};
+class DrawTrackMovement : public Thread
+{
+public:
+ DrawTrackMovement(MWindow *mwindow);
+ ~DrawTrackMovement();
+ void run();
+
+ MWindow *mwindow;
+};
+
+
class MWindow : public Thread
{
public:
void start_mixer();
int select_zwindow(ZWindow *zwindow);
void tile_mixers();
+ void set_gang_tracks(int v);
int load_filenames(ArrayList<char*> *filenames,
int load_mode = LOADMODE_REPLACE,
int edl_mode = LOADMODE_EDL_CLIP,
int interrupt_indexes(); // Stop index building
int redraw_time_dependancies(); // after reconfiguring the time format, sample rate, frame rate
+ void draw_trackmovement(); // after reconfiguring tracks/patchbay guis
+ DrawTrackMovement *redraw_tracks;
// =========================================== movement
// TrackCanvas calls this to insert multiple effects from the drag_pluginservers
// into pluginset_highlighted.
- void insert_effects_canvas(double start, double length);
+ void insert_effects_canvas(Track *dest_track, double start, double length);
// CWindow calls this to insert multiple effects from
// the drag_pluginservers array.