X-Git-Url: https://git.cinelerra-gg.org/git/?p=goodguy%2Fcinelerra.git;a=blobdiff_plain;f=cinelerra-5.1%2Fplugins%2Fhuesaturation%2Fhuesaturation.h;fp=cinelerra-5.1%2Fplugins%2Fhuesaturation%2Fhuesaturation.h;h=f7e1b81424fce9830d1dbdbccdb2c140ebe609ae;hp=0000000000000000000000000000000000000000;hb=1c6e05239a27d92813c27c697ccac25378b9efa0;hpb=da82546b4d3b6b056c6c333b2d52fba1bdcb1f50 diff --git a/cinelerra-5.1/plugins/huesaturation/huesaturation.h b/cinelerra-5.1/plugins/huesaturation/huesaturation.h new file mode 100644 index 00000000..f7e1b814 --- /dev/null +++ b/cinelerra-5.1/plugins/huesaturation/huesaturation.h @@ -0,0 +1,173 @@ + +/* + * CINELERRA + * Copyright (C) 2008 Adam Williams + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + */ + +#ifndef HUESATURATION_H +#define HUESATURATION_H + +#include "bccolors.h" +#include "bcdisplayinfo.h" +#include "clip.h" +#include "bchash.h" +#include "filexml.h" +#include "guicast.h" +#include "language.h" +#include "loadbalance.h" +#include "bccolors.h" +#include "playback3d.h" +#include "pluginvclient.h" +#include "vframe.h" + +#include +#include + + +class HueEffect; +class HueWindow; +class HueReset; + +#define MINHUE -180 +#define MAXHUE 180 +#define MINSATURATION -100 +#define MAXSATURATION 100 +#define MINVALUE -100 +#define MAXVALUE 100 + + + + + + +class HueConfig +{ +public: + HueConfig(); + + void copy_from(HueConfig &src); + int equivalent(HueConfig &src); + void reset(); + void interpolate(HueConfig &prev, + HueConfig &next, + long prev_frame, + long next_frame, + long current_frame); + float hue, saturation, value; +}; + +class HueSlider : public BC_FSlider +{ +public: + HueSlider(HueEffect *plugin, int x, int y, int w); + int handle_event(); + HueEffect *plugin; +}; + +class SaturationSlider : public BC_FSlider +{ +public: + SaturationSlider(HueEffect *plugin, int x, int y, int w); + int handle_event(); + char* get_caption(); + HueEffect *plugin; + char string[BCTEXTLEN]; +}; + +class ValueSlider : public BC_FSlider +{ +public: + ValueSlider(HueEffect *plugin, int x, int y, int w); + int handle_event(); + char* get_caption(); + HueEffect *plugin; + char string[BCTEXTLEN]; +}; + +class HueReset : public BC_GenericButton +{ +public: + HueReset(HueEffect *plugin, HueWindow *gui, int x, int y); + ~HueReset(); + int handle_event(); + HueEffect *plugin; + HueWindow *gui; +}; + +class HueWindow : public PluginClientWindow +{ +public: + HueWindow(HueEffect *plugin); + void create_objects(); + void update(); + HueEffect *plugin; + HueSlider *hue; + SaturationSlider *saturation; + ValueSlider *value; + HueReset *reset; +}; + + +class HueEngine : public LoadServer +{ +public: + HueEngine(HueEffect *plugin, int cpus); + void init_packages(); + LoadClient* new_client(); + LoadPackage* new_package(); + HueEffect *plugin; +}; + +class HuePackage : public LoadPackage +{ +public: + HuePackage(); + int row1, row2; +}; + +class HueUnit : public LoadClient +{ +public: + HueUnit(HueEffect *plugin, HueEngine *server); + void process_package(LoadPackage *package); + HueEffect *plugin; +}; + +class HueEffect : public PluginVClient +{ +public: + HueEffect(PluginServer *server); + ~HueEffect(); + + + PLUGIN_CLASS_MEMBERS(HueConfig); + int process_buffer(VFrame *frame, + int64_t start_position, + double frame_rate); + int is_realtime(); + void save_data(KeyFrame *keyframe); + void read_data(KeyFrame *keyframe); + void update_gui(); + int handle_opengl(); + + VFrame *input, *output; + HueEngine *engine; +}; + +#endif +