no /. in ffmpeg init_decode segv, build index fix audio wave, stop playback state...
[goodguy/cinelerra.git] / cinelerra-5.1 / cinelerra / playbackengine.C
index 71cd3911c33cba6aaf09419f10c2c333be4febd1..71126cf82810c6fce05b7c2a1aa9dae7ce4c273b 100644 (file)
@@ -22,6 +22,7 @@
 #include "bchash.h"
 #include "bcsignals.h"
 #include "cache.h"
+#include "canvas.h"
 #include "condition.h"
 #include "edl.h"
 #include "edlsession.h"
@@ -52,12 +53,24 @@ PlaybackEngine::PlaybackEngine(MWindow *mwindow, Canvas *output)
        tracking_active = 0;
        audio_cache = 0;
        video_cache = 0;
-       last_command = STOP;
+       command = new TransportCommand();
+       command->command = STOP;
+       next_command = new TransportCommand();
+       next_command->change_type = CHANGE_ALL;
+       stop_command = new TransportCommand();
+       stop_command->command = STOP;
+       stop_command->realtime = 1;
+       sent_command = new TransportCommand();
+       sent_command->command = -1;
+       send_active = 0;
        tracking_lock = new Mutex("PlaybackEngine::tracking_lock");
        renderengine_lock = new Mutex("PlaybackEngine::renderengine_lock");
        tracking_done = new Condition(1, "PlaybackEngine::tracking_done");
        pause_lock = new Condition(0, "PlaybackEngine::pause_lock");
        start_lock = new Condition(0, "PlaybackEngine::start_lock");
+       input_lock = new Condition(1, "PlaybackEngine::input_lock");
+       output_lock = new Condition(0, "PlaybackEngine::output_lock", 1);
+
        render_engine = 0;
        debug = 0;
 }
@@ -65,16 +78,9 @@ PlaybackEngine::PlaybackEngine(MWindow *mwindow, Canvas *output)
 PlaybackEngine::~PlaybackEngine()
 {
        done = 1;
-       que->send_command(STOP,
-               CHANGE_NONE,
-               0,
-               0);
-       interrupt_playback();
-
+       output_lock->unlock();
        Thread::join();
        delete preferences;
-       delete command;
-       delete que;
        delete_render_engine();
        delete audio_cache;
        delete video_cache;
@@ -83,16 +89,17 @@ PlaybackEngine::~PlaybackEngine()
        delete pause_lock;
        delete start_lock;
        delete renderengine_lock;
+       delete command;
+       delete next_command;
+       delete stop_command;
+       delete sent_command;
+       delete input_lock;
+       delete output_lock;
 }
 
 void PlaybackEngine::create_objects()
 {
        preferences = new Preferences;
-       command = new TransportCommand;
-       que = new TransportQue;
-// Set the first change to maximum
-       que->command.change_type = CHANGE_ALL;
-
        preferences->copy_from(mwindow->preferences);
 
        done = 0;
@@ -123,26 +130,25 @@ int PlaybackEngine::create_render_engine()
 void PlaybackEngine::delete_render_engine()
 {
        renderengine_lock->lock("PlaybackEngine::delete_render_engine");
-       delete render_engine;
-       render_engine = 0;
+       delete render_engine;  render_engine = 0;
        renderengine_lock->unlock();
 }
 
 void PlaybackEngine::arm_render_engine()
 {
-       if(render_engine)
+       if( render_engine )
                render_engine->arm_command(command);
 }
 
 void PlaybackEngine::start_render_engine()
 {
-       if(render_engine) render_engine->start_command();
+       if( render_engine )
+               render_engine->start_command();
 }
 
 void PlaybackEngine::wait_render_engine()
 {
-       if(command->realtime && render_engine)
-       {
+       if( command->realtime && render_engine ) {
                render_engine->join();
        }
 }
@@ -158,16 +164,14 @@ void PlaybackEngine::create_cache()
 
 void PlaybackEngine::perform_change()
 {
-       switch(command->change_type)
-       {
+       switch( command->change_type ) {
                case CHANGE_ALL:
                        create_cache();
                case CHANGE_EDL:
                        create_render_engine();
+                       break;
                case CHANGE_PARAMS:
-                       if(command->change_type != CHANGE_EDL &&
-                               (uint32_t)command->change_type != CHANGE_ALL)
-                               render_engine->get_edl()->synchronize_params(command->get_edl());
+                       render_engine->get_edl()->synchronize_params(command->get_edl());
                case CHANGE_NONE:
                        break;
        }
@@ -177,14 +181,14 @@ void PlaybackEngine::sync_parameters(EDL *edl)
 {
 // TODO: lock out render engine from keyframe deletions
        command->get_edl()->synchronize_params(edl);
-       if(render_engine) render_engine->get_edl()->synchronize_params(edl);
+       if( render_engine )
+               render_engine->get_edl()->synchronize_params(edl);
 }
 
-
 void PlaybackEngine::interrupt_playback(int wait_tracking)
 {
        renderengine_lock->lock("PlaybackEngine::interrupt_playback");
-       if(render_engine)
+       if( render_engine )
                render_engine->interrupt_playback();
        renderengine_lock->unlock();
 
@@ -192,22 +196,19 @@ void PlaybackEngine::interrupt_playback(int wait_tracking)
        pause_lock->unlock();
 
 // Wait for tracking to finish if it is running
-       if(wait_tracking)
-       {
+       if( wait_tracking ) {
                tracking_done->lock("PlaybackEngine::interrupt_playback");
                tracking_done->unlock();
        }
 }
 
-
 // Return 1 if levels exist
 int PlaybackEngine::get_output_levels(double *levels, long position)
 {
        int result = 0;
-       if(render_engine && render_engine->do_audio)
-       {
-               result = 1;
+       if( render_engine && render_engine->do_audio ) {
                render_engine->get_output_levels(levels, position);
+               result = 1;
        }
        return result;
 }
@@ -216,10 +217,9 @@ int PlaybackEngine::get_output_levels(double *levels, long position)
 int PlaybackEngine::get_module_levels(ArrayList<double> *module_levels, long position)
 {
        int result = 0;
-       if(render_engine && render_engine->do_audio)
-       {
-               result = 1;
+       if( render_engine && render_engine->do_audio ) {
                render_engine->get_module_levels(module_levels, position);
+               result = 1;
        }
        return result;
 }
@@ -284,17 +284,15 @@ double PlaybackEngine::get_tracking_position()
 
 
 // Don't interpolate when every frame is played.
-               if(command->get_edl()->session->video_every_frame &&
-                       render_engine &&
-                       render_engine->do_video)
-               {
+               if( command->get_edl()->session->video_every_frame &&
+                   render_engine && render_engine->do_video ) {
                        result = tracking_position;
                }
                else
 // Interpolate
                {
                        double loop_start, loop_end;
-                       int play_loop = command->play_loop ? 1 : 0;
+                       int play_loop = command->loop_play ? 1 : 0;
                        EDL *edl = command->get_edl();
                        int loop_playback = edl->local_session->loop_playback ? 1 : 0;
                        if( play_loop || !loop_playback ) {
@@ -360,22 +358,23 @@ void PlaybackEngine::run()
 
        while( !done ) {
 // Wait for current command to finish
-               que->output_lock->lock("PlaybackEngine::run");
-               wait_render_engine();
-
+               output_lock->lock("PlaybackEngine::run");
+               if( done ) break;
 // Read the new command
-               que->input_lock->lock("PlaybackEngine::run");
-               if(done) return;
-
-               command->copy_from(&que->command);
-               que->command.reset();
-               que->input_lock->unlock();
-//printf("PlaybackEngine::run 1 %d\n", command->command);
+               input_lock->lock("PlaybackEngine::run");
+               command->copy_from(sent_command);
+//printf("sent command=%d\n", sent_command->command);
+               int active = this->send_active;
+               this->send_active = 0;
+               input_lock->unlock();
+               if( !active ) continue;
+
+               interrupt_playback(0);
+               wait_render_engine();
 
                switch( command->command ) {
 // Parameter change only
                case COMMAND_NONE:
-//                     command->command = last_command;
                        perform_change();
                        break;
 
@@ -391,7 +390,6 @@ void PlaybackEngine::run()
 
                case CURRENT_FRAME:
                case LAST_FRAME:
-                       last_command = command->command;
                        perform_change();
                        arm_render_engine();
 // Dispatch the command
@@ -402,54 +400,58 @@ void PlaybackEngine::run()
                case SINGLE_FRAME_REWIND:
 // fall through
                default:
-                       last_command = command->command;
                        is_playing_back = 1;
-
                        perform_change();
                        arm_render_engine();
 
 // Start tracking after arming so the tracking position doesn't change.
 // The tracking for a single frame command occurs during PAUSE
                        init_tracking();
-
+                       clear_output();
 // Dispatch the command
                        start_render_engine();
                        break;
                }
-
-
 //printf("PlaybackEngine::run 100\n");
        }
 }
 
+void PlaybackEngine::clear_output()
+{
+       BC_WindowBase *cwdw = output->get_canvas();
+       if( !cwdw ) return;
+       cwdw->lock_window("PlaybackEngine::clear_output");
+       output->clear();
+       cwdw->unlock_window();
+}
 
-void PlaybackEngine::stop_playback(int wait)
+void PlaybackEngine::stop_playback(int wait_tracking)
 {
-       que->send_command(STOP, CHANGE_NONE, 0, 0);
-       interrupt_playback(wait);
+       transport_stop(wait_tracking);
        renderengine_lock->lock("PlaybackEngine::stop_playback");
-       if(render_engine)
+       if( render_engine ) {
+               render_engine->interrupt_playback();
                render_engine->wait_done();
+       }
        renderengine_lock->unlock();
 }
 
 
-void PlaybackEngine::issue_command(EDL *edl, int command, int wait_tracking,
-               int use_inout, int update_refresh, int toggle_audio, int loop_play)
+void PlaybackEngine::send_command(int command, EDL *edl, int wait_tracking, int use_inout)
 {
-//printf("PlaybackEngine::issue_command 1 %d\n", command);
+//printf("PlaybackEngine::send_command 1 %d\n", command);
 // Stop requires transferring the output buffer to a refresh buffer.
-       int do_stop = 0, resume = 0;
-       int prev_command = this->command->command;
-       int prev_single_frame = this->command->single_frame();
-       int prev_audio = this->command->audio_toggle ?
-                !prev_single_frame : prev_single_frame;
-       int cur_single_frame = TransportCommand::single_frame(command);
-       int cur_audio = toggle_audio ?
-                !cur_single_frame : cur_single_frame;
+       int do_stop = 0;
+       int curr_command = is_playing_back ? this->command->command : STOP;
+       int curr_single_frame = TransportCommand::single_frame(curr_command);
+       int curr_audio = this->command->toggle_audio ?
+               !curr_single_frame : curr_single_frame;
+       int single_frame = TransportCommand::single_frame(command);
+       int next_audio = next_command->toggle_audio ? !single_frame : single_frame;
+       float next_speed = next_command->speed;
 
 // Dispatch command
-       switch(command) {
+       switch( command ) {
        case FAST_REWIND:       // Commands that play back
        case NORMAL_REWIND:
        case SLOW_REWIND:
@@ -460,19 +462,17 @@ void PlaybackEngine::issue_command(EDL *edl, int command, int wait_tracking,
        case FAST_FWD:
        case CURRENT_FRAME:
        case LAST_FRAME:
-               if( !prev_single_frame &&
-                   prev_command == command &&
-                   cur_audio == prev_audio ) {
-// Same direction pressed twice and no change in audio state,  Stop
-                       do_stop = 1;
-                       break;
-               }
+// run shuttle as no prev command
+               if( next_speed ) curr_command = COMMAND_NONE;
+// Same direction pressed twice, not shuttle, and no change in audio state,  Stop
+               if( curr_command == command && !curr_single_frame &&
+                   curr_audio == next_audio ) { do_stop = 1;  break; }
+
 // Resume or change direction
-               switch( prev_command ) {
+               switch( curr_command ) {
                default:
-                       que->send_command(STOP, CHANGE_NONE, 0, 0);
-                       interrupt_playback(wait_tracking);
-                       resume = 1;
+                       transport_stop(0);
+                       next_command->resume = 1;
 // fall through
                case STOP:
                case COMMAND_NONE:
@@ -480,10 +480,9 @@ void PlaybackEngine::issue_command(EDL *edl, int command, int wait_tracking,
                case SINGLE_FRAME_REWIND:
                case CURRENT_FRAME:
                case LAST_FRAME:
+                       next_command->realtime = 1;
 // Start from scratch
-                       que->send_command(command, CHANGE_NONE, edl,
-                               1, resume, use_inout, toggle_audio, loop_play,
-                               mwindow->preferences->forward_render_displacement);
+                       transport_command(command, CHANGE_NONE, edl, use_inout);
                        break;
                }
                break;
@@ -497,14 +496,65 @@ void PlaybackEngine::issue_command(EDL *edl, int command, int wait_tracking,
        }
 
        if( do_stop ) {
-               que->send_command(STOP, CHANGE_NONE, 0, 0);
-               interrupt_playback(wait_tracking);
+               transport_stop(wait_tracking);
+       }
+}
+
+int PlaybackEngine::put_command(TransportCommand *command, int reset)
+{
+       input_lock->lock("PlaybackEngine::put_command");
+       int prev_change_type = sent_command->change_type;
+       sent_command->copy_from(command);
+// run only last command, sum change type
+       if( send_active )
+               sent_command->change_type |= prev_change_type;
+       send_active = 1;
+       if( reset ) command->reset();
+       output_lock->unlock();
+       input_lock->unlock();
+       return 0;
+}
+
+int PlaybackEngine::transport_stop(int wait_tracking)
+{
+       put_command(stop_command, 0);
+       if( wait_tracking ) {
+               tracking_done->lock("PlaybackEngine::transport_stop");
+               tracking_done->unlock();
        }
+//printf("send: %d (STOP) 0\n", STOP);
+       return 0;
+}
+
+int PlaybackEngine::transport_command(int command, int change_type, EDL *new_edl, int use_inout)
+{
+       next_command->command = command;
+       next_command->change_type |= change_type;
+       if( new_edl ) {
+// Just change the EDL if the change requires it because renderengine
+// structures won't point to the new EDL otherwise and because copying the
+// EDL for every cursor movement is slow.
+               if( change_type & CHANGE_EDL )
+                       next_command->get_edl()->copy_all(new_edl);
+               else if( change_type & CHANGE_PARAMS )
+                       next_command->get_edl()->synchronize_params(new_edl);
+               next_command->set_playback_range(new_edl, use_inout,
+                               preferences->forward_render_displacement);
+       }
+       put_command(next_command, 1);
+//static const char *types[] = { "NONE",
+// "FRAME_FWD", "NORMAL_FWD", "FAST_FWD", "FRAME_REV", "NORMAL_REV", "FAST_REV",
+// "STOP",  "PAUSE", "SLOW_FWD", "SLOW_REV", "REWIND", "GOTO_END", "CURRENT_FRAME",
+// "LAST_FRAME" };
+//printf("send= %d (%s) %d\n", sent_command->command,
+// types[sent_command->command], sent_command->locked);
+       return 0;
 }
 
 void PlaybackEngine::refresh_frame(int change_type, EDL *edl, int dir)
 {
-       que->send_command(dir >= 0 ? CURRENT_FRAME : LAST_FRAME,
-               change_type, edl, 1);
+       int command = dir >= 0 ? CURRENT_FRAME : LAST_FRAME;
+       next_command->realtime = 1;
+       transport_command(command, change_type, edl);
 }