remove Features5, rework gradient plugin, fix paste_edl track title bug, gl_probe...
[goodguy/cinelerra.git] / cinelerra-5.1 / guicast / bcdisplayinfo.C
index 5bbe991ce925492b454fbc2fc58c0d59e9ac34ef..489d1314a6242e49c79195a3fd7776a6c0f6b823 100644 (file)
@@ -41,16 +41,27 @@ int BC_DisplayInfo::bottom_border = -1;
 int BC_DisplayInfo::right_border = -1;
 int BC_DisplayInfo::auto_reposition_x = -1;
 int BC_DisplayInfo::auto_reposition_y = -1;
-
+char BC_DisplayInfo::gl_shader_version[64] = { 0, };
 
 BC_DisplayInfo::BC_DisplayInfo(const char *display_name, int show_error)
 {
-       screen = -1;
+       vis = 0;
+       depth = 0;
+       scrnum = -1;
+       xinerama_screens = -1;
+       xinerama_info = 0;
        init_window(display_name, show_error);
+#ifdef HAVE_GL
+       ncfgs = 0;
+       fb_cfgs = 0;
+       cfg = 0;
+       vis_info = 0;
+#endif
 }
 
 BC_DisplayInfo::~BC_DisplayInfo()
 {
+       if( xinerama_info ) XFree(xinerama_info);
 #ifndef SINGLE_THREAD
        XCloseDisplay(display);
 #endif
@@ -62,6 +73,47 @@ void BC_DisplayInfo::parse_geometry(char *geom, int *x, int *y, int *width, int
        XParseGeometry(geom, x, y, (unsigned int*)width, (unsigned int*)height);
 }
 
+
+int BC_DisplayInfo::get_xinerama_screens()
+{
+       if( xinerama_screens < 0 ) {
+               xinerama_screens = 0;
+               if( XineramaIsActive(display) )
+                       xinerama_info = XineramaQueryScreens(display, &xinerama_screens);
+       }
+       return xinerama_screens;
+}
+
+int BC_DisplayInfo::xinerama_geometry(int screen, int &x, int &y, int &w, int &h)
+{
+       int screens = get_xinerama_screens();
+       if( !screens ) return 1;
+       if( screen >= 0 ) {
+               int k = screens;
+               while( --k >= 0 && xinerama_info[k].screen_number != screen );
+               if( k < 0 ) return 1;
+               x = xinerama_info[k].x_org;  w = xinerama_info[k].width;
+               y = xinerama_info[k].y_org;  h = xinerama_info[k].height;
+       }
+       else {
+               int sx0 = INT_MAX, sx1 = INT_MIN;
+               int sy0 = INT_MAX, sy1 = INT_MIN;
+               for( int i=0; i<screens; ++i ) {
+                       int x0 = xinerama_info[i].x_org;
+                       int x1 = x0 + xinerama_info[i].width;
+                       if( sx0 > x0 ) sx0 = x0;
+                       if( sx1 < x1 ) sx1 = x1;
+                       int y0 = xinerama_info[i].y_org;
+                       int y1 = y0 + xinerama_info[i].height;
+                       if( sy0 > y0 ) sy0 = y0;
+                       if( sy1 < y1 ) sy1 = y1;
+               }
+               x = sx0;  w = sx1 - sx0;
+               y = sy0;  h = sy1 - sy0;
+       }
+       return 0;
+}
+
 static void get_top_coords(Display *display, Window win, int &px,int &py, int &tx,int &ty)
 {
        Window *pcwin = 0;  unsigned int ncwin = 0;
@@ -86,32 +138,128 @@ static void get_top_coords(Display *display, Window win, int &px,int &py, int &t
 }
 
 
-void BC_DisplayInfo::test_window(int &x_out,
-       int &y_out,
-       int &x_out2,
-       int &y_out2,
-       int x_in,
-       int y_in)
+#ifdef HAVE_GL
+int BC_DisplayInfo::gl_fb_config()
+{
+#if 0
+// find prefered config via glxinfo: mesa_hack
+       static int attribs[] = {
+               GLX_RGBA,
+               GLX_RED_SIZE, 1,
+               GLX_GREEN_SIZE, 1,
+               GLX_BLUE_SIZE, 1,
+               GLX_DEPTH_SIZE, 1,
+               GLX_STENCIL_SIZE, 1,
+               GLX_ACCUM_RED_SIZE, 1,
+               GLX_ACCUM_GREEN_SIZE, 1,
+               GLX_ACCUM_BLUE_SIZE, 1,
+               GLX_ACCUM_ALPHA_SIZE, 1,
+               GLX_DOUBLEBUFFER,
+               None
+       };
+       vis_info = glXChooseVisual(display, scrnum, attribs);
+       VisualID vis_id = vis_info ? vis_info->visualid : 0;
+       fb_cfgs = glXGetFBConfigs(display, scrnum, &ncfgs);
+       int n = !fb_cfgs ? 0 : ncfgs;
+       for( int i=0; --n>=0; ++i ) {
+               if( vis_info ) { XFree(vis_info);  vis_info = 0; }
+               vis_info = glXGetVisualFromFBConfig(display, cfg=fb_cfgs[i]);
+               if( vis_info && vis_info->visualid == vis_id ) break;
+       }
+       if( n < 0 ) {
+               cfg = 0;
+               if( fb_cfgs ) { XFree(fb_cfgs);  fb_cfgs = 0; }
+               if( vis_info ) { XFree(vis_info);  vis_info = 0; }
+       }
+#endif
+       if( !fb_cfgs ) do {
+               int fb_attrs[] = {
+                       GLX_CONFIG_CAVEAT,      GLX_SLOW_CONFIG,
+                       GLX_DRAWABLE_TYPE,      GLX_WINDOW_BIT | GLX_PBUFFER_BIT | GLX_PIXMAP_BIT,
+                       GLX_DOUBLEBUFFER,       1,
+                       GLX_RENDER_TYPE,        GLX_RGBA_BIT,
+                       GLX_ACCUM_RED_SIZE,     1,
+                       GLX_ACCUM_GREEN_SIZE,   1,
+                       GLX_ACCUM_BLUE_SIZE,    1,
+                       GLX_ACCUM_ALPHA_SIZE,   1,
+                       GLX_RED_SIZE,           8,
+                       GLX_GREEN_SIZE,         8,
+                       GLX_BLUE_SIZE,          8,
+                       GLX_ALPHA_SIZE,         8,
+                       None
+               };
+               fb_cfgs = glXChooseFBConfig(display, scrnum, fb_attrs+2, &ncfgs);
+               if( fb_cfgs && ncfgs ) break;
+               fb_cfgs = glXChooseFBConfig(display, scrnum, fb_attrs+0, &ncfgs);
+               if( fb_cfgs && ncfgs ) break;
+               fb_attrs[5] = 0;
+               fb_cfgs = glXChooseFBConfig(display, scrnum, fb_attrs+2, &ncfgs);
+               if( fb_cfgs && ncfgs ) break;
+               fb_cfgs = glXChooseFBConfig(display, scrnum, fb_attrs+0, &ncfgs);
+       } while(0);
+       if( fb_cfgs && ncfgs ) {
+               for( int i=0; !vis_info && i<ncfgs; ++i )
+                       vis_info = glXGetVisualFromFBConfig(display, cfg=fb_cfgs[i]);
+       }
+       if( vis_info ) {
+               vis = vis_info->visual;
+               depth = vis_info->depth;
+       }
+       else {
+               printf("%s\n", "BC_DisplayInfo::gl_fb_config failed");
+               cfg = 0;
+       }
+       return 0;
+}
+
+int BC_DisplayInfo::gl_probe(Window win)
+{
+       GLXContext glx_ctx = !cfg ? 0 :
+               glXCreateNewContext(display, cfg, GLX_RGBA_TYPE, 0, True);
+       GLXWindow glx_win = !cfg ? 0 :
+               glXCreateWindow(display, cfg, win, 0);
+       if( glx_ctx && glx_win &&
+           glXMakeContextCurrent(display, glx_win, glx_win, glx_ctx) ) {
+               const char *shader_version = (const char *)
+                       glGetString(GL_SHADING_LANGUAGE_VERSION);
+               if( shader_version )
+                       strncpy(gl_shader_version, shader_version, sizeof(gl_shader_version));
+       }
+       glXMakeContextCurrent(display, None, None, 0);
+       if( glx_ctx ) glXDestroyContext(display, glx_ctx);
+       if( glx_win ) glXDestroyWindow(display, glx_win);
+       if( fb_cfgs ) XFree(fb_cfgs);
+       if( vis_info ) XFree(vis_info);
+       return 0;
+}
+#endif
+
+
+void BC_DisplayInfo::test_window(int &x_out, int &y_out, int &x_out2, int &y_out2,
+               int x_in, int y_in)
 {
 #ifdef SINGLE_THREAD
        BC_Display::lock_display("BC_DisplayInfo::test_window");
 #endif
-
+#ifdef HAVE_GL
+       gl_fb_config();
+#endif
        x_out = 0;
        y_out = 0;
-        int x_out1 = 0;
-        int y_out1 = 0;
+       int x_out1 = 0;
+       int y_out1 = 0;
        x_out2 = 0;
        y_out2 = 0;
 
-       unsigned long mask = CWEventMask | CWWinGravity | CWBackPixel;
+       unsigned long mask = CWEventMask | CWWinGravity | CWBackPixel | CWColormap;
        XSetWindowAttributes attr;
        attr.event_mask = StructureNotifyMask;
        attr.win_gravity = SouthEastGravity;
-       attr.background_pixel = BlackPixel(display,screen);
+       attr.background_pixel = BlackPixel(display, scrnum);
+       attr.colormap = XCreateColormap(display, rootwin, vis, AllocNone);
        Window win = XCreateWindow(display, rootwin,
                        x_in, y_in, TEST_SIZE, TEST_SIZE,
-                       0, default_depth, InputOutput,
+                       0, depth, InputOutput,
                        vis, mask, &attr);
        XSizeHints size_hints;
        XGetNormalHints(display, win, &size_hints);
@@ -125,7 +273,6 @@ void BC_DisplayInfo::test_window(int &x_out,
        XClearWindow(display, win);
        XMapWindow(display, win);
        XFlush(display);  XSync(display, 0);  usleep(100000);
-
        XEvent event;
        int state = 0;
 
@@ -172,6 +319,9 @@ void BC_DisplayInfo::test_window(int &x_out,
 //  x_out,y_out, x_out1,y_out1, x_out2,y_out2);
 //printf("\nx_in,y_in=%d,%d\n", x_in,y_in);
 
+#ifdef HAVE_GL
+       gl_probe(win);
+#endif
        XDestroyWindow(display, win);
        XFlush(display);
        XSync(display, 0);
@@ -223,6 +373,12 @@ int BC_DisplayInfo::get_bottom_border()
        return bottom_border;
 }
 
+const char *BC_DisplayInfo::get_gl_shader_version()
+{
+       init_borders();
+       return gl_shader_version;
+}
+
 void BC_DisplayInfo::init_window(const char *display_name, int show_error)
 {
        if(display_name && display_name[0] == 0) display_name = NULL;
@@ -241,7 +397,7 @@ void BC_DisplayInfo::init_window(const char *display_name, int show_error)
                fprintf(stderr,_("BC_DisplayInfo::init_window: cannot open display \"%s\".\n"),
                        display_name ? display_name : "");
                if(getenv("DISPLAY") == NULL)
-                       fprintf(stderr, _("'DISPLAY' environment variable not set.\n"));
+                       fprintf(stderr, _("'DISPLAY' environment variable not set.\n"));
                if((display = XOpenDisplay(0)) == NULL) {
                        fprintf(stderr,_("BC_DisplayInfo::init_window: cannot connect to X server.\n"));
                        exit(1);
@@ -252,10 +408,10 @@ void BC_DisplayInfo::init_window(const char *display_name, int show_error)
 #ifdef SINGLE_THREAD
        BC_Display::lock_display("BC_DisplayInfo::init_window");
 #endif
-       screen = DefaultScreen(display);
-       rootwin = RootWindow(display, screen);
-       vis = DefaultVisual(display, screen);
-       default_depth = DefaultDepth(display, screen);
+       scrnum = DefaultScreen(display);
+       rootwin = RootWindow(display, scrnum);
+       vis = DefaultVisual(display, scrnum);
+       depth = DefaultDepth(display, scrnum);
 #ifdef SINGLE_THREAD
        BC_Display::unlock_display();
 #endif // SINGLE_THREAD
@@ -297,15 +453,8 @@ int BC_DisplayInfo::get_abs_cursor_x()
 #ifdef SINGLE_THREAD
        BC_Display::lock_display("BC_DisplayInfo::get_abs_cursor_x");
 #endif
-       XQueryPointer(display,
-          rootwin,
-          &temp_win,
-          &temp_win,
-       &abs_x,
-          &abs_y,
-          &win_x,
-          &win_y,
-          &temp_mask);
+       XQueryPointer(display, rootwin, &temp_win, &temp_win,
+                       &abs_x, &abs_y, &win_x, &win_y, &temp_mask);
 #ifdef SINGLE_THREAD
        BC_Display::unlock_display();
 #endif
@@ -321,15 +470,8 @@ int BC_DisplayInfo::get_abs_cursor_y()
 #ifdef SINGLE_THREAD
        BC_Display::lock_display("BC_DisplayInfo::get_abs_cursor_y");
 #endif
-       XQueryPointer(display,
-          rootwin,
-          &temp_win,
-          &temp_win,
-       &abs_x,
-          &abs_y,
-          &win_x,
-          &win_y,
-          &temp_mask);
+       XQueryPointer(display, rootwin, &temp_win, &temp_win,
+                       &abs_x, &abs_y, &win_x, &win_y, &temp_mask);
 #ifdef SINGLE_THREAD
        BC_Display::unlock_display();
 #endif