK_SHAPE_CIRCLE));
+       shape_items.append(new CWindowMaskItem(_("triangle"), MASK_SHAPE_TRIANGLE));
+       shape_items.append(new CWindowMaskItem(_("oval"), MASK_SHAPE_OVAL));
        ArrayList<SubMask *> masks;
        gui->load_masks(masks);
+       int id = MASK_SHAPE_BUILTIN;
        for( int i=0; i<masks.size(); ++i )
-               shape_items.append(new BC_ListBoxItem(masks[i]->name));
+               shape_items.append(new CWindowMaskItem(masks[i]->name, id++));
        masks.remove_all_objects();
        update(&shape_items, 0, 0, 1);
 }