X-Git-Url: https://git.cinelerra-gg.org/git/?p=goodguy%2Fcinelerra.git;a=blobdiff_plain;f=cinelerra-5.1%2Fcinelerra%2Famodule.C;fp=cinelerra-5.1%2Fcinelerra%2Famodule.C;h=50b58884784a42b882c425ae913f846745195eae;hp=aee3f5f084431e9fb45b503bba95ac3ad382ed28;hb=120f82197b4bdfdad9a5a666d773b45a8064d049;hpb=03fa86e6dc495f9444ae14dad401b1ad6de793fe diff --git a/cinelerra-5.1/cinelerra/amodule.C b/cinelerra-5.1/cinelerra/amodule.C index aee3f5f0..50b58884 100644 --- a/cinelerra-5.1/cinelerra/amodule.C +++ b/cinelerra-5.1/cinelerra/amodule.C @@ -151,8 +151,6 @@ AModule::AModule(RenderEngine *renderengine, transition_temp = 0; speed_temp = 0; bzero(nested_output, sizeof(Samples*) * MAX_CHANNELS); - bzero(prev_head, SPEED_OVERLAP * sizeof(double)); - bzero(prev_tail, SPEED_OVERLAP * sizeof(double)); meter_history = new MeterHistory(); nested_allocation = 0; resample = 0; @@ -216,11 +214,10 @@ int AModule::import_samples(AEdit *edit, Samples *buffer, int64_t fragment_len) { + const int debug = 0; int result = 0; // start in EDL samplerate - int64_t start_source = start_project - - edit_startproject + - edit_startsource; + int64_t start_source = start_project - edit_startproject + edit_startsource; // fragment size adjusted for speed curve int64_t speed_fragment_len = fragment_len; // boundaries of input fragment required for speed curve @@ -232,51 +229,32 @@ int AModule::import_samples(AEdit *edit, double speed_position1 = speed_position; // position in source where speed curve finishes double speed_position2 = speed_position; - // Need speed curve processing int have_speed = 0; // Temporary buffer for rendering speed curve Samples *speed_buffer = buffer; - const int debug = 0; -if(debug) printf("AModule::import_samples %d edit=%p nested_edl=%p\n", -__LINE__, -edit, -nested_edl); - if(nested_edl && edit->channel >= nested_edl->session->audio_channels) + if( nested_edl && edit->channel >= nested_edl->session->audio_channels ) return 1; -if(debug) printf("AModule::import_samples %d\n", __LINE__); - this->channel = edit->channel; -if(debug) printf("AModule::import_samples %d speed_fragment_len=%jd\n", -__LINE__, -speed_fragment_len); - - - + int dir = direction == PLAY_FORWARD ? 1 : -1; // apply speed curve to source position so the timeline agrees with the playback - if(track->has_speed()) - { + if( track->has_speed() ) { // get speed adjusted position from start of edit. - FloatAuto *previous = 0; - FloatAuto *next = 0; + FloatAuto *previous = 0, *next = 0; FloatAutos *speed_autos = (FloatAutos*)track->automation->autos[AUTOMATION_SPEED]; speed_position += speed_autos->automation_integral(edit_startproject, start_project-edit_startproject, PLAY_FORWARD); speed_position1 = speed_position; - // calculate boundaries of input fragment required for speed curve max_position = speed_position; min_position = speed_position; - for(int64_t i = start_project; i < start_project + fragment_len; i++) - { - double speed = speed_autos->get_value(i, - PLAY_FORWARD, - previous, - next); - speed_position += speed; + int64_t pos = start_project; + for( int64_t i=0; iget_value(pos, direction, previous, next); + speed_position += dir*speed; if(speed_position > max_position) max_position = speed_position; if(speed_position < min_position) min_position = speed_position; } @@ -301,59 +279,32 @@ speed_fragment_len); start_source = (int64_t)min_position; have_speed = 1; - - // swap in the temp buffer - if(speed_temp && speed_temp->get_allocated() < speed_fragment_len) - { - delete speed_temp; - speed_temp = 0; + if(speed_temp && speed_temp->get_allocated() < speed_fragment_len) { + delete speed_temp; speed_temp = 0; } - if(!speed_temp) - { speed_temp = new Samples(speed_fragment_len); - } - speed_buffer = speed_temp; } - - - if(speed_fragment_len == 0) + if( speed_fragment_len == 0 ) return 1; - - // Source is a nested EDL - if(edit->nested_edl) - { - int command; + if( edit->nested_edl ) { + int command = direction == PLAY_REVERSE ? + NORMAL_REWIND : NORMAL_FWD; asset = 0; - if(direction == PLAY_REVERSE) - command = NORMAL_REWIND; - else - command = NORMAL_FWD; - -if(debug) printf("AModule::import_samples %d\n", __LINE__); - if(!nested_edl || nested_edl->id != edit->nested_edl->id) - { + if( !nested_edl || nested_edl->id != edit->nested_edl->id ) { nested_edl = edit->nested_edl; - if(nested_renderengine) - { - delete nested_renderengine; - nested_renderengine = 0; + if( nested_renderengine ) { + delete nested_renderengine; nested_renderengine = 0; } - - if(!nested_command) - { + if( !nested_command ) nested_command = new TransportCommand; - } - - - if(!nested_renderengine) - { + if( !nested_renderengine ) { nested_command->command = command; nested_command->get_edl()->copy_all(nested_edl); nested_command->change_type = CHANGE_ALL; @@ -373,350 +324,144 @@ if(debug) printf("AModule::import_samples %d\n", __LINE__); if(debug) printf("AModule::import_samples %d speed_fragment_len=%d\n", __LINE__, (int)speed_fragment_len); // Allocate output buffers for all channels - for(int i = 0; i < nested_edl->session->audio_channels; i++) - { - if(nested_allocation < speed_fragment_len) - { - delete nested_output[i]; - nested_output[i] = 0; + for( int i=0; isession->audio_channels; ++i ) { + if( nested_allocation < speed_fragment_len ) { + delete nested_output[i]; nested_output[i] = 0; } - if(!nested_output[i]) - { nested_output[i] = new Samples(speed_fragment_len); - } } -if(debug) printf("AModule::import_samples %d\n", __LINE__); - if(nested_allocation < speed_fragment_len) + if( nested_allocation < speed_fragment_len ) nested_allocation = speed_fragment_len; // Update direction command nested_renderengine->command->command = command; // Render the segment - if(!nested_renderengine->arender) - { + if( !nested_renderengine->arender ) bzero(speed_buffer->get_data(), speed_fragment_len * sizeof(double)); - } - else - if(sample_rate != nested_edl->session->sample_rate) - { -// Read through sample rate converter. - if(!resample) - { + else if(sample_rate != nested_edl->session->sample_rate) { + if( !resample ) resample = new AModuleResample(this); - } - -if(debug) printf("AModule::import_samples %d %d %d\n", -__LINE__, -(int)sample_rate, -(int)nested_edl->session->sample_rate); result = resample->resample(speed_buffer, - speed_fragment_len, - nested_edl->session->sample_rate, - sample_rate, - start_source, - direction); + speed_fragment_len, nested_edl->session->sample_rate, + sample_rate, start_source, direction); // Resample reverses to keep it running forward. -if(debug) printf("AModule::import_samples %d\n", __LINE__); } - else - { + else { // Render without resampling -if(debug) printf("AModule::import_samples %d\n", __LINE__); result = nested_renderengine->arender->process_buffer( - nested_output, - speed_fragment_len, - start_source); -if(debug) printf("AModule::import_samples %d\n", __LINE__); + nested_output, speed_fragment_len, start_source); memcpy(speed_buffer->get_data(), nested_output[edit->channel]->get_data(), speed_fragment_len * sizeof(double)); -if(debug) printf("AModule::import_samples %d\n", __LINE__); // Reverse fragment so ::render can apply transitions going forward. - if(direction == PLAY_REVERSE) - { + if( direction == PLAY_REVERSE ) { Resample::reverse_buffer(speed_buffer->get_data(), speed_fragment_len); } } - -if(debug) printf("AModule::import_samples %d\n", __LINE__); } - else + else if( edit->asset ) { // Source is an asset - if(edit->asset) - { nested_edl = 0; -if(debug) printf("AModule::import_samples %d\n", __LINE__); asset = edit->asset; - -if(debug) printf("AModule::import_samples %d\n", __LINE__); get_cache()->age(); -if(debug) printf("AModule::import_samples %d\n", __LINE__); - if(nested_renderengine) - { - delete nested_renderengine; - nested_renderengine = 0; + if( nested_renderengine ) { + delete nested_renderengine; nested_renderengine = 0; } -if(debug) printf("AModule::import_samples %d\n", __LINE__); - - if(!(file = get_cache()->check_out( - asset, - get_edl()))) - { + if( !(file = get_cache()->check_out( asset, get_edl())) ) { // couldn't open source file / skip the edit printf(_("AModule::import_samples Couldn't open %s.\n"), asset->path); result = 1; } - else - { + else { result = 0; - - if(sample_rate != asset->sample_rate) - { + if( sample_rate != asset->sample_rate ) { // Read through sample rate converter. - if(!resample) - { + if( !resample ) resample = new AModuleResample(this); - } - -if(debug) printf("AModule::import_samples %d %d %d\n", -__LINE__, -sample_rate, -asset->sample_rate); result = resample->resample(speed_buffer, - speed_fragment_len, - asset->sample_rate, - sample_rate, - start_source, - direction); + speed_fragment_len, asset->sample_rate, + sample_rate, start_source, direction); // Resample reverses to keep it running forward. } - else - { - -if(debug) -printf("AModule::import_samples %d channel=%d start_source=%jd len=%d\n", __LINE__, edit->channel, start_source, (int)speed_fragment_len); + else { file->set_audio_position(start_source); file->set_channel(edit->channel); result = file->read_samples(speed_buffer, speed_fragment_len); // Reverse fragment so ::render can apply transitions going forward. -if(debug) printf("AModule::import_samples %d speed_buffer=%p data=%p speed_fragment_len=%d\n", -__LINE__, -(void*)speed_buffer, -(void*)speed_buffer->get_data(), -(int)speed_fragment_len); if(direction == PLAY_REVERSE) - { Resample::reverse_buffer(speed_buffer->get_data(), speed_fragment_len); - } -if(debug) printf("AModule::import_samples %d\n", __LINE__); } -if(debug) printf("AModule::import_samples %d\n", __LINE__); get_cache()->check_in(asset); -if(debug) printf("AModule::import_samples %d\n", __LINE__); file = 0; - - - - - } } - else - { + else { nested_edl = 0; asset = 0; -if(debug) printf("AModule::import_samples %d %p %d\n", __LINE__, speed_buffer->get_data(), (int)speed_fragment_len); - if(speed_fragment_len > 0) bzero(speed_buffer->get_data(), speed_fragment_len * sizeof(double)); -if(debug) printf("AModule::import_samples %d\n", __LINE__); + if( speed_fragment_len > 0 ) + bzero(speed_buffer->get_data(), speed_fragment_len * sizeof(double)); } -if(debug) printf("AModule::import_samples %d\n", __LINE__); - - - - - - - - // Stretch it to fit the speed curve // Need overlapping buffers to get the interpolation to work, but this // screws up sequential effects. - if(have_speed) - { - FloatAuto *previous = 0; - FloatAuto *next = 0; - FloatAutos *speed_autos = (FloatAutos*)track->automation->autos[AUTOMATION_SPEED]; + if( have_speed ) { double *buffer_samples = buffer->get_data(); - double *speed_samples = speed_buffer->get_data(); - -//printf("AModule::import_samples %d %lld\n", __LINE__, speed_fragment_len); - - if(speed_fragment_len == 0) - { - bzero(buffer_samples, fragment_len * sizeof(double)); - bzero(prev_tail, SPEED_OVERLAP * sizeof(double)); - bzero(prev_head, SPEED_OVERLAP * sizeof(double)); - } - else - { -// buffer is now reversed - if(direction == PLAY_REVERSE) - { - int out_offset = 0; - speed_position = speed_position2; - //printf("AModule::import_samples %d %lld %lld\n", __LINE__, start_project, speed_fragment_len); - for(int64_t i = start_project + fragment_len; - i != start_project; - i--) - { - // funky sample reordering, because the source is a reversed buffer - int in_offset = (int64_t)(speed_fragment_len - 1 - speed_position); - CLAMP(in_offset, 0, speed_fragment_len - 1); - buffer_samples[out_offset++] = speed_samples[in_offset]; - double speed = speed_autos->get_value(i, - PLAY_REVERSE, - previous, - next); - speed_position -= speed; - } - //printf("AModule::import_samples %d %f\n", __LINE__, speed_position); - } - else - { - int out_offset = 0; -// position in buffer to read - speed_position = speed_position1 - start_source; - -//printf("AModule::import_samples %d %f\n", __LINE__, speed_position); - for(int64_t i = start_project; i < start_project + fragment_len; i++) - { - double speed = speed_autos->get_value(i, - PLAY_FORWARD, - previous, - next); - double next_speed_position = speed_position + speed; - - int in_offset = (int)(speed_position); - if(fabs(speed) >= 1.0) - { - int total = abs(speed); - double accum = 0; - for(int j = 0; j < total; j++) - { - int in_offset2 = in_offset + (speed > 0 ? j : -j); - - CLAMP(in_offset2, 0, speed_fragment_len - 1); - accum += speed_samples[in_offset2]; - } - - - buffer_samples[out_offset++] = accum / total; + if( speed_fragment_len > 0 ) { + FloatAuto *previous = 0; + FloatAuto *next = 0; + FloatAutos *speed_autos = (FloatAutos*)track->automation->autos[AUTOMATION_SPEED]; + double *speed_samples = speed_buffer->get_data(); + int len1 = speed_fragment_len-1; + int out_offset = dir>0 ? 0 : fragment_len-1; + speed_position = speed_position1; + int64_t speed_pos = speed_position; + + int64_t pos = start_project; + for( int64_t i=0; iget_value(pos, + direction, previous, next); + double next_position = speed_position + dir*speed; + int64_t next_pos = next_position; + int d = next_pos >= speed_pos ? 1 : -1; + int k = speed_pos - start_source; + double sample = speed_samples[bclip(k, 0,len1)]; + int total = abs(next_pos - speed_pos); + if( total > 1 ) { + for( int j=total; --j>0; ) { + k += d; + sample += speed_samples[bclip(k, 0,len1)]; } - else - { - - -// if(in_offset < 0 || in_offset >= speed_fragment_len) -// printf("AModule::import_samples %d %d %d\n", -// __LINE__, -// in_offset, -// speed_fragment_len); - - int in_offset1 = in_offset; - int in_offset2 = in_offset; - - if(speed < 0) - { - in_offset1 += SPEED_OVERLAP; - in_offset2 = in_offset1 - 1; - } - else - { - in_offset1 -= SPEED_OVERLAP; - in_offset2 = in_offset1 + 1; - } - - CLAMP(in_offset1, -SPEED_OVERLAP, speed_fragment_len - 1 + SPEED_OVERLAP); - CLAMP(in_offset2, -SPEED_OVERLAP, speed_fragment_len - 1 + SPEED_OVERLAP); - - double value1 = 0; - if(in_offset1 >= speed_fragment_len) - { - value1 = prev_head[in_offset1 - speed_fragment_len]; - } - else - if(in_offset1 >= 0) - { - value1 = speed_samples[in_offset1]; - } - else - { -//printf("AModule::import_samples %d %d\n", __LINE__, in_offset1); - value1 = prev_tail[SPEED_OVERLAP + in_offset1]; - } + sample /= total; + } #if 0 - double value2 = 0; - if(in_offset2 >= speed_fragment_len) - { - value2 = prev_head[in_offset2 - speed_fragment_len]; - } - else - if(in_offset2 >= 0) - { - value2 = speed_samples()[in_offset2]; - } - else - { - value2 = prev_tail[SPEED_OVERLAP + in_offset2]; - } - - double fraction = speed_position - floor(speed_position); - buffer_samples[out_offset++] = - value1 * (1.0 - fraction) + - value2 * fraction; -#endif - buffer_samples[out_offset++] = value1; - - - } - - speed_position = next_speed_position; + else if( total < 1 ) { + k += d; + double next_sample = speed_samples[bclip(k, 0,len1)]; + double v = speed_position - speed_pos; + sample = (1.-v) * sample + v * next_sample; } - } - - for(int i = 0; i < SPEED_OVERLAP; i++) - { - int offset = speed_fragment_len - - SPEED_OVERLAP + - i; - CLAMP(offset, 0, speed_fragment_len - 1); -//printf("AModule::import_samples %d %d\n", __LINE__, offset, ); - prev_tail[i] = speed_samples[offset]; - offset = i; - CLAMP(offset, 0, speed_fragment_len - 1); - prev_head[i] = speed_samples[offset]; +#endif + buffer_samples[out_offset] = sample; + out_offset += dir; + speed_position = next_position; + speed_pos = next_pos; } } } - - - - return result; } - int AModule::render(Samples *buffer, int64_t input_len, int64_t start_position,