no /. in ffmpeg init_decode segv, build index fix audio wave, stop playback state...
[goodguy/cinelerra.git] / cinelerra-5.1 / cinelerra / renderengine.C
index 721e3be85c9e77759604a12742bc37828004d906..ed991791f4e147e901da032af26dda5b89bab6e0 100644 (file)
@@ -195,7 +195,7 @@ void RenderEngine::get_duty()
            get_edl()->session->audio_channels )
        {
                do_audio = !command->single_frame() ? 1 : 0;
-               if( command->audio_toggle ) do_audio = !do_audio;
+               if( command->toggle_audio ) do_audio = !do_audio;
        }
 
 //printf("RenderEngine::get_duty %d\n", __LINE__);
@@ -349,13 +349,9 @@ int64_t RenderEngine::sync_position()
 // Use audio device
 // No danger of race conditions because the output devices are closed after all
 // threads join.
-       if(do_audio)
-       {
+       if( do_audio )
                return audio->current_position();
-       }
-
-       if(do_video)
-       {
+       if( do_video ) {
                int64_t result = timer.get_scaled_difference(
                        get_edl()->session->sample_rate);
                return result;
@@ -366,8 +362,7 @@ int64_t RenderEngine::sync_position()
 
 int RenderEngine::start_command()
 {
-       if(command->realtime && !is_nested)
-       {
+       if( command->realtime && !is_nested ) {
                interrupt_lock->lock("RenderEngine::start_command");
                start_lock->lock("RenderEngine::start_command 1");
                Thread::start();
@@ -379,15 +374,8 @@ int RenderEngine::start_command()
 
 void RenderEngine::arm_render_threads()
 {
-       if(do_audio)
-       {
-               arender->arm_command();
-       }
-
-       if(do_video)
-       {
-               vrender->arm_command();
-       }
+       if( do_audio ) arender->arm_command();
+       if( do_video ) vrender->arm_command();
 }
 
 
@@ -396,15 +384,10 @@ void RenderEngine::start_render_threads()
 // Synchronization timer.  Gets reset once again after the first video frame.
        timer.update();
 
-       if(do_audio)
-       {
-               arender->start_command();
-       }
+       if( do_audio ) arender->start_command();
+       if( do_video ) vrender->start_command();
 
-       if(do_video)
-       {
-               vrender->start_command();
-       }
+       start_lock->unlock();
 }
 
 void RenderEngine::update_framerate(float framerate)
@@ -415,29 +398,20 @@ void RenderEngine::update_framerate(float framerate)
 
 void RenderEngine::wait_render_threads()
 {
-       if(do_audio)
-       {
-               arender->Thread::join();
-       }
-
-       if(do_video)
-       {
-               vrender->Thread::join();
-       }
+       interrupt_lock->unlock();
+       if( do_audio ) arender->Thread::join();
+       if( do_video ) vrender->Thread::join();
+       interrupt_lock->lock("RenderEngine::wait_render_threads");
 }
 
 void RenderEngine::interrupt_playback()
 {
+       if( interrupted ) return;
        interrupt_lock->lock("RenderEngine::interrupt_playback");
-       interrupted = 1;
-       if(do_audio && arender)
-       {
-               arender->interrupt_playback();
-       }
-
-       if(do_video && vrender)
-       {
-               vrender->interrupt_playback();
+       if( !interrupted ) {
+               interrupted = 1;
+               if( do_audio && arender ) arender->interrupt_playback();
+               if( do_video && vrender ) vrender->interrupt_playback();
        }
        interrupt_lock->unlock();
 }
@@ -445,25 +419,15 @@ void RenderEngine::interrupt_playback()
 int RenderEngine::close_output()
 {
 // Nested engines share devices
-       if(!is_nested)
-       {
-               if(audio)
-               {
-                       audio->close_all();
-                       delete audio;
-                       audio = 0;
-               }
-
-
-
-               if(video)
-               {
-                       video->close_all();
-                       delete video;
-                       video = 0;
-               }
+       if( is_nested ) return 0;
+       if( audio ) {
+               audio->close_all();
+               delete audio;  audio = 0;
+       }
+       if( video ) {
+               video->close_all();
+               delete video;  video = 0;
        }
-
        return 0;
 }
 
@@ -497,57 +461,30 @@ void RenderEngine::get_module_levels(ArrayList<double> *module_levels, int64_t p
 void RenderEngine::run()
 {
        render_active->lock("RenderEngine::run");
-       start_render_threads();
-       start_lock->unlock();
-       interrupt_lock->unlock();
 
+       start_render_threads();
        wait_render_threads();
 
-       interrupt_lock->lock("RenderEngine::run");
-
-
-       if(interrupted)
-       {
-               playback_engine->tracking_position = playback_engine->get_tracking_position();
-       }
-
        close_output();
 
-// Fix the tracking position
-       if(playback_engine)
-       {
-               if(command->command == CURRENT_FRAME || command->command == LAST_FRAME)
-               {
-//printf("RenderEngine::run 4.1 %d\n", playback_engine->tracking_position);
-                       playback_engine->tracking_position = command->playbackstart;
-               }
-               else
-               {
-// Make sure transport doesn't issue a pause command next
-//printf("RenderEngine::run 4.1 %d\n", playback_engine->tracking_position);
-                       if(!interrupted)
-                       {
-                               playback_engine->tracking_position =
-                                       command->get_direction() == PLAY_FORWARD ?
-                                               command->end_position : command->start_position;
-                       }
-
-                       if( playback_engine->is_playing_back && command->displacement ) {
-                               double position = playback_engine->tracking_position -
-                                       1./command->get_edl()->session->frame_rate;
-                               playback_engine->tracking_position = position >= 0 ? position : 0;
-                       }
-
-                       if(!interrupted) playback_engine->command->command = STOP;
-                       playback_engine->stop_tracking();
-
+       if( playback_engine ) {
+               double position = command->command == CURRENT_FRAME ? command->playbackstart :
+                       playback_engine->is_playing_back && !interrupted ?
+                               ( command->get_direction() == PLAY_FORWARD ?
+                                       command->end_position : command->start_position ) :
+                               playback_engine->get_tracking_position() ;
+               if( command->displacement ) {
+                       position -= 1./command->get_edl()->session->frame_rate;
+                       if( position < 0 ) position = 0;
                }
                playback_engine->is_playing_back = 0;
+               playback_engine->tracking_position = position;
+               playback_engine->stop_tracking();
        }
 
-       input_lock->unlock();
-       interrupt_lock->unlock();
        render_active->unlock();
+       interrupt_lock->unlock();
+       input_lock->unlock();
 }
 
 void RenderEngine::wait_done()
@@ -556,4 +493,3 @@ void RenderEngine::wait_done()
        render_active->unlock();
 }
 
-