camera position fix, rework transportque locks again, camera drag tweaks, window...
[goodguy/cinelerra.git] / cinelerra-5.1 / cinelerra / playbackengine.C
index 71cd3911c33cba6aaf09419f10c2c333be4febd1..0dd9b37f1e943dfd5db3406cc84779fc61e8c83a 100644 (file)
@@ -52,12 +52,23 @@ PlaybackEngine::PlaybackEngine(MWindow *mwindow, Canvas *output)
        tracking_active = 0;
        audio_cache = 0;
        video_cache = 0;
-       last_command = STOP;
+       command = new TransportCommand();
+       command->command = STOP;
+       next_command = new TransportCommand();
+       next_command->change_type = CHANGE_ALL;
+       stop_command = new TransportCommand();
+       stop_command->command = STOP;
+       stop_command->realtime = 1;
+       sent_command = new TransportCommand();
+       sent_command->command = -1;
        tracking_lock = new Mutex("PlaybackEngine::tracking_lock");
        renderengine_lock = new Mutex("PlaybackEngine::renderengine_lock");
        tracking_done = new Condition(1, "PlaybackEngine::tracking_done");
        pause_lock = new Condition(0, "PlaybackEngine::pause_lock");
        start_lock = new Condition(0, "PlaybackEngine::start_lock");
+       input_lock = new Condition(1, "PlaybackEngine::input_lock");
+       output_lock = new Condition(0, "PlaybackEngine::output_lock", 1);
+
        render_engine = 0;
        debug = 0;
 }
@@ -65,16 +76,9 @@ PlaybackEngine::PlaybackEngine(MWindow *mwindow, Canvas *output)
 PlaybackEngine::~PlaybackEngine()
 {
        done = 1;
-       que->send_command(STOP,
-               CHANGE_NONE,
-               0,
-               0);
-       interrupt_playback();
-
+       output_lock->unlock();
        Thread::join();
        delete preferences;
-       delete command;
-       delete que;
        delete_render_engine();
        delete audio_cache;
        delete video_cache;
@@ -83,16 +87,17 @@ PlaybackEngine::~PlaybackEngine()
        delete pause_lock;
        delete start_lock;
        delete renderengine_lock;
+       delete command;
+       delete next_command;
+       delete stop_command;
+       delete sent_command;
+       delete input_lock;
+       delete output_lock;
 }
 
 void PlaybackEngine::create_objects()
 {
        preferences = new Preferences;
-       command = new TransportCommand;
-       que = new TransportQue;
-// Set the first change to maximum
-       que->command.change_type = CHANGE_ALL;
-
        preferences->copy_from(mwindow->preferences);
 
        done = 0;
@@ -158,16 +163,14 @@ void PlaybackEngine::create_cache()
 
 void PlaybackEngine::perform_change()
 {
-       switch(command->change_type)
-       {
+       switch( command->change_type ) {
                case CHANGE_ALL:
                        create_cache();
                case CHANGE_EDL:
                        create_render_engine();
+                       break;
                case CHANGE_PARAMS:
-                       if(command->change_type != CHANGE_EDL &&
-                               (uint32_t)command->change_type != CHANGE_ALL)
-                               render_engine->get_edl()->synchronize_params(command->get_edl());
+                       render_engine->get_edl()->synchronize_params(command->get_edl());
                case CHANGE_NONE:
                        break;
        }
@@ -294,7 +297,7 @@ double PlaybackEngine::get_tracking_position()
 // Interpolate
                {
                        double loop_start, loop_end;
-                       int play_loop = command->play_loop ? 1 : 0;
+                       int play_loop = command->loop_play ? 1 : 0;
                        EDL *edl = command->get_edl();
                        int loop_playback = edl->local_session->loop_playback ? 1 : 0;
                        if( play_loop || !loop_playback ) {
@@ -360,22 +363,19 @@ void PlaybackEngine::run()
 
        while( !done ) {
 // Wait for current command to finish
-               que->output_lock->lock("PlaybackEngine::run");
-               wait_render_engine();
-
+               output_lock->lock("PlaybackEngine::run");
+               if( done ) break;
+//printf("sent command=%d\n", sent_command->command);
 // Read the new command
-               que->input_lock->lock("PlaybackEngine::run");
-               if(done) return;
+               command->copy_from(sent_command);
+               input_lock->unlock();
 
-               command->copy_from(&que->command);
-               que->command.reset();
-               que->input_lock->unlock();
-//printf("PlaybackEngine::run 1 %d\n", command->command);
+               interrupt_playback(0);
+               wait_render_engine();
 
                switch( command->command ) {
 // Parameter change only
                case COMMAND_NONE:
-//                     command->command = last_command;
                        perform_change();
                        break;
 
@@ -391,7 +391,6 @@ void PlaybackEngine::run()
 
                case CURRENT_FRAME:
                case LAST_FRAME:
-                       last_command = command->command;
                        perform_change();
                        arm_render_engine();
 // Dispatch the command
@@ -402,9 +401,7 @@ void PlaybackEngine::run()
                case SINGLE_FRAME_REWIND:
 // fall through
                default:
-                       last_command = command->command;
                        is_playing_back = 1;
-
                        perform_change();
                        arm_render_engine();
 
@@ -416,17 +413,14 @@ void PlaybackEngine::run()
                        start_render_engine();
                        break;
                }
-
-
 //printf("PlaybackEngine::run 100\n");
        }
 }
 
 
-void PlaybackEngine::stop_playback(int wait)
+void PlaybackEngine::stop_playback(int wait_tracking)
 {
-       que->send_command(STOP, CHANGE_NONE, 0, 0);
-       interrupt_playback(wait);
+       transport_stop(wait_tracking);
        renderengine_lock->lock("PlaybackEngine::stop_playback");
        if(render_engine)
                render_engine->wait_done();
@@ -434,22 +428,20 @@ void PlaybackEngine::stop_playback(int wait)
 }
 
 
-void PlaybackEngine::issue_command(EDL *edl, int command, int wait_tracking,
-               int use_inout, int update_refresh, int toggle_audio, int loop_play)
+void PlaybackEngine::send_command(int command, EDL *edl, int wait_tracking, int use_inout)
 {
-//printf("PlaybackEngine::issue_command 1 %d\n", command);
+//printf("PlaybackEngine::send_command 1 %d\n", command);
 // Stop requires transferring the output buffer to a refresh buffer.
-       int do_stop = 0, resume = 0;
-       int prev_command = this->command->command;
-       int prev_single_frame = this->command->single_frame();
-       int prev_audio = this->command->audio_toggle ?
-                !prev_single_frame : prev_single_frame;
-       int cur_single_frame = TransportCommand::single_frame(command);
-       int cur_audio = toggle_audio ?
-                !cur_single_frame : cur_single_frame;
+       int do_stop = 0, do_resume = 0;
+       int curr_command = this->command->command;
+       int curr_single_frame = TransportCommand::single_frame(curr_command);
+       int curr_audio = this->command->toggle_audio ?
+               !curr_single_frame : curr_single_frame;
+       int single_frame = TransportCommand::single_frame(command);
+       int next_audio = next_command->toggle_audio ? !single_frame : single_frame;
 
 // Dispatch command
-       switch(command) {
+       switch( command ) {
        case FAST_REWIND:       // Commands that play back
        case NORMAL_REWIND:
        case SLOW_REWIND:
@@ -460,19 +452,17 @@ void PlaybackEngine::issue_command(EDL *edl, int command, int wait_tracking,
        case FAST_FWD:
        case CURRENT_FRAME:
        case LAST_FRAME:
-               if( !prev_single_frame &&
-                   prev_command == command &&
-                   cur_audio == prev_audio ) {
-// Same direction pressed twice and no change in audio state,  Stop
+               if( curr_command == command && !next_command->speed &&
+                   !curr_single_frame && curr_audio == next_audio ) {
+// Same direction pressed twice, not shuttle, and no change in audio state,  Stop
                        do_stop = 1;
                        break;
                }
 // Resume or change direction
-               switch( prev_command ) {
+               switch( curr_command ) {
                default:
-                       que->send_command(STOP, CHANGE_NONE, 0, 0);
-                       interrupt_playback(wait_tracking);
-                       resume = 1;
+                       transport_stop(0);
+                       do_resume = 1;
 // fall through
                case STOP:
                case COMMAND_NONE:
@@ -480,10 +470,10 @@ void PlaybackEngine::issue_command(EDL *edl, int command, int wait_tracking,
                case SINGLE_FRAME_REWIND:
                case CURRENT_FRAME:
                case LAST_FRAME:
+                       next_command->realtime = 1;
+                       next_command->resume = do_resume;
 // Start from scratch
-                       que->send_command(command, CHANGE_NONE, edl,
-                               1, resume, use_inout, toggle_audio, loop_play,
-                               mwindow->preferences->forward_render_displacement);
+                       transport_command(command, CHANGE_NONE, edl, use_inout);
                        break;
                }
                break;
@@ -497,14 +487,64 @@ void PlaybackEngine::issue_command(EDL *edl, int command, int wait_tracking,
        }
 
        if( do_stop ) {
-               que->send_command(STOP, CHANGE_NONE, 0, 0);
-               interrupt_playback(wait_tracking);
+               transport_stop(wait_tracking);
        }
 }
 
+int PlaybackEngine::transport_stop(int wait_tracking)
+{
+       interrupt_playback(0);
+       input_lock->lock("PlaybackEngine::transport_stop");
+       sent_command->copy_from(stop_command);
+       output_lock->unlock();
+       if( wait_tracking ) {
+               tracking_done->lock("PlaybackEngine::transport_stop");
+               tracking_done->unlock();
+       }
+//printf("send: %d (STOP) 0\n", STOP);
+       return 0;
+}
+
+int PlaybackEngine::transport_command(int command, int change_type, EDL *new_edl, int use_inout)
+{
+       next_command->command = command;
+       next_command->change_type |= change_type;
+       if( new_edl ) {
+// Just change the EDL if the change requires it because renderengine
+// structures won't point to the new EDL otherwise and because copying the
+// EDL for every cursor movement is slow.
+               switch( change_type ) {
+               case CHANGE_EDL:
+               case CHANGE_ALL:
+                       next_command->get_edl()->copy_all(new_edl);
+                       break;
+               case CHANGE_PARAMS:
+                       next_command->get_edl()->synchronize_params(new_edl);
+                       break;
+               }
+               next_command->set_playback_range(new_edl, use_inout,
+                               preferences->forward_render_displacement);
+       }
+
+       interrupt_playback(0);
+       input_lock->lock("PlaybackEngine::transport_command");
+       sent_command->copy_from(next_command);
+       next_command->reset();
+       output_lock->unlock();
+
+//static const char *types[] = { "NONE",
+// "FRAME_FWD", "NORMAL_FWD", "FAST_FWD", "FRAME_REV", "NORMAL_REV", "FAST_REV",
+// "STOP",  "PAUSE", "SLOW_FWD", "SLOW_REV", "REWIND", "GOTO_END", "CURRENT_FRAME",
+// "LAST_FRAME" };
+//printf("send= %d (%s) %d\n", sent_command->command,
+// types[sent_command->command], sent_command->locked);
+       return 0;
+}
+
 void PlaybackEngine::refresh_frame(int change_type, EDL *edl, int dir)
 {
-       que->send_command(dir >= 0 ? CURRENT_FRAME : LAST_FRAME,
-               change_type, edl, 1);
+       int command = dir >= 0 ? CURRENT_FRAME : LAST_FRAME;
+       next_command->realtime = 1;
+       transport_command(command, change_type, edl);
 }