X-Git-Url: https://git.cinelerra-gg.org/git/?p=goodguy%2Fcinelerra.git;a=blobdiff_plain;f=cinelerra-5.1%2Fplugins%2Ftitler%2Ftitler.C;fp=cinelerra-5.1%2Fplugins%2Ftitler%2Ftitler.C;h=c1e46f209fac7e67f9173d991c071ea0f47ef9fa;hp=4bd0b69b3f5c63ce454e5cd8355f91316b644208;hb=9fed7535470aa37781733db836068da3b4c17a0d;hpb=47bf02b68d1ab0f1ca8a240750b451802ce12d31 diff --git a/cinelerra-5.1/plugins/titler/titler.C b/cinelerra-5.1/plugins/titler/titler.C index 4bd0b69b..c1e46f20 100644 --- a/cinelerra-5.1/plugins/titler/titler.C +++ b/cinelerra-5.1/plugins/titler/titler.C @@ -146,7 +146,7 @@ int TitleConfig::equivalent(TitleConfig &that) // EQUIV(pixels_per_second, that.pixels_per_second) && wlen == that.wlen && !memcmp(wtext, that.wtext, wlen * sizeof(wchar_t)) && -// title_x == that.title_x && title_y == that.title_y && + title_x == that.title_x && title_y == that.title_y && title_w == that.title_w && title_h == that.title_h && // window_w == that.window_w && window_h == that.window_h && timecode == that.timecode && @@ -2148,7 +2148,7 @@ void TitleMain::draw_overlay() //printf("TitleMain::draw_overlay 1\n"); fade = 1; if( !EQUIV(config.fade_in, 0) ) { - int64_t plugin_start = server->plugin->startproject; + int64_t plugin_start = get_startproject(); int64_t fade_len = lroundf(config.fade_in * PluginVClient::project_frame_rate); int64_t fade_position = get_source_position() - plugin_start; @@ -2157,7 +2157,7 @@ void TitleMain::draw_overlay() } } if( !EQUIV(config.fade_out, 0) ) { - int64_t plugin_end = server->plugin->startproject + server->plugin->length; + int64_t plugin_end = get_endproject(); int64_t fade_len = lroundf(config.fade_out * PluginVClient::project_frame_rate); int64_t fade_position = plugin_end - get_source_position(); @@ -2459,15 +2459,14 @@ int TitleMain::process_realtime(VFrame *input_ptr, VFrame *output_ptr) void TitleMain::update_gui() { - if( thread ) { - int reconfigure = load_configuration(); - if( reconfigure ) { - TitleWindow *window = (TitleWindow*)thread->window; - window->lock_window("TitleMain::update_gui"); - window->update(); - window->unlock_window(); - } + if( !thread ) return; + thread->window->lock_window("TitleMain::update_gui"); + TitleWindow *window = (TitleWindow*)thread->window; + if( load_configuration() ) { + window->update_gui(); + window->flush(); } + window->unlock_window(); } int TitleMain::load_configuration()