X-Git-Url: https://git.cinelerra-gg.org/git/?p=goodguy%2Fcinelerra.git;a=blobdiff_plain;f=cinelerra-5.1%2Fcinelerra%2Frender.h;h=ad954335773f762bd5a2305c6e87c7bfc390e8a6;hp=d7f57d23ca8c92868aea42f2f0a784a21b6855bd;hb=54b918a8b84f666bf32548ebd12b93908061d2a6;hpb=a64e7d16c44bba0d137936227fc55871bb26c903 diff --git a/cinelerra-5.1/cinelerra/render.h b/cinelerra-5.1/cinelerra/render.h index d7f57d23..ad954335 100644 --- a/cinelerra-5.1/cinelerra/render.h +++ b/cinelerra-5.1/cinelerra/render.h @@ -98,6 +98,14 @@ public: class RenderWindow; +class RenderAssets : public ArrayList +{ +public: + RenderAssets(); + ~RenderAssets(); + + void clear(); +}; class Render : public BC_DialogThread { @@ -129,7 +137,7 @@ public: // This should be integrated into the Asset Class. static int check_asset(EDL *edl, Asset &asset); // strategy to conform with using renderfarm. - static int get_strategy(int use_renderfarm, int use_labels); + static int get_strategy(int use_renderfarm, int use_labels, int range_type); int get_strategy(); // Force filename to have a 0 padded number if rendering to a list. int check_numbering(Asset &asset); @@ -153,6 +161,7 @@ public: void start_progress(); void stop_progress(); void show_progress(); + void update_assets(); // Procedure the run function should use. int mode; @@ -170,13 +179,14 @@ public: // Background compression must be disabled when direct frame copying and reenabled afterwards int direct_frame_copying; // beep on done - int beep; + float beep; Preferences *preferences; VFrame *compressed_output; MainProgressBar *progress; RenderProgress *render_progress; RenderThread *thread; + RenderAssets assets; MWindow *mwindow; PlayableTracks *playable_tracks; PackageDispatcher *packages; @@ -275,10 +285,11 @@ public: RenderFormat(MWindow *mwindow, BC_WindowBase *window, Asset *asset); ~RenderFormat(); void update_format(); + int handle_event(); }; -class RenderBeepOnDone : public BC_CheckBox +class RenderBeepOnDone : public BC_FPot { public: RenderBeepOnDone(RenderWindow *rwindow, int x, int y); @@ -312,6 +323,7 @@ public: RenderProfile *renderprofile; LoadMode *loadmode; + BC_Title *file_format; RenderFormat *render_format; MWindow *mwindow;