plugin/transtions gang operations, commercial compile fix, segv in select_asset,...
[goodguy/cinelerra.git] / cinelerra-5.1 / cinelerra / edit.C
index f32d1c15cfef084a7c195eed0f3afbb63f5cda78..f538a503e43de737614bcf25eeb6dc64075e18a4 100644 (file)
@@ -234,8 +234,23 @@ void Edit::insert_transition(char *title)
 
 void Edit::detach_transition()
 {
-       if(transition) delete transition;
+       delete transition;
        transition = 0;
+       if( edl->session->gang_tracks == GANG_NONE ) return;
+       double pos = track->from_units(startproject);
+       Track *current = edl->tracks->first;
+       for( ; current; current=current->next ) {
+               if( current == track ) continue;
+               if( current->data_type != track->data_type ) continue;
+               if( !current->armed_gang(track) ) continue;
+               int64_t track_pos = current->to_units(pos, 1);
+               Edit *edit = current->edits->editof(track_pos, PLAY_FORWARD, 0);
+               if( !edit ) continue;
+               double edit_pos = track->from_units(edit->startproject);
+               if( !edl->equivalent(pos, edit_pos) ) continue;
+               delete edit->transition;
+               edit->transition = 0;
+       }
 }
 
 int Edit::silence()