upgrade to ffmpeg 4.2, rework mask for speedup
[goodguy/cinelerra.git] / cinelerra-5.1 / cinelerra / cwindowtool.C
index 10aab69c21591c23dde5eee3eba2e9f5568941f2..371464e9d4753fbdc701071f027a72945852e9a1 100644 (file)
@@ -33,6 +33,8 @@
 #include "cwindowtool.h"
 #include "edl.h"
 #include "edlsession.h"
+#include "file.h"
+#include "filexml.h"
 #include "floatauto.h"
 #include "floatautos.h"
 #include "keys.h"
@@ -351,14 +353,14 @@ void CWindowToolGUI::draw_preview(int changed_edl)
 
 
 CWindowCoord::CWindowCoord(CWindowToolGUI *gui, int x, int y, float value, int log_increment = 0)
- : BC_TumbleTextBox(gui, (float)value, (float)-65536, (float)65536, x, y, 100, 3)
+ : BC_TumbleTextBox(gui, (float)value, (float)-65536, (float)65536, x, y, 70, 3)
 {
        this->gui = gui;
        set_log_floatincrement(log_increment);
 }
 
 CWindowCoord::CWindowCoord(CWindowToolGUI *gui, int x, int y, int value)
- : BC_TumbleTextBox(gui, (int64_t)value, (int64_t)-65536, (int64_t)65536, x, y, 100, 3)
+ : BC_TumbleTextBox(gui, (int64_t)value, (int64_t)-65536, (int64_t)65536, x, y, 70, 3)
 {
        this->gui = gui;
 }
@@ -707,10 +709,10 @@ void CWindowCurveToggle::check_toggle_state(FloatAuto *x, FloatAuto *y, FloatAut
 // three automation lines have the same curve mode.
 // For mixed states the toggle stays off.
        set_value( x->curve_mode == this->cfg.mode &&
-                  y->curve_mode == this->cfg.mode &&
-                  z->curve_mode == this->cfg.mode
-                ,true // redraw to show new state
-                );
+                  y->curve_mode == this->cfg.mode &&
+                  z->curve_mode == this->cfg.mode
+                  ,true // redraw to show new state
+               );
 }
 
 int CWindowCurveToggle::handle_event()
@@ -1631,12 +1633,12 @@ int CWindowMaskName::handle_event()
                for(MaskAuto *current = (MaskAuto*)autos->default_auto; current; ) {
                        SubMask *submask = current->get_submask(mwindow->edl->session->cwindow_mask);
                        memset(submask->name, 0, sizeof(submask->name));
-                       strncpy(submask->name, get_text(), sizeof(submask->name));
+                       strncpy(submask->name, get_text(), sizeof(submask->name)-1);
                        current = current == (MaskAuto*)autos->default_auto ?
                                (MaskAuto*)autos->first : (MaskAuto*)NEXT;
                }
 #endif
-               gui->update();
+               gui->update();
                gui->update_preview();
        }
        return 1;
@@ -1647,10 +1649,10 @@ void CWindowMaskName::update_items(MaskAuto *keyframe)
        mask_items.remove_all_objects();
        int sz = !keyframe ? 0 : keyframe->masks.size();
        for( int i=0; i<SUBMASKS; ++i ) {
-               char text[BCSTRLEN];
+               char text[BCSTRLEN];  memset(text, 0, sizeof(text));
                if( i < sz ) {
                        SubMask *sub_mask = keyframe->masks.get(i);
-                       strncpy(text, sub_mask->name, sizeof(text));
+                       strncpy(text, sub_mask->name, sizeof(text)-1);
                }
                else
                        sprintf(text, "%d", i);
@@ -1747,8 +1749,8 @@ int CWindowMaskEnable::handle_event()
 }
 
 CWindowMaskUnclear::CWindowMaskUnclear(MWindow *mwindow,
-       CWindowMaskGUI *gui, int x, int y, int w)
- : BC_GenericButton(x, y, w, _("Enable"))
+       CWindowMaskGUI *gui, int x, int y)
+ : BC_Button(x, y, mwindow->theme->get_image_set("unclear_button"))
 {
        this->mwindow = mwindow;
        this->gui = gui;
@@ -1833,7 +1835,7 @@ int CWindowMaskDelMask::handle_event()
 #else
                for(MaskAuto *current = (MaskAuto*)autos->default_auto; current; ) {
                        SubMask *submask = current->get_submask(mwindow->edl->session->cwindow_mask);
-                       submask->points.clear();
+                       submask->points.remove_all_objects();
                        current = current == (MaskAuto*)autos->default_auto ?
                                (MaskAuto*)autos->first : (MaskAuto*)NEXT;
                }
@@ -1892,11 +1894,12 @@ int CWindowMaskDelPoint::handle_event()
 // Commit change to span of keyframes
                ((MaskAutos*)track->automation->autos[AUTOMATION_MASK])->update_parameter(&temp_keyframe);
 #else
+               total_points = 0;
                MaskAuto *current = (MaskAuto*)autos->default_auto;
                while( current ) {
                        SubMask *submask = current->get_submask(mwindow->edl->session->cwindow_mask);
                        int i = mwindow->cwindow->gui->affected_point;
-                       for( ; i<submask->points.total-1; ++i ) {
+                       for( ; i<submask->points.total-1; ++i )
                                *submask->points.values[i] = *submask->points.values[i+1];
                        if( submask->points.total > 0 ) {
                                point = submask->points.values[submask->points.total-1];
@@ -1913,28 +1916,18 @@ int CWindowMaskDelPoint::handle_event()
 
                gui->update();
                gui->update_preview();
-               mwindow->undo->update_undo_after(_("mask delete"), LOAD_AUTOMATION);
+               mwindow->undo->update_undo_after(_("point delete"), LOAD_AUTOMATION);
        }
 
        return 1;
 }
 
-int CWindowMaskDelPoint::keypress_event()
-{
-       if( get_keypress() == BACKSPACE ||
-           get_keypress() == DELETE )
-               return handle_event();
-       return 0;
-}
-
-
-
 
 CWindowMaskAffectedPoint::CWindowMaskAffectedPoint(MWindow *mwindow,
        CWindowMaskGUI *gui, int x, int y)
  : BC_TumbleTextBox(gui,
                (int64_t)mwindow->cwindow->gui->affected_point,
-               (int64_t)0, INT64_MAX, x, y, 100)
+               (int64_t)0, INT64_MAX, x, y, 70)
 {
        this->mwindow = mwindow;
        this->gui = gui;
@@ -1991,6 +1984,36 @@ int CWindowMaskFocus::handle_event()
        return 1;
 }
 
+int CWindowMaskFocus::calculate_w(CWindowMaskGUI *gui)
+{
+       int w, h;
+       calculate_extents(gui, &w, &h, _("Focus"));
+       return w;
+}
+
+CWindowMaskScaleXY::CWindowMaskScaleXY(MWindow *mwindow, CWindowMaskGUI *gui,
+               int x, int y, VFrame **data, int v, int id, const char *tip)
+ : BC_Toggle(x, y, data, v)
+{
+       this->id = id;
+       this->mwindow = mwindow;
+       this->gui = gui;
+       set_tooltip(tip);
+}
+
+CWindowMaskScaleXY::~CWindowMaskScaleXY()
+{
+}
+
+int CWindowMaskScaleXY::handle_event()
+{
+       gui->scale_mode = id;
+       gui->mask_scale_x->update(id == MASK_SCALE_X);
+       gui->mask_scale_y->update(id == MASK_SCALE_Y);
+       gui->mask_scale_xy->update(id == MASK_SCALE_XY);
+       return 1;
+}
+
 CWindowMaskHelp::CWindowMaskHelp(MWindow *mwindow, CWindowMaskGUI *gui, int x, int y)
  : BC_CheckBox(x, y, 0, _("Help"))
 {
@@ -2054,7 +2077,7 @@ int CWindowMaskDrawBoundary::handle_event()
 
 
 CWindowMaskFeather::CWindowMaskFeather(MWindow *mwindow, CWindowMaskGUI *gui, int x, int y)
- : BC_TumbleTextBox(gui, 0, -FEATHER_MAX, FEATHER_MAX, x, y, 64, 2)
+ : BC_TumbleTextBox(gui, 0, INT_MIN, INT_MAX, x, y, 64, 2)
 {
        this->mwindow = mwindow;
        this->gui = gui;
@@ -2098,9 +2121,9 @@ int CWindowMaskFeather::update_value(float v)
                int k = mwindow->edl->session->cwindow_mask;
                int n = gang ? keyframe->masks.size() : k+1;
                for( int i=gang? 0 : k; i<n; ++i ) {
+                       if( !gui->mask_enables[i]->get_value() ) continue;
                        SubMask *sub_mask = keyframe->get_submask(i);
                        float feather = sub_mask->feather + change;
-                       bclamp(feather, -FEATHER_MAX, FEATHER_MAX);
                        sub_mask->feather = feather;
                }
 #ifdef USE_KEYFRAME_SPANNING
@@ -2122,7 +2145,7 @@ int CWindowMaskFeather::handle_event()
 
 CWindowMaskFeatherSlider::CWindowMaskFeatherSlider(MWindow *mwindow,
                CWindowMaskGUI *gui, int x, int y, int w, float v)
- : BC_FSlider(x, y, 0, w, w, -FEATHER_MAX, FEATHER_MAX, v)
+ : BC_FSlider(x, y, 0, w, w, -FEATHER_MAX-5, FEATHER_MAX+5, v)
 {
        this->mwindow = mwindow;
        this->gui = gui;
@@ -2130,6 +2153,7 @@ CWindowMaskFeatherSlider::CWindowMaskFeatherSlider(MWindow *mwindow,
        timer = new Timer();
        stick = 0;
        last_v = 0;
+       max = FEATHER_MAX;
 }
 
 CWindowMaskFeatherSlider::~CWindowMaskFeatherSlider()
@@ -2139,32 +2163,42 @@ CWindowMaskFeatherSlider::~CWindowMaskFeatherSlider()
 
 int CWindowMaskFeatherSlider::handle_event()
 {
+       int sticky = 0;
        float v = get_value();
-       if( stick > 0 ) {
-               int64_t ms = timer->get_difference();
-               if( ms < 250 && --stick > 0 ) {
-                       if( get_value() == 0 ) return 1;
-                       update(v = 0);
+       if( stick && timer->get_difference() >= 250 )
+               stick = 0; // no events for .25 sec
+       if( stick && (last_v * (v-last_v)) < 0 )
+               stick = 0; // dv changed direction
+       if( stick ) {
+               if( --stick > 0 ) {
+                       timer->update();
+                       update(last_v);
+                       return 1;
                }
-               else {
-                       stick = 0;
-                       last_v = v;
+               if( last_v ) {
+                       max *= 1.25;
+                       update(get_w(), v=last_v, -max-5, max+5);
+                       button_release_event();
                }
        }
-       else if( (last_v>=0 && v<0) || (last_v<0 && v>=0) ) {
-               stick = 16;
-               v = 0;
-       }
-       else
-               last_v = v;
-       timer->update();
+       else if( v > max ) { v = max;  sticky = 24; }
+       else if( v < -max ) { v = -max; sticky = 24; }
+       else if( v>=0 ? last_v<0 : last_v>=0 ) { v = 0;  sticky = 16; }
+       if( sticky ) { update(v);  stick = sticky;  timer->update(); }
+       last_v = v;
        gui->feather->BC_TumbleTextBox::update(v);
        return gui->feather->update_value(v);
 }
 
 int CWindowMaskFeatherSlider::update(float v)
 {
-       return BC_FSlider::update(v);
+       float vv = fabsf(v);
+       while( max < vv ) max *= 1.25;
+       return update(get_w(), v, -max-5, max+5);
+}
+int CWindowMaskFeatherSlider::update(int r, float v, float mn, float mx)
+{
+       return BC_FSlider::update(r, v, mn, mx);
 }
 
 CWindowMaskFade::CWindowMaskFade(MWindow *mwindow, CWindowMaskGUI *gui, int x, int y)
@@ -2212,6 +2246,7 @@ int CWindowMaskFade::update_value(float v)
                int k = mwindow->edl->session->cwindow_mask;
                int n = gang ? keyframe->masks.size() : k+1;
                for( int i=gang? 0 : k; i<n; ++i ) {
+                       if( !gui->mask_enables[i]->get_value() ) continue;
                        SubMask *sub_mask = keyframe->get_submask(i);
                        float fader = sub_mask->fader + change;
                        bclamp(fader, -100.f, 100.f);
@@ -2284,9 +2319,9 @@ CWindowMaskGangFader::CWindowMaskGangFader(MWindow *mwindow,
                CWindowMaskGUI *gui, int x, int y)
  : BC_Toggle(x, y, mwindow->theme->get_image_set("gangpatch_data"), 0)
 {
-        this->mwindow = mwindow;
-        this->gui = gui;
-        set_tooltip(_("Gang fader"));
+       this->mwindow = mwindow;
+       this->gui = gui;
+       set_tooltip(_("Gang fader"));
 }
 
 CWindowMaskGangFader::~CWindowMaskGangFader()
@@ -2302,9 +2337,9 @@ CWindowMaskGangFocus::CWindowMaskGangFocus(MWindow *mwindow,
                CWindowMaskGUI *gui, int x, int y)
  : BC_Toggle(x, y, mwindow->theme->get_image_set("gangpatch_data"), 0)
 {
-        this->mwindow = mwindow;
-        this->gui = gui;
-        set_tooltip(_("Gang rotate/scale/translate"));
+       this->mwindow = mwindow;
+       this->gui = gui;
+       set_tooltip(_("Gang rotate/scale/translate"));
 }
 
 CWindowMaskGangFocus::~CWindowMaskGangFocus()
@@ -2316,11 +2351,43 @@ int CWindowMaskGangFocus::handle_event()
        return 1;
 }
 
+CWindowMaskGangPoint::CWindowMaskGangPoint(MWindow *mwindow,
+               CWindowMaskGUI *gui, int x, int y)
+ : BC_Toggle(x, y, mwindow->theme->get_image_set("gangpatch_data"), 0)
+{
+       this->mwindow = mwindow;
+       this->gui = gui;
+       set_tooltip(_("Gang points"));
+}
+
+CWindowMaskGangPoint::~CWindowMaskGangPoint()
+{
+}
+
+int CWindowMaskGangPoint::handle_event()
+{
+       return 1;
+}
+
+
+CWindowMaskSmoothButton::CWindowMaskSmoothButton(MWindow *mwindow, CWindowMaskGUI *gui,
+               const char *tip, int type, int on, int x, int y, const char *images)
+ : BC_Button(x, y, mwindow->theme->get_image_set(images))
+{
+       this->mwindow = mwindow;
+       this->gui = gui;
+       this->type = type;
+       this->on = on;
+       set_tooltip(tip);
+}
+
+int CWindowMaskSmoothButton::handle_event()
+{
+       return gui->smooth_mask(type, on);
+}
+
 CWindowMaskBeforePlugins::CWindowMaskBeforePlugins(CWindowMaskGUI *gui, int x, int y)
- : BC_CheckBox(x,
-       y,
-       1,
-       _("Apply mask before plugins"))
+ : BC_CheckBox(x, y, 1, _("Apply mask before plugins"))
 {
        this->gui = gui;
 }
@@ -2426,9 +2493,9 @@ CWindowMaskGangFeather::CWindowMaskGangFeather(MWindow *mwindow,
                CWindowMaskGUI *gui, int x, int y)
  : BC_Toggle(x, y, mwindow->theme->get_image_set("gangpatch_data"), 0)
 {
-        this->mwindow = mwindow;
-        this->gui = gui;
-        set_tooltip(_("Gang feather"));
+       this->mwindow = mwindow;
+       this->gui = gui;
+       set_tooltip(_("Gang feather"));
 }
 
 CWindowMaskGangFeather::~CWindowMaskGangFeather()
@@ -2442,7 +2509,7 @@ int CWindowMaskGangFeather::handle_event()
 
 CWindowMaskGUI::CWindowMaskGUI(MWindow *mwindow, CWindowTool *thread)
  : CWindowToolGUI(mwindow, thread,
-       _(PROGRAM_NAME ": Mask"), 430, 680)
+       _(PROGRAM_NAME ": Mask"), 440, 700)
 {
        this->mwindow = mwindow;
        this->thread = thread;
@@ -2450,8 +2517,10 @@ CWindowMaskGUI::CWindowMaskGUI(MWindow *mwindow, CWindowTool *thread)
        fade = 0;
        feather = 0;
        focused = 0;
+       scale_mode = 2;
        markers = 1;
        boundary = 1;
+       preset_dialog = 0;
 }
 CWindowMaskGUI::~CWindowMaskGUI()
 {
@@ -2461,15 +2530,15 @@ CWindowMaskGUI::~CWindowMaskGUI()
        delete fade;
        delete feather;
        unlock_window();
+       delete preset_dialog;
 }
 
 void CWindowMaskGUI::create_objects()
 {
-       int x = 10, y = 10, margin = mwindow->theme->widget_border;
+       Theme *theme = mwindow->theme;
+       int x = 10, y = 10, margin = theme->widget_border, t[SUBMASKS];
        int clr_w = CWindowMaskClrMask::calculate_w(mwindow);
        int clr_x = get_w()-x - clr_w;
-       int del_w = CWindowMaskDelMask::calculate_w(this,_("Delete"));
-       int del_x = clr_x-2*margin - del_w;
 
        lock_window("CWindowMaskGUI::create_objects");
        BC_TitleBar *title_bar;
@@ -2477,7 +2546,9 @@ void CWindowMaskGUI::create_objects()
        y += title_bar->get_h() + margin;
        BC_Title *title;
        add_subwindow(title = new BC_Title(x,y, _("Track:")));
-       int x1 = x + 90;
+       int x1 = x + 90, ww = clr_x-2*margin - x1;
+       for( int i=0,n=sizeof(t)/sizeof(t[0]); i<n; ++i ) t[i] = x1+(i*ww)/n;
+       int del_x = t[5];
        Track *track = mwindow->cwindow->calculate_affected_track();
        const char *text = track ? track->title : "";
        mwindow->cwindow->mask_track_id = track ? track->get_id() : -1;
@@ -2487,8 +2558,7 @@ void CWindowMaskGUI::create_objects()
        int x2 = x1 + mask_on_track->get_w();
        add_subwindow(mask_track_tumbler = new CWindowMaskTrackTumbler(mwindow, this, x2, y));
        mwindow->edl->local_session->solo_track_id = -1;
-       x2 = del_x + (del_w - CWindowMaskSoloTrack::calculate_w(this)) / 2;
-       add_subwindow(mask_solo_track = new CWindowMaskSoloTrack(mwindow, this, x2, y, 0));
+       add_subwindow(mask_solo_track = new CWindowMaskSoloTrack(mwindow, this, del_x, y, 0));
        y += mask_on_track->get_h() + margin;
        add_subwindow(title_bar = new BC_TitleBar(x, y, get_w()-2*x, 20, 10, _("Masks")));
        y += title_bar->get_h() + margin;
@@ -2496,40 +2566,66 @@ void CWindowMaskGUI::create_objects()
        mask_name = new CWindowMaskName(mwindow, this, x1, y, "");
        mask_name->create_objects();
        mask_name->set_tooltip(_("Mask name"));
-       add_subwindow(clr_mask = new CWindowMaskClrMask(mwindow, this, clr_x, y));
-       add_subwindow(del_mask = new CWindowMaskDelMask(mwindow, this, del_x, y));
+       add_subwindow(mask_clr = new CWindowMaskClrMask(mwindow, this, clr_x, y));
+       add_subwindow(mask_del = new CWindowMaskDelMask(mwindow, this, del_x, y));
        y += mask_name->get_h() + 2*margin;
+       BC_Bar *bar;
+//     add_subwindow(bar = new BC_Bar(x, y, get_w()-2*x));
+//     y += bar->get_h() + 2*margin;
 
        add_subwindow(title = new BC_Title(x, y, _("Select:")));
        int bw = 0, bh = 0;
        BC_CheckBox::calculate_extents(this, &bw, &bh);
-       int bdx = bw + 2*margin;
-       x2 = x1;
-       for( int i=0; i<SUBMASKS; x2+=bdx, ++i ) {
+       for( int i=0; i<SUBMASKS; ++i ) {
                int v = i == mwindow->edl->session->cwindow_mask ? 1 : 0;
-               mask_buttons[i] = new CWindowMaskButton(mwindow, this, x2, y, i, v);
+               mask_buttons[i] = new CWindowMaskButton(mwindow, this, t[i], y, i, v);
                add_subwindow(mask_buttons[i]);
        }
-       x2 += margin;
-       add_subwindow(mask_thumbler = new CWindowMaskThumbler(mwindow, this, x2, y));
+       add_subwindow(mask_thumbler = new CWindowMaskThumbler(mwindow, this, clr_x, y));
        y += bh + margin;
-       x2 = x1;
-       for( int i=0; i<SUBMASKS; x2+=bdx, ++i ) {
+       for( int i=0; i<SUBMASKS; ++i ) {
                char text[BCSTRLEN];  sprintf(text, "%d", i);
                int tx = (bw - get_text_width(MEDIUMFONT, text)) / 2;
-               mask_blabels[i] = new BC_Title(x2+tx, y, text);
+               mask_blabels[i] = new BC_Title(t[i]+tx, y, text);
                add_subwindow(mask_blabels[i]);
        }
        y += mask_blabels[0]->get_h() + margin;
-       add_subwindow(unclr_mask = new CWindowMaskUnclear(mwindow, this, x, y, x1-x-2*margin));
-       x2 = x1;
-       for( int i=0; i<SUBMASKS; x2+=bdx, ++i ) {
-               mask_enables[i] = new CWindowMaskEnable(mwindow, this, x2, y, i, 1);
+       add_subwindow(title = new BC_Title(x, y, _("Enable:")));
+       for( int i=0; i<SUBMASKS; ++i ) {
+               mask_enables[i] = new CWindowMaskEnable(mwindow, this, t[i], y, i, 1);
                add_subwindow(mask_enables[i]);
        }
+       add_subwindow(mask_unclr = new CWindowMaskUnclear(mwindow, this, clr_x, y));
        y += mask_enables[0]->get_h() + 2*margin;
-       add_subwindow(title_bar = new BC_TitleBar(x, y, get_w()-2*x, 20, 10, _("Fade & Feather")));
+       add_subwindow(title_bar = new BC_TitleBar(x, y, get_w()-2*x, 20, 10, _("Preset Shapes")));
        y += title_bar->get_h() + margin;
+       add_subwindow(mask_shape_sqr = new CWindowMaskShape(mwindow, this,
+               "mask_prst_sqr_images", MASK_SHAPE_SQUARE, t[0], y, _("Square")));
+       add_subwindow(mask_shape_crc = new CWindowMaskShape(mwindow, this,
+               "mask_prst_crc_images", MASK_SHAPE_CIRCLE, t[1], y, _("Circle")));
+       add_subwindow(mask_shape_tri = new CWindowMaskShape(mwindow, this,
+               "mask_prst_tri_images", MASK_SHAPE_TRIANGLE, t[2], y, _("Triangle")));
+       add_subwindow(mask_shape_ovl = new CWindowMaskShape(mwindow, this,
+               "mask_prst_ovl_images", MASK_SHAPE_OVAL, t[3], y, _("Oval")));
+       add_subwindow(mask_load_list = new CWindowMaskLoadList(mwindow, this));
+       add_subwindow(mask_load = new CWindowMaskLoad(mwindow, this, t[5], y, 80));
+       add_subwindow(mask_save = new CWindowMaskSave(mwindow, this, t[6], y, 80));
+       add_subwindow(mask_delete = new CWindowMaskDelete(mwindow, this, t[7], y, 80));
+       y += mask_load->get_h() + 2*margin;
+       add_subwindow(title_bar = new BC_TitleBar(x, y, get_w()-2*x, 20, 10, _("Position & Scale")));
+       y += title_bar->get_h() + 2*margin;
+       add_subwindow(mask_center = new CWindowMaskCenter(mwindow, this, t[0], y, 80));
+       add_subwindow(mask_normal = new CWindowMaskNormal(mwindow, this, t[1], y, 80));
+
+       add_subwindow(mask_scale_x = new CWindowMaskScaleXY(mwindow, this,
+               t[5], y, theme->get_image_set("mask_scale_x"), 0, MASK_SCALE_X, _("xlate/scale x")));
+       add_subwindow(mask_scale_y = new CWindowMaskScaleXY(mwindow, this,
+               t[6], y, theme->get_image_set("mask_scale_y"), 0, MASK_SCALE_Y, _("xlate/scale y")));
+       add_subwindow(mask_scale_xy = new CWindowMaskScaleXY(mwindow, this,
+               t[7], y, theme->get_image_set("mask_scale_xy"), 1, MASK_SCALE_XY, _("xlate/scale xy")));
+       y += mask_center->get_h() + 2*margin;
+       add_subwindow(title_bar = new BC_TitleBar(x, y, get_w()-2*x, 20, 10, _("Fade & Feather")));
+       y += title_bar->get_h() + 2*margin;
 
        add_subwindow(title = new BC_Title(x, y, _("Fade:")));
        fade = new CWindowMaskFade(mwindow, this, x1, y);
@@ -2551,18 +2647,34 @@ void CWindowMaskGUI::create_objects()
        y += title_bar->get_h() + margin;
 
        add_subwindow(title = new BC_Title(x, y, _("Point:")));
-       active_point = new CWindowMaskAffectedPoint(mwindow, this, x1, y);
+       active_point = new CWindowMaskAffectedPoint(mwindow, this, t[0], y);
        active_point->create_objects();
+// typ=0, this mask, this point
+       add_subwindow(mask_pnt_linear = new CWindowMaskSmoothButton(mwindow, this,
+               _("linear point"), 0, 0, t[3], y, "mask_pnt_linear_images"));
+       add_subwindow(mask_pnt_smooth = new CWindowMaskSmoothButton(mwindow, this,
+               _("smooth point"), 0, 1, t[4], y, "mask_pnt_smooth_images"));
        add_subwindow(del_point = new CWindowMaskDelPoint(mwindow, this, del_x, y));
+       add_subwindow(gang_point = new CWindowMaskGangPoint(mwindow, this, clr_x, y));
        y += active_point->get_h() + margin;
        add_subwindow(title = new BC_Title(x, y, "X:"));
-       this->x = new CWindowCoord(this, x1, y, (float)0.0);
+       this->x = new CWindowCoord(this, t[0], y, (float)0.0);
        this->x->create_objects();
+// typ>0, this mask, all points
+       add_subwindow(mask_crv_linear = new CWindowMaskSmoothButton(mwindow, this,
+               _("linear curve"), 1, 0, t[3], y, "mask_crv_linear_images"));
+       add_subwindow(mask_crv_smooth = new CWindowMaskSmoothButton(mwindow, this,
+               _("smooth curve"), 1, 1, t[4], y, "mask_crv_smooth_images"));
        add_subwindow(draw_markers = new CWindowMaskDrawMarkers(mwindow, this, del_x, y));
        y += this->x->get_h() + margin;
        add_subwindow(title = new BC_Title(x, y, "Y:"));
        this->y = new CWindowCoord(this, x1, y, (float)0.0);
        this->y->create_objects();
+// typ<0, all masks, all points
+       add_subwindow(mask_all_linear = new CWindowMaskSmoothButton(mwindow, this,
+               _("linear all"), -1, 0, t[3], y, "mask_all_linear_images"));
+       add_subwindow(mask_all_smooth = new CWindowMaskSmoothButton(mwindow, this,
+               _("smooth all"), -1, 1, t[4], y, "mask_all_smooth_images"));
        add_subwindow(draw_boundary = new CWindowMaskDrawBoundary(mwindow, this, del_x, y));
        y += this->y->get_h() + 2*margin;
        add_subwindow(title_bar = new BC_TitleBar(x, y, get_w()-2*x, 20, 10, _("Pivot Point")));
@@ -2579,8 +2691,7 @@ void CWindowMaskGUI::create_objects()
        float cy = mwindow->edl->session->output_h / 2.f;
        focus_y = new CWindowCoord(this, x1, y, cy);
        focus_y->create_objects();
-       y += focus_x->get_h() + 2*margin;
-       BC_Bar *bar;
+       y += focus_y->get_h() + 2*margin;
        add_subwindow(bar = new BC_Bar(x, y, get_w()-2*x));
        y += bar->get_h() + margin;
        add_subwindow(this->apply_before_plugins = new CWindowMaskBeforePlugins(this, 10, y));
@@ -2589,17 +2700,16 @@ void CWindowMaskGUI::create_objects()
        add_subwindow(help = new CWindowMaskHelp(mwindow, this, del_x, y));
        y += this->disable_opengl_masking->get_h() + 2*margin;
        help_y = y;
-       add_subwindow(new BC_Bar(x, y, get_w()-2*x));
+       add_subwindow(bar = new BC_Bar(x, y, get_w()-2*x));
        y += bar->get_h() + 2*margin;
        add_subwindow(title = new BC_Title(x, y, _(
                "Shift+LMB: move an end point\n"
                "Ctrl+LMB: move a control point\n"
                "Alt+LMB: to drag translate the mask\n"
-               "Shift+Key Delete to delete the point\n"
                "Shift+MMB: Set Pivot Point at pointer\n"
                "Wheel: rotate around Pivot Point\n"
                "Shift+Wheel: scale around Pivot Point\n"
-               "Ctrl Wheel: rotate/scale around pointer")));
+               "Ctrl+Wheel: rotate/scale around pointer")));
        help_h = y + title->get_h() + 2*margin;
        update();
        resize_window(get_w(), help_y);
@@ -2699,44 +2809,53 @@ void CWindowMaskGUI::update()
 
 void CWindowMaskGUI::handle_event()
 {
-       Track *track;
-       MaskAuto *keyframe;
-       MaskAutos *autos;
-       SubMask *mask;
-       MaskPoint *point;
-       get_keyframe(track, autos, keyframe, mask, point, 0);
-
-       mwindow->undo->update_undo_before(_("mask point"), this);
-
-       if(point)
-       {
+       int redraw = 0;
+       if( event_caller == this->focus_x ||
+           event_caller == this->focus_y ) {
+               redraw = 1;
+       }
+       else if( event_caller == this->x ||
+                event_caller == this->y ) {
+               Track *track;
+               MaskAuto *keyframe;
+               MaskAutos *autos;
+               SubMask *mask;
+               MaskPoint *point;
+               get_keyframe(track, autos, keyframe, mask, point, 0);
+
+               mwindow->undo->update_undo_before(_("mask point"), this);
+
+               if( point ) {
+                       float px = atof(x->get_text());
+                       float py = atof(y->get_text());
+                       float dx = px - point->x, dy = py - point->y;
 #ifdef USE_KEYFRAME_SPANNING
 // Create temp keyframe
-               MaskAuto temp_keyframe(mwindow->edl, autos);
-               temp_keyframe.copy_data(keyframe);
+                       MaskAuto temp_keyframe(mwindow->edl, autos);
+                       temp_keyframe.copy_data(keyframe);
 // Get affected point in temp keyframe
-               mask = temp_keyframe.get_submask(mwindow->edl->session->cwindow_mask);
-               if(mwindow->cwindow->gui->affected_point < mask->points.total &&
-                       mwindow->cwindow->gui->affected_point >= 0)
-               {
-                       point = mask->points.values[mwindow->cwindow->gui->affected_point];
-               }
-
-               if(point)
-               {
-                       point->x = atof(x->get_text());
-                       point->y = atof(y->get_text());
+                       mask = temp_keyframe.get_submask(mwindow->edl->session->cwindow_mask);
+#endif
+                       MaskPoints &points = mask->points;
+                       int gang = gang_point->get_value();
+                       int k = mwindow->cwindow->gui->affected_point;
+                       int n = gang ? points.size() : k+1;
+                       for( int i=gang? 0 : k; i<n; ++i ) {
+                               if( i < 0 || i >= points.size() ) continue;
+                               MaskPoint *point = points[i];
+                               point->x += dx;  point->y += dy;
+                       }
+#ifdef USE_KEYFRAME_SPANNING
 // Commit to spanned keyframes
                        autos->update_parameter(&temp_keyframe);
-               }
-#else
-               point->x = atof(x->get_text());
-               point->y = atof(y->get_text());
 #endif
+               }
+               mwindow->undo->update_undo_after(_("mask point"), LOAD_AUTOMATION);
+               redraw = 1;
        }
 
-       update_preview();
-       mwindow->undo->update_undo_after(_("mask point"), LOAD_AUTOMATION);
+       if( redraw )
+               update_preview();
 }
 
 void CWindowMaskGUI::set_focused(int v, float cx, float cy)
@@ -2768,6 +2887,653 @@ void CWindowMaskGUI::update_buttons(MaskAuto *keyframe, int k)
        }
 }
 
+// typ=0, this mask, this point
+// typ>0, this mask, all points
+// typ<0, all masks, all points
+// dxy= on? pt[+1]-pt[-1] : dxy=0
+int CWindowMaskGUI::smooth_mask(int typ, int on)
+{
+       MaskAutos *autos;
+       MaskAuto *keyframe;
+       Track *track;
+       MaskPoint *point;
+       SubMask *mask;
+#ifdef USE_KEYFRAME_SPANNING
+       int create_it = 0;
+#else
+       int create_it = 1;
+#endif
+
+       mwindow->undo->update_undo_before(_("mask smooth"), this);
+
+// Get existing keyframe
+       get_keyframe(track, autos, keyframe,
+                       mask, point, create_it);
+       if( track ) {
+#ifdef USE_KEYFRAME_SPANNING
+               MaskAuto temp_keyframe(mwindow->edl, autos);
+               temp_keyframe.copy_data(keyframe);
+               keyframe = &temp_keyframe;
+#endif
+               int k = mwindow->edl->session->cwindow_mask;
+               int n = typ>=0 ? k+1 : keyframe->masks.size();
+               for( int j=typ<0? 0 : k; j<n; ++j ) {
+                       if( !mask_enables[j]->get_value() ) continue;
+                       SubMask *sub_mask = keyframe->get_submask(j);
+                       MaskPoints &points = sub_mask->points;
+                       int psz = points.size();
+                       if( psz < 3 ) continue;
+                       int l = mwindow->cwindow->gui->affected_point;
+                       if( l > psz ) l = psz;
+                       int m = typ ? psz : l+1;
+                       for( int i=typ ? 0 : l; i<m; ++i ) {
+                               int i0 = i-1, i1 = i+1;
+                               if( i0 < 0 ) i0 = psz-1;
+                               if( i1 >= psz ) i1 = 0;
+                               MaskPoint *p0 = points[i0];
+                               MaskPoint *p  = points[i];
+                               MaskPoint *p1 = points[i1];
+                               float dx = !on ? 0 : p1->x - p0->x;
+                               float dy = !on ? 0 : p1->y - p0->y;
+                               p->control_x1 = -dx/4;  p->control_y1 = -dy/4;
+                               p->control_x2 =  dx/4;  p->control_y2 =  dy/4;
+                       }
+               }
+#ifdef USE_KEYFRAME_SPANNING
+               autos->update_parameter(keyframe);
+#endif
+               update_preview();
+       }
+
+       mwindow->undo->update_undo_after(_("mask smooth"), LOAD_AUTOMATION);
+       return 1;
+}
+
+int CWindowMaskGUI::save_mask(const char *nm)
+{
+       int k = mwindow->edl->session->cwindow_mask;
+       MaskAutos *autos;
+       MaskAuto *keyframe;
+       Track *track;
+       MaskPoint *point;
+       SubMask *mask;
+       get_keyframe(track, autos, keyframe, mask, point, 0);
+       if( !track ) return 0;
+       SubMask *sub_mask = keyframe->get_submask(k);
+       ArrayList<SubMask *> masks;
+       load_masks(masks);
+       int i = masks.size();
+       while( --i >= 0 ) {
+               if( strcmp(masks[i]->name, nm) ) continue;
+               masks.remove_object_number(i);
+       }
+       mask = new SubMask(0, -1);
+       strncpy(mask->name, nm, sizeof(mask->name)-1);
+       mask->copy_from(*sub_mask, 0);
+       masks.append(mask);
+       save_masks(masks);
+       masks.remove_all_objects();
+       return 1;
+}
+
+int CWindowMaskGUI::del_mask(const char *nm)
+{
+       ArrayList<SubMask *> masks;
+       load_masks(masks);
+       int i = masks.size();
+       while( --i >= 0 ) {
+               if( strcmp(masks[i]->name, nm) ) continue;
+               masks.remove_object_number(i);
+       }
+       save_masks(masks);
+       masks.remove_all_objects();
+       return 1;
+}
+
+int CWindowMaskGUI::center_mask()
+{
+       int k = mwindow->edl->session->cwindow_mask;
+       MaskAutos *autos;
+       MaskAuto *keyframe;
+       Track *track;
+       MaskPoint *point;
+       SubMask *mask;
+#ifdef USE_KEYFRAME_SPANNING
+       int create_it = 0;
+#else
+       int create_it = 1;
+#endif
+       get_keyframe(track, autos, keyframe,
+                       mask, point, create_it);
+       if( !track ) return 0;
+       mwindow->undo->update_undo_before(_("mask center"), this);
+
+// Get existing keyframe
+#ifdef USE_KEYFRAME_SPANNING
+       MaskAuto temp_keyframe(mwindow->edl, autos);
+       temp_keyframe.copy_data(keyframe);
+       keyframe = &temp_keyframe;
+#endif
+       SubMask *sub_mask = keyframe->get_submask(k);
+       MaskPoints &points = sub_mask->points;
+       int psz = points.size();
+       if( psz > 0 ) {
+               float cx = 0, cy = 0;
+               for( int i=0; i<psz; ++i ) {
+                       MaskPoint *p  = points[i];
+                       cx += p->x;  cy += p->y;
+               }
+               cx /= psz;  cy /= psz;
+               cx -= mwindow->edl->session->output_w / 2.f;
+               cy -= mwindow->edl->session->output_h / 2.f;
+               for( int i=0; i<psz; ++i ) {
+                       MaskPoint *p  = points[i];
+                       p->x -= cx;  p->y -= cy;
+               }
+       }
+#ifdef USE_KEYFRAME_SPANNING
+       autos->update_parameter(keyframe);
+#endif
+       update_preview();
+       mwindow->undo->update_undo_after(_("mask center"), LOAD_AUTOMATION);
+       return 1;
+}
+
+int CWindowMaskGUI::normal_mask()
+{
+       int k = mwindow->edl->session->cwindow_mask;
+       MaskAutos *autos;
+       MaskAuto *keyframe;
+       Track *track;
+       MaskPoint *point;
+       SubMask *mask;
+#ifdef USE_KEYFRAME_SPANNING
+       int create_it = 0;
+#else
+       int create_it = 1;
+#endif
+// Get existing keyframe
+       get_keyframe(track, autos, keyframe,
+                       mask, point, create_it);
+       if( !track ) return 0;
+       mwindow->undo->update_undo_before(_("mask normal"), this);
+
+#ifdef USE_KEYFRAME_SPANNING
+       MaskAuto temp_keyframe(mwindow->edl, autos);
+       temp_keyframe.copy_data(keyframe);
+       keyframe = &temp_keyframe;
+#endif
+       SubMask *sub_mask = keyframe->get_submask(k);
+       MaskPoints &points = sub_mask->points;
+       int psz = points.size();
+       float cx = 0, cy = 0;
+       double dr = 0;
+       if( psz > 0 ) {
+               for( int i=0; i<psz; ++i ) {
+                       MaskPoint *p  = points[i];
+                       cx += p->x;  cy += p->y;
+               }
+               cx /= psz;  cy /= psz;
+               for( int i=0; i<psz; ++i ) {
+                       MaskPoint *p  = points[i];
+                       float dx = fabsf(p->x-cx), dy = fabsf(p->y-cy);
+                       double d = sqrt(dx*dx + dy*dy);
+                       if( dr < d ) dr = d;
+               }
+       }
+       if( dr > 0 ) {
+               float out_w = mwindow->edl->session->output_w;
+               float out_h = mwindow->edl->session->output_h;
+               float r = bmax(out_w, out_h);
+               float s = r / (4 * dr * sqrt(2.));
+               for( int i=0; i<psz; ++i ) {
+                       MaskPoint *p  = points[i];
+                       float x = p->x, y = p->y;
+                       p->x = (x-cx) * s + cx;
+                       p->y = (y-cy) * s + cy;
+                       p->control_x1 *= s;  p->control_y1 *= s;
+                       p->control_x2 *= s;  p->control_y2 *= s;
+               }
+       }
+#ifdef USE_KEYFRAME_SPANNING
+       autos->update_parameter(keyframe);
+#endif
+       update_preview();
+
+       mwindow->undo->update_undo_after(_("mask normal"), LOAD_AUTOMATION);
+       return 1;
+}
+
+
+CWindowMaskLoadList::CWindowMaskLoadList(MWindow *mwindow, CWindowMaskGUI *gui)
+ : BC_ListBox(-1, -1, 1, 1, LISTBOX_TEXT, 0, 0, 0, 1, 0, 1)
+{
+       this->mwindow = mwindow;
+       this->gui = gui;
+       set_use_button(0);
+}
+
+CWindowMaskLoadList::~CWindowMaskLoadList()
+{
+}
+
+
+int CWindowMaskLoadList::handle_event()
+{
+       MaskAutos *autos;
+       MaskAuto *keyframe;
+       Track *track;
+       MaskPoint *point;
+       SubMask *mask;
+#ifdef USE_KEYFRAME_SPANNING
+       int create_it = 0;
+#else
+       int create_it = 1;
+#endif
+
+       mwindow->undo->update_undo_before(_("mask shape"), this);
+
+// Get existing keyframe
+       gui->get_keyframe(track, autos, keyframe,
+                       mask, point, create_it);
+       CWindowMaskItem *item = (CWindowMaskItem *) get_selection(0, 0);
+       if( track && item ) {
+#ifdef USE_KEYFRAME_SPANNING
+               MaskAuto temp_keyframe(mwindow->edl, autos);
+               temp_keyframe.copy_data(keyframe);
+               keyframe = &temp_keyframe;
+               mask = temp_keyframe.get_submask(mwindow->edl->session->cwindow_mask);
+#endif
+               ArrayList<SubMask *> masks;
+               gui->load_masks(masks);
+               mask->copy_from(*masks[item->id], 0);
+               masks.remove_all_objects();
+#ifdef USE_KEYFRAME_SPANNING
+               autos->update_parameter(keyframe);
+#endif
+               gui->update();
+               gui->update_preview(1);
+       }
+       mwindow->undo->update_undo_after(_("mask shape"), LOAD_AUTOMATION);
+       return 1;
+}
+
+void CWindowMaskLoadList::create_objects()
+{
+       shape_items.remove_all_objects();
+       ArrayList<SubMask *> masks;
+       gui->load_masks(masks);
+       for( int i=0; i<masks.size(); ++i )
+               shape_items.append(new CWindowMaskItem(masks[i]->name, i));
+       masks.remove_all_objects();
+       update(&shape_items, 0, 0, 1);
+}
+
+CWindowMaskLoad::CWindowMaskLoad(MWindow *mwindow,
+       CWindowMaskGUI *gui, int x, int y, int w)
+ : BC_Button(x, y, mwindow->theme->get_image_set("mask_prst_load_images"))
+{
+       this->mwindow = mwindow;
+       this->gui = gui;
+       set_tooltip(_("Load preset"));
+}
+
+int CWindowMaskLoad::handle_event()
+{
+       gui->mask_load_list->create_objects();
+       int px, py;
+       get_abs_cursor(px, py);
+       return gui->mask_load_list->activate(px, py, 120,160);
+}
+
+
+CWindowMaskSave::CWindowMaskSave(MWindow *mwindow,
+       CWindowMaskGUI *gui, int x, int y, int w)
+ : BC_Button(x, y, mwindow->theme->get_image_set("mask_prst_save_images"))
+{
+       this->mwindow = mwindow;
+       this->gui = gui;
+       set_tooltip(_("Save preset"));
+}
+
+CWindowMaskSave::~CWindowMaskSave()
+{
+}
+
+int CWindowMaskSave::handle_event()
+{
+       Track *track;
+       MaskAutos *autos;
+       MaskAuto *keyframe;
+       SubMask *mask;
+       MaskPoint *point;
+       gui->get_keyframe(track, autos, keyframe, mask, point, 0);
+       if( track ) {
+               int sx = 0, sy = 0;
+               gui->get_abs_cursor(sx, sy);
+               if( !gui->preset_dialog )
+                       gui->preset_dialog = new CWindowMaskPresetDialog(mwindow, gui);
+               gui->preset_dialog->start_dialog(sx, sy, keyframe);
+       }
+       return 1;
+}
+
+CWindowMaskPresetDialog::CWindowMaskPresetDialog(MWindow *mwindow, CWindowMaskGUI *gui)
+ : BC_DialogThread()
+{
+       this->mwindow = mwindow;
+       this->gui = gui;
+       pgui = 0;
+}
+
+CWindowMaskPresetDialog::~CWindowMaskPresetDialog()
+{
+       close_window();
+}
+
+void CWindowMaskPresetDialog::handle_close_event(int result)
+{
+       pgui = 0;
+}
+
+void CWindowMaskPresetDialog::handle_done_event(int result)
+{
+       if( result ) return;
+       const char *nm = pgui->preset_text->get_text();
+       if( keyframe )
+               gui->save_mask(nm);
+       else
+               gui->del_mask(nm);
+}
+
+BC_Window* CWindowMaskPresetDialog::new_gui()
+{
+       pgui = new CWindowMaskPresetGUI(this, sx, sy,
+               keyframe ? _(PROGRAM_NAME ": Save Mask") :
+                          _(PROGRAM_NAME ": Delete Mask"));
+       pgui->create_objects();
+       return pgui;
+}
+
+void CWindowMaskPresetDialog::start_dialog(int sx, int sy, MaskAuto *keyframe)
+{
+       close_window();
+       this->sx = sx;  this->sy = sy;
+       this->keyframe = keyframe;
+       start();
+}
+
+CWindowMaskPresetGUI::CWindowMaskPresetGUI(CWindowMaskPresetDialog *preset_dialog,
+                       int x, int y, const char *title)
+ : BC_Window(title, x, y, 320, 100, 320, 100, 0, 0, 1)
+{
+       this->preset_dialog = preset_dialog;
+}
+
+void CWindowMaskPresetGUI::create_objects()
+{
+       int x = 10, y = 10, pad = 8;
+       lock_window("CWindowMaskPresetGUI::create_objects");
+       BC_Title *title;
+       add_subwindow(title = new BC_Title(x, y,
+               preset_dialog->keyframe ? _("Save mask:") : _("Delete mask:")));
+       int x1 = x + title->get_w() + pad;
+       int x2 = get_w() - x - pad - x1 -
+               BC_WindowBase::get_resources()->listbox_button[0]->get_w();
+       CWindowMaskGUI *gui = preset_dialog->gui;
+       preset_text = new CWindowMaskPresetText(this,
+               x1, y, x2, 120, gui->mask_name->get_text());
+       preset_text->create_objects();
+       preset_text->set_tooltip(_("Mask name"));
+       preset_text->update_items();
+       add_subwindow(new BC_OKButton(this));
+       add_subwindow(new BC_CancelButton(this));
+       show_window();
+       raise_window();
+       unlock_window();
+}
+
+CWindowMaskPresetText::CWindowMaskPresetText(CWindowMaskPresetGUI *pgui,
+               int x, int y, int w, int h, const char *text)
+ : BC_PopupTextBox(pgui, 0, text, x, y, w, h)
+{
+       this->pgui = pgui;
+}
+
+int CWindowMaskPresetText::handle_event()
+{
+       int k = get_number();
+       if( k >= 0 && k<mask_items.size() )
+               update(mask_items[k]->get_text());
+       return 1;
+}
+
+void CWindowMaskPresetText::update_items()
+{
+       mask_items.remove_all_objects();
+       ArrayList<SubMask *> masks;
+       pgui->preset_dialog->gui->load_masks(masks);
+       for( int i=0; i<masks.size(); ++i ) {
+               char text[BCSTRLEN];  memset(text, 0, sizeof(text));
+               strncpy(text, masks[i]->name, sizeof(text)-1);
+               mask_items.append(new CWindowMaskItem(text));
+       }
+       masks.remove_all_objects();
+       update_list(&mask_items);
+}
+
+
+CWindowMaskDelete::CWindowMaskDelete(MWindow *mwindow,
+       CWindowMaskGUI *gui, int x, int y, int w)
+ : BC_Button(x, y, mwindow->theme->get_image_set("mask_prst_trsh_images"))
+{
+       this->mwindow = mwindow;
+       this->gui = gui;
+       set_tooltip(_("Delete preset"));
+}
+
+int CWindowMaskDelete::handle_event()
+{
+       int sx = 0, sy = 0;
+       gui->get_abs_cursor(sx, sy);
+       if( !gui->preset_dialog )
+               gui->preset_dialog = new CWindowMaskPresetDialog(mwindow, gui);
+       gui->preset_dialog->start_dialog(sx, sy, 0);
+       return 1;
+}
+
+
+CWindowMaskCenter::CWindowMaskCenter(MWindow *mwindow,
+       CWindowMaskGUI *gui, int x, int y, int w)
+ : BC_Button(x, y, mwindow->theme->get_image_set("mask_pstn_cen_images"))
+{
+       this->mwindow = mwindow;
+       this->gui = gui;
+       set_tooltip(_("center mask"));
+}
+
+int CWindowMaskCenter::handle_event()
+{
+       return gui->center_mask();
+}
+
+
+CWindowMaskNormal::CWindowMaskNormal(MWindow *mwindow,
+       CWindowMaskGUI *gui, int x, int y, int w)
+ : BC_Button(x, y, mwindow->theme->get_image_set("mask_pstn_nrm_images"))
+{
+       this->mwindow = mwindow;
+       this->gui = gui;
+       set_tooltip(_("normalize mask"));
+}
+
+int CWindowMaskNormal::handle_event()
+{
+       return gui->normal_mask();
+}
+
+
+CWindowMaskShape::CWindowMaskShape(MWindow *mwindow, CWindowMaskGUI *gui,
+               const char *images, int shape, int x, int y, const char *tip)
+ : BC_Button(x, y, mwindow->theme->get_image_set(images))
+{
+       this->mwindow = mwindow;
+       this->gui = gui;
+       this->shape = shape;
+       set_tooltip(tip);
+}
+
+CWindowMaskShape::~CWindowMaskShape()
+{
+}
+
+void CWindowMaskShape::builtin_shape(int i, SubMask *sub_mask)
+{
+       int out_w = mwindow->edl->session->output_w;
+       int out_h = mwindow->edl->session->output_h;
+       float cx = out_w/2.f, cy = out_h/2.f;
+       float r = bmax(cx, cy) / 4.f;
+       double c = 4*(sqrt(2.)-1)/3; // bezier aprox circle
+       float r2 = r / 2.f, rc = r*c, r4 = r / 4.f;
+       MaskPoint *pt = 0;
+       MaskPoints &points = sub_mask->points;
+       points.remove_all_objects();
+       switch( i ) {
+       case MASK_SHAPE_SQUARE:
+               points.append(pt = new MaskPoint());
+               pt->x = cx - r;  pt->y = cy - r;
+               points.append(pt = new MaskPoint());
+               pt->x = cx + r;  pt->y = cy - r;
+               points.append(pt = new MaskPoint());
+               pt->x = cx + r;  pt->y = cy + r;
+               points.append(pt = new MaskPoint());
+               pt->x = cx - r;  pt->y = cy + r;
+               break;
+       case MASK_SHAPE_CIRCLE:
+               points.append(pt = new MaskPoint());
+               pt->x = cx - r;  pt->y = cy - r;
+               pt->control_x1 = -rc;  pt->control_y1 =  rc;
+               pt->control_x2 =  rc;  pt->control_y2 = -rc;
+               points.append(pt = new MaskPoint());
+               pt->x = cx + r;  pt->y = cy - r;
+               pt->control_x1 = -rc;  pt->control_y1 = -rc;
+               pt->control_x2 =  rc;  pt->control_y2 =  rc;
+               points.append(pt = new MaskPoint());
+               pt->x = cx + r;  pt->y = cy + r;
+               pt->control_x1 =  rc;  pt->control_y1 = -rc;
+               pt->control_x2 = -rc;  pt->control_y2 =  rc;
+               points.append(pt = new MaskPoint());
+               pt->x = cx - r;  pt->y = cy + r;
+               pt->control_x1 =  rc;  pt->control_y1 =  rc;
+               pt->control_x2 = -rc;  pt->control_y2 = -rc;
+               break;
+       case MASK_SHAPE_TRIANGLE:
+               points.append(pt = new MaskPoint());
+               pt->x = cx + 0;  pt->y = cy - r*(sqrt(3.)-1.);
+               points.append(pt = new MaskPoint());
+               pt->x = cx + r;  pt->y = cy + r;
+               points.append(pt = new MaskPoint());
+               pt->x = cx - r;  pt->y = cy + r;
+               break;
+       case MASK_SHAPE_OVAL:
+               points.append(pt = new MaskPoint());
+               pt->x = cx - r;  pt->y = cy - r2;
+               pt->control_x1 = -r2;  pt->control_y1 =  r4;
+               pt->control_x2 =  r2;  pt->control_y2 = -r4;
+               points.append(pt = new MaskPoint());
+               pt->x = cx + r;  pt->y = cy - r2;
+               pt->control_x1 = -r2;  pt->control_y1 = -r4;
+               pt->control_x2 =  r2;  pt->control_y2 =  r4;
+               points.append(pt = new MaskPoint());
+               pt->x = cx + r;  pt->y = cy + r2;
+               pt->control_x1 =  r2;  pt->control_y1 = -r4;
+               pt->control_x2 = -r2;  pt->control_y2 =  r4;
+               points.append(pt = new MaskPoint());
+               pt->x = cx - r;  pt->y = cy + r2;
+               pt->control_x1 =  r2;  pt->control_y1 =  r4;
+               pt->control_x2 = -r2;  pt->control_y2 = -r4;
+               break;
+       }
+}
+
+int CWindowMaskShape::handle_event()
+{
+       MaskAutos *autos;
+       MaskAuto *keyframe;
+       Track *track;
+       MaskPoint *point;
+       SubMask *mask;
+#ifdef USE_KEYFRAME_SPANNING
+       int create_it = 0;
+#else
+       int create_it = 1;
+#endif
+
+       mwindow->undo->update_undo_before(_("mask shape"), this);
+
+// Get existing keyframe
+       gui->get_keyframe(track, autos, keyframe,
+                       mask, point, create_it);
+       if( track ) {
+#ifdef USE_KEYFRAME_SPANNING
+               MaskAuto temp_keyframe(mwindow->edl, autos);
+               temp_keyframe.copy_data(keyframe);
+               keyframe = &temp_keyframe;
+               mask = temp_keyframe.get_submask(mwindow->edl->session->cwindow_mask);
+#endif
+               if( mask ) {
+                       builtin_shape(shape, mask);
+#ifdef USE_KEYFRAME_SPANNING
+                       autos->update_parameter(keyframe);
+#endif
+                       gui->update();
+                       gui->update_preview(1);
+               }
+       }
+       mwindow->undo->update_undo_after(_("mask shape"), LOAD_AUTOMATION);
+       return 1;
+}
+
+void CWindowMaskGUI::load_masks(ArrayList<SubMask *> &masks)
+{
+        char path[BCTEXTLEN];
+        sprintf(path, "%s/%s", File::get_config_path(), MASKS_FILE);
+        FileSystem fs;
+        fs.complete_path(path);
+       FileXML file;
+       file.read_from_file(path, 1);
+
+       masks.remove_all_objects();
+       int result;
+       while( !(result = file.read_tag()) ) {
+               if( file.tag.title_is("MASK") ) {
+                       SubMask *sub_mask = new SubMask(0, -1);
+                       char name[BCTEXTLEN];  name[0] = 0;
+                       file.tag.get_property("NAME", name);
+                       strncpy(sub_mask->name, name, sizeof(sub_mask->name));
+                       sub_mask->load(&file);
+                       masks.append(sub_mask);
+               }
+       }
+}
+
+void CWindowMaskGUI::save_masks(ArrayList<SubMask *> &masks)
+{
+       FileXML file;
+       for( int i=0; i<masks.size(); ++i ) {
+               SubMask *sub_mask = masks[i];
+               sub_mask->copy(&file);
+       }
+       file.terminate_string();
+
+        char path[BCTEXTLEN];
+        sprintf(path, "%s/%s", File::get_config_path(), MASKS_FILE);
+        FileSystem fs;
+        fs.complete_path(path);
+       file.write_to_file(path);
+}
+
+
 CWindowRulerGUI::CWindowRulerGUI(MWindow *mwindow, CWindowTool *thread)
  : CWindowToolGUI(mwindow, thread, _(PROGRAM_NAME ": Ruler"), 320, 240)
 {