detect missing transitions, dont draw transitions if show off, obey audio transition...
[goodguy/cinelerra.git] / cinelerra-5.1 / cinelerra / vmodule.C
index f3cc19c6874dc8f92a64988295f480c7ebc6ff98..ce7ecadc59529194233ade5524569f8218d4ab90 100644 (file)
@@ -32,6 +32,7 @@
 #include "file.h"
 #include "filexml.h"
 #include "floatautos.h"
+#include "mainerror.h"
 #include "maskauto.h"
 #include "maskautos.h"
 #include "mwindow.h"
@@ -259,9 +260,8 @@ int VModule::import_frame(VFrame *output, VEdit *current_edit,
                                input_temp ; // Menu effect
                        VFrame::get_temp(input, asset_w, asset_h, get_edl()->session->color_model);
 
-                       int use_cache = renderengine &&
-                               ( renderengine->command->single_frame() ||
-                                 renderengine->command->get_direction() == PLAY_REVERSE );
+                       int use_cache = renderengine->command->single_frame() ? 1 :
+                               renderengine->command->get_direction() == PLAY_REVERSE ? -1 : 0;
 
 //                     int use_asynchronous = !use_cache &&
 //                             renderengine &&
@@ -277,12 +277,11 @@ int VModule::import_frame(VFrame *output, VEdit *current_edit,
 //                             else
                                        file->stop_video_thread();
 
-// cache transitions
                                VEdit *vnext = (VEdit *)current_edit->next;
                                pos = Units::to_int64((double)input_position / frame_rate * edl_rate);
-                               if( renderengine && renderengine->preferences->cache_transitions &&
-                                   renderengine->command->get_direction() == PLAY_FORWARD &&
-                                   current_edit->next && current_edit->next->transition &&
+                               if( renderengine->preferences->cache_transitions && !use_cache &&
+// cache transitions, not caching and inside transition 
+                                   vnext && vnext->transition && vnext->transition->on &&
                                    file->get_video_length() >= 0 && pos >= vnext->startproject &&
                                    pos < vnext->startproject + vnext->transition->length ) {
                                        file->set_cache_frames(0);
@@ -303,15 +302,15 @@ int VModule::import_frame(VFrame *output, VEdit *current_edit,
                                                curr_pos += current_edit->startsource;
                                                int64_t norm_pos = Units::to_int64((double)curr_pos *
                                                        current_edit->asset->frame_rate / edl_rate);
-                                               VFrame *cache_frame = file->new_cache_frame(input, norm_pos, first_frame);
-                                               if( cache_frame ) {
-                                                       file->set_video_position(norm_pos, 0);
-                                                       result = file->read_frame(cache_frame);
-                                                       file->put_cache_frame();
+                                               if( first_frame ) {
+                                                       if( file->get_cache_frame(input, norm_pos) )
+                                                               break;  // if inside a cache run
+                                                       first_frame = 0;
+                                                       file->purge_cache(); // start new run
                                                }
-                                               else if( first_frame ) // already loaded
-                                                       break;
-                                               first_frame = 0;
+                                               file->set_cache_frames(1);
+                                               file->set_video_position(norm_pos, 0);
+                                               result = file->read_frame(input);
                                                ++pos;  --count;
                                        }
                                        use_cache = 1;
@@ -396,9 +395,11 @@ int VModule::import_frame(VFrame *output, VEdit *current_edit,
                                                __LINE__,
                                                this,
                                                current_edit->asset->path);
-                                       if( use_cache ) file->set_cache_frames(1);
+                                       if( use_cache )
+                                               file->set_cache_frames(use_cache);
                                        result = file->read_frame((*input));
-                                       if( use_cache ) file->set_cache_frames(0);
+                                       if( use_cache )
+                                               file->set_cache_frames(0);
                                        (*input)->set_opengl_state(VFrame::RAM);
                                }
                                else
@@ -613,9 +614,11 @@ if( debug ) printf("VModule::import_frame %d %d %d %d %d %d %d\n",
                                else if( file ) {
 // Cache single frames
 //memset(output->get_rows()[0], 0xff, 1024);
-                                       if( use_cache ) file->set_cache_frames(1);
+                                       if( use_cache )
+                                               file->set_cache_frames(use_cache);
                                        result = file->read_frame(output);
-                                       if( use_cache ) file->set_cache_frames(0);
+                                       if( use_cache )
+                                               file->set_cache_frames(0);
                                        output->set_opengl_state(VFrame::RAM);
                                }
                        }
@@ -736,14 +739,18 @@ int VModule::render(VFrame *output,
 // (*transition_input), (*transition_input)->get_pbuffer(),
 // output, output->get_pbuffer());
 
+               if( transition_server ) {
 // Execute plugin with transition_input and output here
-               if( renderengine )
-                       transition_server->set_use_opengl(use_opengl, renderengine->video);
-               transition_server->process_transition((*transition_input), output,
-                       (direction == PLAY_FORWARD) ?
-                               (start_position_project - current_edit->startproject) :
-                               (start_position_project - current_edit->startproject - 1),
-                       transition->length);
+                       if( renderengine )
+                               transition_server->set_use_opengl(use_opengl, renderengine->video);
+                       transition_server->process_transition((*transition_input), output,
+                               (direction == PLAY_FORWARD) ?
+                                       (start_position_project - current_edit->startproject) :
+                                       (start_position_project - current_edit->startproject - 1),
+                               transition->length);
+               }
+               else
+                       eprintf("missing transition plugin: %s\n", transition->title);
        }
        else {
 // Load output buffer