X-Git-Url: https://git.cinelerra-gg.org/git/?p=goodguy%2Fcinelerra.git;a=blobdiff_plain;f=cinelerra-5.1%2Fcinelerra%2Fmaskengine.C;h=fd7458e1bb54d9eb9bcbb44b8e5a00bc926f5350;hp=ed7cbaaebdbddfafcf72709f205eb891f5542e42;hb=c857b2fb7965d27d86d5785fb9f1b8957a871a1a;hpb=7fd85fb66168f6b518c5f2d73e04036e87faa0e1 diff --git a/cinelerra-5.1/cinelerra/maskengine.C b/cinelerra-5.1/cinelerra/maskengine.C index ed7cbaae..fd7458e1 100644 --- a/cinelerra-5.1/cinelerra/maskengine.C +++ b/cinelerra-5.1/cinelerra/maskengine.C @@ -41,12 +41,6 @@ MaskPackage::~MaskPackage() { } - - - - - - MaskUnit::MaskUnit(MaskEngine *engine) : LoadClient(engine) { @@ -54,10 +48,9 @@ MaskUnit::MaskUnit(MaskEngine *engine) this->temp = 0; } - MaskUnit::~MaskUnit() { - if(temp) delete temp; + if( temp ) delete temp; } @@ -69,7 +62,7 @@ void MaskUnit::draw_line_clamped(VFrame *frame, int draw_x1, draw_y1; int draw_x2, draw_y2; - if(y2 < y1) { + if( y2 < y1 ) { draw_x1 = x2; draw_y1 = y2; draw_x2 = x1; draw_y2 = y1; } @@ -80,18 +73,18 @@ void MaskUnit::draw_line_clamped(VFrame *frame, unsigned char **rows = (unsigned char**)frame->get_rows(); - if(draw_y2 != draw_y1) { + if( draw_y2 != draw_y1 ) { float slope = ((float)draw_x2 - draw_x1) / ((float)draw_y2 - draw_y1); int w = frame->get_w() - 1; int h = frame->get_h(); - for(float y = draw_y1; y < draw_y2; y++) { - if(y >= 0 && y < h) { + for( float y = draw_y1; y < draw_y2; y++ ) { + if( y >= 0 && y < h ) { int x = (int)((y - draw_y1) * slope + draw_x1); int y_i = (int)y; int x_i = CLIP(x, 0, w); - if(rows[y_i][x_i] == k) + if( rows[y_i][x_i] == k ) rows[y_i][x_i] = 0; else rows[y_i][x_i] = k; @@ -100,12 +93,8 @@ void MaskUnit::draw_line_clamped(VFrame *frame, } } -void MaskUnit::blur_strip(double *val_p, - double *val_m, - double *dst, - double *src, - int size, - int max) +void MaskUnit::blur_strip(double *val_p, double *val_m, + double *dst, double *src, int size, int max) { double *sp_p = src; double *sp_m = src + size - 1; @@ -115,42 +104,31 @@ void MaskUnit::blur_strip(double *val_p, double initial_m = sp_m[0]; //printf("MaskUnit::blur_strip %d\n", size); - for(int k = 0; k < size; k++) - { + for( int k = 0; k < size; k++ ) { int terms = (k < 4) ? k : 4; int l; - for(l = 0; l <= terms; l++) - { + for( l = 0; l <= terms; l++ ) { *vp += n_p[l] * sp_p[-l] - d_p[l] * vp[-l]; *vm += n_m[l] * sp_m[l] - d_m[l] * vm[l]; } - for( ; l <= 4; l++) - { + for( ; l <= 4; l++) { *vp += (n_p[l] - bd_p[l]) * initial_p; *vm += (n_m[l] - bd_m[l]) * initial_m; } - sp_p++; - sp_m--; - vp++; - vm--; + sp_p++; sp_m--; + vp++; vm--; } - for(int i = 0; i < size; i++) - { + for( int i = 0; i < size; i++ ) { double sum = val_p[i] + val_m[i]; CLAMP(sum, 0, max); dst[i] = sum; } } -void MaskUnit::do_feather(VFrame *output, - VFrame *input, - double feather, - int start_y, - int end_y, - int start_x, - int end_x) +void MaskUnit::do_feather(VFrame *output, VFrame *input, double feather, + int start_y, int end_y, int start_x, int end_x) { //printf("MaskUnit::do_feather %f\n", feather); // Get constants @@ -204,10 +182,10 @@ void MaskUnit::do_feather(VFrame *output, d_p[4] = exp(2 * constants[0] + 2 * constants[1]); - for(int i = 0; i < 5; i++) d_m[i] = d_p[i]; + for( int i = 0; i < 5; i++ ) d_m[i] = d_p[i]; n_m[0] = 0.0; - for(int i = 1; i <= 4; i++) + for( int i = 1; i <= 4; i++ ) n_m[i] = n_p[i] - d_p[i] * n_p[0]; double sum_n_p, sum_n_m, sum_d; @@ -216,8 +194,7 @@ void MaskUnit::do_feather(VFrame *output, sum_n_p = 0.0; sum_n_m = 0.0; sum_d = 0.0; - for(int i = 0; i < 5; i++) - { + for( int i = 0; i < 5; i++ ) { sum_n_p += n_p[i]; sum_n_m += n_m[i]; sum_d += d_p[i]; @@ -226,35 +203,11 @@ void MaskUnit::do_feather(VFrame *output, a = sum_n_p / (1 + sum_d); b = sum_n_m / (1 + sum_d); - for(int i = 0; i < 5; i++) - { + for( int i = 0; i < 5; i++ ) { bd_p[i] = d_p[i] * a; bd_m[i] = d_m[i] * b; } - - - - - - - - - - - - - - - - - - - - - - -#define DO_FEATHER(type, max) \ -{ \ +#define DO_FEATHER(type, max) { \ int frame_w = input->get_w(); \ int frame_h = input->get_h(); \ int size = MAX(frame_w, frame_h); \ @@ -267,50 +220,35 @@ void MaskUnit::do_feather(VFrame *output, int j; \ \ /* printf("DO_FEATHER 1\n"); */ \ - if(end_x > start_x) \ - { \ - for(j = start_x; j < end_x; j++) \ - { \ + if( end_x > start_x ) { \ + for( j = start_x; j < end_x; j++ ) { \ /* printf("DO_FEATHER 1.1 %d\n", j); */ \ bzero(val_p, sizeof(double) * frame_h); \ bzero(val_m, sizeof(double) * frame_h); \ - for(int k = 0; k < frame_h; k++) \ - { \ + for( int k = 0; k < frame_h; k++ ) { \ src[k] = (double)in_rows[k][j]; \ } \ - \ blur_strip(val_p, val_m, dst, src, frame_h, max); \ - \ - for(int k = 0; k < frame_h; k++) \ - { \ + for( int k = 0; k < frame_h; k++ ) { \ out_rows[k][j] = (type)dst[k]; \ } \ } \ } \ - \ - if(end_y > start_y) \ - { \ - for(j = start_y; j < end_y; j++) \ - { \ + if( end_y > start_y ) { \ + for( j = start_y; j < end_y; j++ ) { \ /* printf("DO_FEATHER 2 %d\n", j); */ \ bzero(val_p, sizeof(double) * frame_w); \ bzero(val_m, sizeof(double) * frame_w); \ - for(int k = 0; k < frame_w; k++) \ - { \ + for( int k = 0; k < frame_w; k++ ) { \ src[k] = (double)out_rows[j][k]; \ } \ - \ blur_strip(val_p, val_m, dst, src, frame_w, max); \ - \ - for(int k = 0; k < frame_w; k++) \ - { \ + for( int k = 0; k < frame_w; k++ ) { \ out_rows[j][k] = (type)dst[k]; \ } \ } \ } \ - \ /* printf("DO_FEATHER 3\n"); */ \ - \ delete [] src; \ delete [] dst; \ delete [] val_p; \ @@ -318,85 +256,51 @@ void MaskUnit::do_feather(VFrame *output, /* printf("DO_FEATHER 4\n"); */ \ } - - - - - - - //printf("do_feather %d\n", frame->get_color_model()); - switch(input->get_color_model()) - { - case BC_A8: - DO_FEATHER(unsigned char, 0xff); - break; - - case BC_A16: - DO_FEATHER(uint16_t, 0xffff); - break; - - case BC_A_FLOAT: - DO_FEATHER(float, 1); - break; + switch( input->get_color_model() ) { + case BC_A8: + DO_FEATHER(unsigned char, 0xff); + break; + case BC_A16: + DO_FEATHER(uint16_t, 0xffff); + break; + case BC_A_FLOAT: + DO_FEATHER(float, 1); + break; } - - - - } void MaskUnit::process_package(LoadPackage *package) { MaskPackage *ptr = (MaskPackage*)package; + float engine_value = engine->value; + int engine_mode = engine->mode; - if(engine->recalculate && - engine->step == DO_MASK) - { - VFrame *mask; - if(engine->feather > 0) - mask = engine->temp_mask; - else - mask = engine->mask; - -SET_TRACE + if( engine->recalculate && engine->step == DO_MASK ) { + VFrame *mask = engine->feather > 0 ? engine->temp_mask : engine->mask; // Generated oversampling frame int mask_w = mask->get_w(); //int mask_h = mask->get_h(); int oversampled_package_w = mask_w * OVERSAMPLE; int oversampled_package_h = (ptr->end_y - ptr->start_y) * OVERSAMPLE; -//printf("MaskUnit::process_package 1\n"); - -SET_TRACE - if(temp && - (temp->get_w() != oversampled_package_w || - temp->get_h() != oversampled_package_h)) { + if( temp && + (temp->get_w() != oversampled_package_w || + temp->get_h() != oversampled_package_h) ) { delete temp; temp = 0; } -//printf("MaskUnit::process_package 1\n"); - -SET_TRACE - if(!temp) { + if( !temp ) { temp = new VFrame(oversampled_package_w, oversampled_package_h, BC_A8, 0); } - -SET_TRACE temp->clear_frame(); -//printf("MaskUnit::process_package 1 %d\n", engine->point_sets.total); - -SET_TRACE - // Draw oversampled region of polygons on temp - for(int k = 0; k < engine->point_sets.total; k++) - { + for( int k=0; kpoint_sets.total; ++k ) { int old_x, old_y; unsigned char max = k + 1; ArrayList *points = engine->point_sets.values[k]; - if(points->total < 3) continue; + if( points->total < 3 ) continue; //printf("MaskUnit::process_package 2 %d %d\n", k, points->total); - for(int i = 0; i < points->total; i++) - { + for( int i=0; itotal; ++i ) { MaskPoint *point1 = points->values[i]; MaskPoint *point2 = (i >= points->total - 1) ? points->values[0] : @@ -404,10 +308,10 @@ SET_TRACE float x, y; int segments = (int)(sqrt(SQR(point1->x - point2->x) + SQR(point1->y - point2->y))); - if(point1->control_x2 == 0 && + if( point1->control_x2 == 0 && point1->control_y2 == 0 && point2->control_x1 == 0 && - point2->control_y1 == 0) + point2->control_y1 == 0 ) segments = 1; float x0 = point1->x; float y0 = point1->y; @@ -418,8 +322,7 @@ SET_TRACE float x3 = point2->x; float y3 = point2->y; - for(int j = 0; j <= segments; j++) - { + for( int j = 0; j <= segments; j++ ) { float t = (float)j / segments; float tpow2 = t * t; float tpow3 = t * t * t; @@ -440,8 +343,7 @@ SET_TRACE x *= OVERSAMPLE; y *= OVERSAMPLE; - if(j > 0) - { + if( j > 0 ) { draw_line_clamped(temp, old_x, old_y, (int)x, (int)y, max); } @@ -449,298 +351,145 @@ SET_TRACE old_y = (int)y; } } - -SET_TRACE -//printf("MaskUnit::process_package 1\n"); - - - - - // Fill in the polygon in the horizontal direction - for(int i = 0; i < oversampled_package_h; i++) - { + for( int i=0; iget_rows()[i]; - int value = 0x0; - int total = 0; - - for(int j = 0; j < oversampled_package_w; j++) - if(row[j] == max) total++; - - if(total > 1) - { - if(total & 0x1) total--; - for(int j = 0; j < oversampled_package_w; j++) - { - if(row[j] == max && total > 0) - { - if(value) - value = 0x0; - else - value = max; - total--; - } - else - { - if(value) row[j] = value; + int value = 0, total = 0; + + for( int j=0; j 1 ) { + if( total & 0x1 ) --total; + for( int j=0; j0 ) { + --total; + value = value ? 0 : max; } + else if( value ) + row[j] = value; } } } } - - -SET_TRACE - - - - - -#define DOWNSAMPLE(type, temp_type, value) \ -for(int i = 0; i < ptr->end_y - ptr->start_y; i++) \ -{ \ - type *output_row = (type*)mask->get_rows()[i + ptr->start_y]; \ - unsigned char **input_rows = (unsigned char**)temp->get_rows() + i * OVERSAMPLE; \ - \ - \ - for(int j = 0; j < mask_w; j++) \ - { \ +#define DOWNSAMPLE(type, temp_type, value, v) do { \ +for( int y=0; yend_y-ptr->start_y; ++y ) { \ + type *output_row = (type*)mask->get_rows()[y + ptr->start_y]; \ + unsigned char **input_rows = (unsigned char**)temp->get_rows() + y * OVERSAMPLE; \ + for( int x=0; xget_color_model()) - { - case BC_A8: - { - unsigned char value; - value = (int)((float)engine->value / 100 * 0xff); - DOWNSAMPLE(unsigned char, int64_t, value); - break; - } - - case BC_A16: - { - uint16_t value; - value = (int)((float)engine->value / 100 * 0xffff); - DOWNSAMPLE(uint16_t, int64_t, value); - break; - } - - case BC_A_FLOAT: - { - float value; - value = (float)engine->value / 100; - DOWNSAMPLE(float, double, value); - break; - } + switch( mask->get_color_model() ) { + case BC_A8: { + unsigned char value; + value = (int)(engine_value / 100 * 0xff); + if( engine->value >= 0 ) + DOWNSAMPLE(unsigned char, int64_t, value, total); + else + DOWNSAMPLE(unsigned char, int64_t, value, value-total); + break; } + + case BC_A16: { + uint16_t value; + value = (int)(engine_value / 100 * 0xffff); + if( engine->value >= 0 ) + DOWNSAMPLE(uint16_t, int64_t, value, total); + else + DOWNSAMPLE(uint16_t, int64_t, value, value-total); + break; } + + case BC_A_FLOAT: { + float value; + value = engine_value / 100; + if( engine->value >= 0 ) + DOWNSAMPLE(float, double, value, total); + else + DOWNSAMPLE(float, double, value, value-total); + break; } } } -SET_TRACE - -SET_TRACE - - if(engine->step == DO_X_FEATHER) - { - - if(engine->recalculate) - { -// Feather polygon - if(engine->feather > 0) do_feather(engine->mask, - engine->temp_mask, - engine->feather, - ptr->start_y, - ptr->end_y, - 0, - 0); - } + if( engine->step == DO_X_FEATHER && engine->recalculate && // Feather polygon + engine->feather > 0 ) { + do_feather(engine->mask, + engine->temp_mask, engine->feather, + ptr->start_y, ptr->end_y, 0, 0); //printf("MaskUnit::process_package 3 %f\n", engine->feather); } - if(engine->step == DO_Y_FEATHER) - { - if(engine->recalculate) - { -// Feather polygon - if(engine->feather > 0) do_feather(engine->mask, - engine->temp_mask, - engine->feather, - 0, - 0, - ptr->start_x, - ptr->end_x); - } + if( engine->step == DO_Y_FEATHER && engine->recalculate && // Feather polygon + engine->feather > 0 ) { + do_feather(engine->mask, + engine->temp_mask, engine->feather, + 0, 0, ptr->start_x, ptr->end_x); } - if(engine->step == DO_APPLY) - { -// Apply mask - int mask_w = engine->mask->get_w(); - - -#define APPLY_MASK_SUBTRACT_ALPHA(type, max, components, do_yuv) \ -{ \ - type *output_row = (type*)engine->output->get_rows()[i]; \ - type *mask_row = (type*)engine->mask->get_rows()[i]; \ - int chroma_offset = (int)(max + 1) / 2; \ - \ - for(int j = 0; j < mask_w; j++) \ - { \ - if(components == 4) \ - { \ - output_row[j * 4 + 3] = output_row[j * 4 + 3] * (max - mask_row[j]) / max; \ - } \ - else \ - { \ - output_row[j * 3] = output_row[j * 3] * (max - mask_row[j]) / max; \ - \ - output_row[j * 3 + 1] = output_row[j * 3 + 1] * (max - mask_row[j]) / max; \ - output_row[j * 3 + 2] = output_row[j * 3 + 2] * (max - mask_row[j]) / max; \ - \ - if(do_yuv) \ - { \ - output_row[j * 3 + 1] += chroma_offset * mask_row[j] / max; \ - output_row[j * 3 + 2] += chroma_offset * mask_row[j] / max; \ - } \ - } \ - } \ -} - -#define APPLY_MASK_MULTIPLY_ALPHA(type, max, components, do_yuv) \ -{ \ - type *output_row = (type*)engine->output->get_rows()[i]; \ - type *mask_row = (type*)engine->mask->get_rows()[i]; \ + if( engine->step == DO_APPLY ) { // Apply mask +#define APPLY_MASK_ALPHA(cmodel, type, max, components, do_yuv, a, b) \ +case cmodel: \ +for( int y=ptr->start_y; yend_y; ++y ) { \ + type *output_row = (type*)engine->output->get_rows()[y]; \ + type *mask_row = (type*)engine->mask->get_rows()[y]; \ int chroma_offset = (int)(max + 1) / 2; \ - \ - for(int j = 0; j < mask_w; j++) \ - { \ - if(components == 4) \ - { \ - output_row[j * 4 + 3] = output_row[j * 4 + 3] * mask_row[j] / max; \ + for( int x=0; xoutput->get_color_model() ) { \ + APPLY_MASK_ALPHA(BC_RGB888, unsigned char, 0xff, 3, 0, a, b); \ + APPLY_MASK_ALPHA(BC_RGB_FLOAT, float, 1.0, 3, 0, a, b); \ + APPLY_MASK_ALPHA(BC_YUV888, unsigned char, 0xff, 3, 1, a, b); \ + APPLY_MASK_ALPHA(BC_RGBA_FLOAT, float, 1.0, 4, 0, a, b); \ + APPLY_MASK_ALPHA(BC_YUVA8888, unsigned char, 0xff, 4, 1, a, b); \ + APPLY_MASK_ALPHA(BC_RGBA8888, unsigned char, 0xff, 4, 0, a, b); \ + APPLY_MASK_ALPHA(BC_RGB161616, uint16_t, 0xffff, 3, 0, a, b); \ + APPLY_MASK_ALPHA(BC_YUV161616, uint16_t, 0xffff, 3, 1, a, b); \ + APPLY_MASK_ALPHA(BC_YUVA16161616, uint16_t, 0xffff, 4, 1, a, b); \ + APPLY_MASK_ALPHA(BC_RGBA16161616, uint16_t, 0xffff, 4, 0, a, b); \ +} break //printf("MaskUnit::process_package 1 %d\n", engine->mode); - for(int i = ptr->start_y; i < ptr->end_y; i++) - { - switch(engine->mode) - { - case MASK_MULTIPLY_ALPHA: - switch(engine->output->get_color_model()) - { - case BC_RGB888: - APPLY_MASK_MULTIPLY_ALPHA(unsigned char, 0xff, 3, 0); - break; - case BC_RGB_FLOAT: - APPLY_MASK_MULTIPLY_ALPHA(float, 1.0, 3, 0); - break; - case BC_YUV888: - APPLY_MASK_MULTIPLY_ALPHA(unsigned char, 0xff, 3, 1); - break; - case BC_RGBA_FLOAT: - APPLY_MASK_MULTIPLY_ALPHA(float, 1.0, 4, 0); - break; - case BC_YUVA8888: - APPLY_MASK_MULTIPLY_ALPHA(unsigned char, 0xff, 4, 1); - break; - case BC_RGBA8888: - APPLY_MASK_MULTIPLY_ALPHA(unsigned char, 0xff, 4, 0); - break; - case BC_RGB161616: - APPLY_MASK_MULTIPLY_ALPHA(uint16_t, 0xffff, 3, 0); - break; - case BC_YUV161616: - APPLY_MASK_MULTIPLY_ALPHA(uint16_t, 0xffff, 3, 1); - break; - case BC_YUVA16161616: - APPLY_MASK_MULTIPLY_ALPHA(uint16_t, 0xffff, 4, 1); - break; - case BC_RGBA16161616: - APPLY_MASK_MULTIPLY_ALPHA(uint16_t, 0xffff, 4, 0); - break; - } - break; - - case MASK_SUBTRACT_ALPHA: - switch(engine->output->get_color_model()) - { - case BC_RGB888: - APPLY_MASK_SUBTRACT_ALPHA(unsigned char, 0xff, 3, 0); - break; - case BC_RGB_FLOAT: - APPLY_MASK_SUBTRACT_ALPHA(float, 1.0, 3, 0); - break; - case BC_RGBA_FLOAT: - APPLY_MASK_SUBTRACT_ALPHA(float, 1.0, 4, 0); - break; - case BC_RGBA8888: - APPLY_MASK_SUBTRACT_ALPHA(unsigned char, 0xff, 4, 0); - break; - case BC_YUV888: - APPLY_MASK_SUBTRACT_ALPHA(unsigned char, 0xff, 3, 1); - break; - case BC_YUVA8888: - APPLY_MASK_SUBTRACT_ALPHA(unsigned char, 0xff, 4, 1); - break; - case BC_RGB161616: - APPLY_MASK_SUBTRACT_ALPHA(uint16_t, 0xffff, 3, 0); - break; - case BC_RGBA16161616: - APPLY_MASK_SUBTRACT_ALPHA(uint16_t, 0xffff, 4, 0); - break; - case BC_YUV161616: - APPLY_MASK_SUBTRACT_ALPHA(uint16_t, 0xffff, 3, 1); - break; - case BC_YUVA16161616: - APPLY_MASK_SUBTRACT_ALPHA(uint16_t, 0xffff, 4, 1); - break; - } - break; - } + int mask_w = engine->mask->get_w(); + switch( engine_mode ) { + MASK_ALPHA(MASK_MULTIPLY_ALPHA, m, n); + MASK_ALPHA(MASK_SUBTRACT_ALPHA, n, m); } } } - - - MaskEngine::MaskEngine(int cpus) : LoadServer(cpus, cpus * OVERSAMPLE * 2) // : LoadServer(1, OVERSAMPLE * 2) @@ -750,14 +499,12 @@ MaskEngine::MaskEngine(int cpus) MaskEngine::~MaskEngine() { - if(mask) - { + if( mask ) { delete mask; delete temp_mask; } - for(int i = 0; i < point_sets.total; i++) - { + for( int i = 0; i < point_sets.total; i++ ) { ArrayList *points = point_sets.values[i]; points->remove_all_objects(); } @@ -768,11 +515,10 @@ int MaskEngine::points_equivalent(ArrayList *new_points, ArrayList *points) { //printf("MaskEngine::points_equivalent %d %d\n", new_points->total, points->total); - if(new_points->total != points->total) return 0; + if( new_points->total != points->total ) return 0; - for(int i = 0; i < new_points->total; i++) - { - if(!(*new_points->values[i] == *points->values[i])) return 0; + for( int i = 0; i < new_points->total; i++ ) { + if( !(*new_points->values[i] == *points->values[i]) ) return 0; } return 1; @@ -787,64 +533,55 @@ void MaskEngine::do_mask(VFrame *output, int new_color_model = 0; recalculate = 0; - switch(output->get_color_model()) - { - case BC_RGB_FLOAT: - case BC_RGBA_FLOAT: - new_color_model = BC_A_FLOAT; - break; - - case BC_RGB888: - case BC_RGBA8888: - case BC_YUV888: - case BC_YUVA8888: - new_color_model = BC_A8; - break; - - case BC_RGB161616: - case BC_RGBA16161616: - case BC_YUV161616: - case BC_YUVA16161616: - new_color_model = BC_A16; - break; + switch( output->get_color_model() ) { + case BC_RGB_FLOAT: + case BC_RGBA_FLOAT: + new_color_model = BC_A_FLOAT; + break; + + case BC_RGB888: + case BC_RGBA8888: + case BC_YUV888: + case BC_YUVA8888: + new_color_model = BC_A8; + break; + + case BC_RGB161616: + case BC_RGBA16161616: + case BC_YUV161616: + case BC_YUVA16161616: + new_color_model = BC_A16; + break; } // Determine if recalculation is needed SET_TRACE - if(mask && - (mask->get_w() != output->get_w() || - mask->get_h() != output->get_h() || - mask->get_color_model() != new_color_model)) - { + if( mask && + (mask->get_w() != output->get_w() || + mask->get_h() != output->get_h() || + mask->get_color_model() != new_color_model) ) { delete mask; delete temp_mask; mask = 0; recalculate = 1; } - if(!recalculate) - { - if(point_sets.total != keyframe_set->total_submasks(start_position_project, - PLAY_FORWARD)) + if( !recalculate ) { + if( point_sets.total != keyframe_set->total_submasks(start_position_project, + PLAY_FORWARD) ) recalculate = 1; } - if(!recalculate) - { - for(int i = 0; - i < keyframe_set->total_submasks(start_position_project, - PLAY_FORWARD) && !recalculate; - i++) - { - ArrayList *new_points = new ArrayList; - keyframe_set->get_points(new_points, - i, - start_position_project, - PLAY_FORWARD); - if(!points_equivalent(new_points, point_sets.values[i])) recalculate = 1; - new_points->remove_all_objects(); - delete new_points; + if( !recalculate ) { + for( int i=0,n=keyframe_set->total_submasks(start_position_project, PLAY_FORWARD); + i new_points; + keyframe_set->get_points(&new_points, i, + start_position_project, PLAY_FORWARD); + if( !points_equivalent(&new_points, point_sets.values[i]) ) + recalculate = 1; + new_points.remove_all_objects(); } } @@ -853,35 +590,31 @@ SET_TRACE float new_feather = keyframe_set->get_feather(start_position_project, PLAY_FORWARD); - if(recalculate || + if( recalculate || !EQUIV(new_feather, feather) || - !EQUIV(new_value, value)) - { + !EQUIV(new_value, value) ) { recalculate = 1; - if(!mask) - { + if( !mask ) { mask = new VFrame(output->get_w(), output->get_h(), new_color_model, 0); temp_mask = new VFrame(output->get_w(), output->get_h(), new_color_model, 0); } - if(new_feather > 0) + if( new_feather > 0 ) temp_mask->clear_frame(); else mask->clear_frame(); - for(int i = 0; i < point_sets.total; i++) - { + for( int i = 0; i < point_sets.total; i++ ) { ArrayList *points = point_sets.values[i]; points->remove_all_objects(); } point_sets.remove_all_objects(); - for(int i = 0; + for( int i = 0; i < keyframe_set->total_submasks(start_position_project, PLAY_FORWARD); - i++) - { + i++ ) { ArrayList *new_points = new ArrayList; keyframe_set->get_points(new_points, i,